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Medic

From Etrian Odyssey Wiki
Medic
EO Untold EO2 Untold EO4
Portrait 1 Portrait 2 Portrait 3 Portrait 4
Portrait eo2u medic 02.png


Healers who treat the party's wounds. Their combat skill is limited, but they are highly useful regardless.
First appearanceEtrian Odyssey
WeaponsStaves (Etrian Odyssey Untold)

The Medic (Japanese: メディック Medic) is a class first appearing in Etrian Odyssey.

Etrian Odyssey

Stats

Main article: Medic/Stats#Etrian Odyssey
Lv.HPTPSTRTECVITAGILUC
12016696610
1054361218121220
20103582029202032
30157802739272743
402151023449343454
502761244260424265
603401464970494977
704021685375535382

Skills

Etrian Odyssey II: Heroes of Lagaard

Stats

Main article: Medic/Stats#Etrian Odyssey II: Heroes of Lagaard
Lv.HPTPSTRTECVITAGILUC
1343167455
10685110176813
2011773132991320
30171951741131825
402291172253172329
502901392562232935
603541612971283541
704161833279344148
804812533885404754
905463364491465360
996074114996526066

Skills

Etrian Odyssey IV: Legends of the Titan

Stats

Skills

Etrian Odyssey Untold: The Millennium Girl

Stats

Main article: Medic/Stats#Etrian Odyssey Untold: The Millennium Girl
Lv.HPTPSTRTECVITAGILUC
1263469668
104852101391011
2077751418131315
301101001823171619
401461272328212224
501871562835262628
602321873341303133
702812203846353638
803342554353404042
903902924859444547
994453275465495052

Skills

Main article: Medic/Skills/Etrian Odyssey Untold

Heal Mastery branch

Name Description Prereq. skill(s) Body part Stat(s)
Heal Mastery Mastery Skill

Enables healing skills and increases HP recovered through healing.

10
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Cure Healing Skill

Recovers HP for an ally.

10
  • Heal Mastery, lv. 1
Head TEC
Salve Healing Skill

Recovers HP for the party.

10
  • Cure, lv. 5
Head TEC
Unbind Healing Skill

Removes binds from an ally.

10
  • Heal Mastery, lv. 3
Head {{{7}}}
Refresh Healing Skill

Removes ailments from an ally.

10
  • Heal Mastery, lv. 3
Head {{{7}}}
Immunize Guard Skill

Raises the party's elemental defense for a number of turns.

10
  • Unbind, lv. 5
  • Refresh, lv. 5
Head {{{7}}}
Regenerate Healing Skill

Restores HP at the end of the turn for a number of turns.

10
  • Heal Mastery, lv. 5
Head TEC
Delayed Heal Healing Skill

Restores the party's HP at the start of the next turn.

10
  • Regenerate, lv. 3
Head TEC
Heal Healing Skill

Greatly recovers HP for an ally.

10
  • Heal Mastery, lv. 7
Head TEC
Revive Healing Skill

Resurrects an ally.

10
  • Heal Mastery, lv. 10
Head {{{7}}}
CPR Healing Skill

Gives the party a chance to survive mortal blows with 1 HP for a number of turns.

10
  • Revive, lv. 3
Head {{{7}}}

HP Up branch

Name Description Prereq. skill(s) Body part Stat(s)
HP Up Stat Up

Raises maximum HP.

10
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Anaesthetic Battle Skill

May induce sleep for an enemy.

10
  • HP Up, lv. 1
Arms TEC, LUC
Toxin Injection Battle Skill

May poison an enemy.

10
  • HP Up, lv. 1
Arms TEC, LUC
Curare Battle Skill

May paralyze an enemy.

10
  • HP Up, lv. 1
Arms TEC, LUC
Diagnosis Buff Skill

Raises critical rate for one line.

10
  • HP Up, lv. 5
Head {{{7}}}
Clear Strike Staff Skill

Melee bash attack to 1 enemy.

10
  • HP Up, lv. 10
Arms TEC

TP Up branch

Name Description Prereq. skill(s) Body part Stat(s)
TP Up Stat Up

Raises maximum TP.

10
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Safe Passage Field Skill

Lowers damage sustained from hazard floors for a certain number of steps.

10
  • TP Up, lv. 1
{{{6}}} {{{7}}}
Scavenge Passive Skill

Raises drop rate of items from monsters.

10
  • TP Up, lv. 3
{{{6}}} {{{7}}}
Focus Battle Skill

Recovers TP at turn's end if the user's HP is at maximum.

10
  • TP Up, lv. 10
{{{6}}} {{{7}}}

ATK Up branch

Name Description Prereq. skill(s) Body part Stat(s)
ATK Up Stat Up

Raises physical attack.

10
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Caduceus Staff Skill

Melee bash attack to 1 enemy. May stun.

10
  • ATK Up, lv. 10
Arms STR

Standalone skills

Name Description Prereq. skill(s) Body part Stat(s)
Chop Field Skill

Allows the user to find more resources at certain chopping spots.

10
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}

Etrian Odyssey 2 Untold: The Fafnir Knight

Stats

Main article: Medic/Stats#Etrian Odyssey 2 Untold: The Fafnir Knight
Lv.HPTPSTRTECVITAGILUC
1273469668
104977101410910
20771271519141312
301091791924181715
401452322431242217
501842883037302620
602273463544353123
702734024150403626
803234534657464029
903775015263514532
994285405870575035

Skills

Main article: Medic/Skills/Etrian Odyssey 2 Untold

Force skills

Name Description Prereq. skill(s) Body part Stat(s)
Steady Hands Support Skill: Force Boost

Raises recovery skills' power and turn speed, and halves TP costs for 3 turns.

