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Protector/Skills/Etrian Odyssey Untold
This page details full data for the Protector's skills in Etrian Odyssey Untold: The Millennium Girl.
Shield Mastery branch
Shield Mastery | ||||||||||
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Mastery Skill
Enables Shield skills and increases physical defense when a shield is equipped. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Physical DEF increase | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | 15% |
Front Guard | |||||||||||||||
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Shield Skill
Lowers all physical damage to the front line for this turn.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 2 | 4 | 6 | ||||||||||||
Physical damage decrease | 20% | 22% | 24% | 25% | 30% | 32% | 34% | 35% | 36% | 40% | 45% | 50% | 55% | 60% | 80% |
Rear Guard | |||||||||||||||
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Shield Skill
Lowers all physical damage to the rear line for this turn.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 2 | 4 | 6 | ||||||||||||
Physical damage decrease | 20% | 22% | 24% | 25% | 30% | 32% | 34% | 35% | 36% | 40% | 45% | 50% | 55% | 60% | 80% |
Defender | |||||||||||||||
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Buff Skill
Raises the party's physical defense for a number of turns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 6 | 10 | 14 | ||||||||||||
Physical DEF increase | 15% | 17% | 19% | 20% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 32% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 150% |
Fire Wall | |||||||||||||||
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Shield Skill
Protects against one fire attack for all allies this turn. At Level 5 or higher, also negates any additional effects carried by Fire-element attacks. At level 10 or higher, heals the target of a blocked attack by a percentage of the damage that would have been dealt.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 4 | 16 | 14 | 12 | 10 | 8 | 12 | ||||||||
Fire damage decrease | 25% | 50% | 75% | 85% | 100% | ||||||||||
Fire damage absorption | 0% | 50% | 100% | 150% | 200% | 250% | 500% |
Ice Wall | |||||||||||||||
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Shield Skill
Protects against one ice attack for all allies this turn. At Level 5 or higher, also negates any additional effects carried by Ice-element attacks. At level 10 or higher, heals the target of a blocked attack by a percentage of the damage that would have been dealt.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 4 | 16 | 14 | 12 | 10 | 8 | 12 | ||||||||
Ice damage decrease | 25% | 50% | 75% | 85% | 100% | ||||||||||
Ice damage absorption | 0% | 50% | 100% | 150% | 200% | 250% | 500% |
Volt Wall | |||||||||||||||
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Shield Skill
Protects against one volt attack for all allies this turn. At Level 5 or higher, also negates any additional effects carried by Volt-element attacks. At level 10 or higher, heals the target of a blocked attack by a percentage of the damage that would have been dealt.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 4 | 16 | 14 | 12 | 10 | 8 | 12 | ||||||||
Volt damage decrease | 25% | 50% | 75% | 85% | 100% | ||||||||||
Volt damage absorption | 0% | 50% | 100% | 150% | 200% | 250% | 500% |
Shield Smite | |||||||||||||||
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Shield Skill
Melee bash attack to 1 enemy. May bind the enemy's arms.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 10 | 16 | 22 | ||||||||||||
Damage | 190% | 200% | 210% | 220% | 270% | 280% | 290% | 300% | 310% | 360% | 370% | 380% | 390% | 400% | 450% |
Arm bind chance | 15% | 25% | 35% | 40% | 45% | 50% | 55% | 65% | |||||||
Accuracy | 120% | ||||||||||||||
Activation speed | 120% |
Shield Rush | |||||||||||||||
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Shield Skill
Melee bash attack to all enemies which lowers their physical attack power.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 15 | 21 | 27 | ||||||||||||
Damage | 180% | 188% | 196% | 204% | 221% | 229% | 237% | 245% | 254% | 270% | 278% | 287% | 295% | 303% | 320% |
Enemy physical ATK decrease | 10% | 15% | 20% | ||||||||||||
Debuff duration (turns) | 3 | ||||||||||||||
Activation speed | 80% | ||||||||||||||
Accuracy | 99% |
Bravery's Gift | |||||||||||||||
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Guard Skill
Raises the user's maximum HP this turn while taking all the party's damage. The skill redirects all attacks to the user, so damage is calculated using the user's defense values, instead of the original target's. Despite being a Shield Mastery skill, the skill does not require a shield to be equipped by its user.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 25 | 30 | 35 | ||||||||||||
Max HP increase | 5% | 9% | 13% | 17% | 25% | 29% | 33% | 37% | 42% | 50% | 57% | 64% | 72% | 80% | 100% |
DEF Up branch
DEF Up | ||||||||||
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Stat Up
Raises physical defense. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Physical DEF increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
Provoke | |||||||||||||||
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Buff Skill
Raises chance of being targeted for a number of turns. At higher levels, increases the user's physical defense.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 2 | 5 | 9 | ||||||||||||
Target value increase | 1 | 2 | |||||||||||||
Target chance increase | 10 | 25 | 40 | 55 | 70 | 85 | 100 | 115 | 130 | 10 | 50 | 100 | 150 | 200 | 250 |
Physical DEF increase | 0% | 5% | 10% | 11% | 12% | 13% | 14% | 15% | |||||||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 500% |
Parry | |||||||||||||||
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Guard Skill
Repels all physical attacks to the user's line for this turn. Can only activate a certain number of times per turn. Each time it activates, the chance of subsequent activations is lowered. Despite the fact that the skill can technically activate twice per turn at Level 5, the follow-up chance decrease value of 100% means that in practice, it can only activate once.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 7 | 14 | 22 | ||||||||||||
Base activation chance | 60% | 70% | 80% | 90% | 100% | ||||||||||
Follow-up chance decrease | 100% | 80% | 70% | 60% | 50% | 35% | 30% | 25% | 20% | 15% | 10% | ||||
Maximum activations | 1 | 2 | 3 | 4 | |||||||||||
Activation speed | 800% |
Fortify | |||||||||||||||
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Buff Skill
Raises the user's physical defense for a number of turns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 4 | 6 | 8 | ||||||||||||
Physical DEF increase | 20% | 23% | 25% | 26% | 28% | 30% | 31% | 32% | 33% | 34% | 35% | 36% | 40% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 200% |
Aegis | ||||||||||
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Passive Skill
May survive a mortal blow with 1 HP. Can only activate once per turn. Does not protect against instant death. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Activation chance | 10% | 13% | 15% | 17% | 19% | 21% | 23% | 25% | 27% | 30% |
En Garde | ||||||||||
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Passive Skill
Occasionally guards to reduce damage sustained. Equivalent to using the Defend command (reduces damage taken by half), but cannot activate skills based on the use of the Defend command such as Cover Fire. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Activation chance | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% | 22% | 25% |
HP Up branch
HP Up | ||||||||||
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Stat Up
Raises maximum HP. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Max HP increase | 5% | 8% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% |
Safe Passage | ||||||||||
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Field Skill
Lowers damage sustained from hazard floors for a certain number of steps. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 3 | 5 | 8 | |||||||
Duration (steps) | 25 | 45 | 70 | |||||||
Damage decrease | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 99% |
Flee | |||||||||||||||
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Escape Skill
Consumes party's HP to escape from battle to the entrance to the floor. HP is not consumed if the escape fails. Will always fail in certain battles. Escapes to the most recently used staircase or Geomagnetic Pole.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 3 | 5 | 7 | ||||||||||||
Success rate | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 100% | |||||
HP cost (% of max HP) | 50% | 25% | 10% | 8% | 6% | 4% | 2% | 1% |
Cure | |||||||||||||||
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Healing Skill
Restores an ally's HP.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 3 | 5 | 8 | ||||||||||||
HP recovery (base) | 25 | 27 | 29 | 31 | 50 | 53 | 56 | 59 | 62 | 98 | 101 | 104 | 107 | 110 | 250 |
Activation speed | 100% | 120% | 150% | 250% |
Party Cure | |||||||||||||||
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Healing Skill
Restores the party's HP. Identical in function to the Medic's Salve skill, despite the different names.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 12 | 20 | 30 | ||||||||||||
HP recovery (base) | 30 | 32 | 34 | 36 | 58 | 61 | 64 | 67 | 70 | 110 | 114 | 118 | 122 | 126 | 280 |
Activation speed | 80% |
Prayer | ||||||||||
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Passive Skill
The party recovers some HP and TP after a battle. Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
HP recovery (base) | 7 | 9 | 11 | 13 | 15 | 17 | 19 | 21 | 23 | 25 |
HP recovery (% of max HP) | 2% | 3% | 4% | 5% | 6% | 7% | ||||
TP recovery | 1 | 2 | 3 | 4 | 5 | 6 |
Standalone skills
TP Up | ||||||||||
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Stat Up
Raises maximum TP. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Max TP increase | 5% | 8% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% |
Mine | ||||||||||
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Field Skill
Allows the user to find more resources at certain mining spots. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Mine yield increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
Activation rate | 0% | 2% | 4% | 6% | 10% | 11% | 12% | 13% | 14% | 20% |