1
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Medical Miracle Healing Skill: Force Break

Heals HP, revives, and cures party's binds/ailments/debuffs.

1
  • Head, lv. TEC, VIT
{{{6}}} {{{7}}}

Heal Mastery branch

Name Description Prereq. skill(s) Body part Stat(s)
Heal Mastery Support Skill: Mastery

Enables Healing skills and increases HP recovered through healing.

10
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Cure Healing Skill

Restores HP to 1 ally.

10
  • Heal Mastery, lv. 1
Head TEC, VIT
Salve Healing Skill

Restores HP to party.

10
  • Cure, lv. 5
Head TEC, VIT
Unbind Healing Skill

Removes binds from an ally.

10
  • Heal Mastery, lv. 3
Head {{{7}}}
Refresh Healing Skill

Removes ailments from an ally.

10
  • Heal Mastery, lv. 3
Head {{{7}}}
Revive Healing Skill

Resurrects an ally.

10
  • Unbind, lv. 3
  • Refresh, lv. 3
Head {{{7}}}
High Regen Healing Skill

Restores HP to 1 ally at end of turn for a number of turns.

10
  • Revive, lv. 2
Head TEC, VIT
Healing Healing Skill

Greatly restores HP to 1 ally.

10
  • Heal Mastery, lv. 5
Head TEC, VIT
Line Heal Healing Skill

Greatly restores HP to 1 line.

10
  • Healing, lv. 3
Head TEC, VIT
Salve 2 Healing Skill

Greatly restores HP to party.

10
  • Line Heal, lv. 5
Head TEC, VIT
Chase Heal Healing Skill

For this turn, when specified ally takes damage, restores that ally's HP.

10
  • Heal Mastery, lv. 7
Head TEC, VIT
Delayed Heal Healing Skill

Restores the party's HP at the start of the next turn.

10
  • Chase Heal, lv. 5
Head TEC, VIT
Overheal Support Skill: Charge

Raises recovery skills' power until end of next turn. Can restore more than max HP.

10
  • Heal Mastery, lv. 10
Head {{{7}}}

Staff Mastery branch

Name Description Prereq. skill(s) Body part Stat(s)
Staff Mastery Support Skill: Mastery

Increases damage dealt with staves and increases maximum TP.

10
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Heavy Strike Attack Skill: Staff

Melee bash attack to 1 enemy. May cause stun.

10
  • Staff Mastery, lv. 1
Arms STR, LUC
Medical Rod Attack Skill: Staff

Melee bash attack to 1 enemy. Lowers elemental DEF for a number of turns.

10
  • Staff Mastery, lv. 5
Arms TEC
Vital Hit Attack Skill: Staff

Melee bash attack to 1 enemy. Damage increased with higher party HP.

10
  • Staff Mastery, lv. 10
Arms TEC, VIT

HP Up branch

Name Description Prereq. skill(s) Body part Stat(s)
HP Up Support Skill: Stat Up

Raises maximum HP.

10
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Final Gift Healing Skill

May restore party's HP when user is KO'ed.

10
  • HP Up, lv. 3
TEC, VIT {{{7}}}

TP Up branch

Name Description Prereq. skill(s) Body part Stat(s)
TP Up Support Skill: Stat Up

Raises maximum TP.

10
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Scavenge Special Skill

Raises drop rate of items from monsters.

10
  • TP Up, lv. 3
{{{6}}} {{{7}}}

Elem DEF Up branch

Name Description Prereq. skill(s) Body part Stat(s)
Elem DEF Up Support Skill

Raises elemental DEF.

10
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Safe Passage Field Skill

Lowers damage sustained from floor hazards for a set number of steps.

10
  • Elem DEF Up, lv. 3
{{{6}}} {{{7}}}

Standalone skills

Name Description Prereq. skill(s) Body part Stat(s)
Phys ATK Up Support Skill

Raises physical ATK.

10
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Take Field Skill: Gathering

Allows the user to find more resources at certain taking spots.

10
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}

Etrian Odyssey Nexus

Stats

Skills

Main article: Medic/Skills/Etrian Odyssey Nexus

Force skills (Lv. 1)

Name Description Prereq. skill(s) Body part Stat(s)
Steady Hands Force Boost

For three turns, halves the cost of healing skills, and increases their activation speed and healing power.

1
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Medical Miracle Force Break

Restores HP to all party members, and revives all dead party members at full HP. Also removes all binds, ailments, and debuffs for the party.

3
  • Head, lv. WIS
{{{6}}} {{{7}}}

Novice skills (Lv. 1)

Name Description Prereq. skill(s) Body part Stat(s)
Heal Healing Skill

Restores HP for one ally.

10
  • Head, lv. WIS
{{{6}}} {{{7}}}
Line Heal Healing Skill

Restores HP for one line.

10
  • Salve, lv. 3
Head WIS
Patch Up Healing Skill

Restores HP for the party when they win in battle.

8
  • WIS, lv. {{{5}}}
{{{6}}} {{{7}}}
Refresh Healing Skill

Removes ailments from a single ally. At higher levels, increases range to one line.

4
  • Head, lv. {{{5}}}
{{{6}}} {{{7}}}
Antibodies Support Skill

Increases the user's chance of recovering naturally from binds and ailments at the end of each turn.

6
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Revive Healing Skill

Revives one dead ally.

8
  • Head, lv. {{{5}}}
{{{6}}} {{{7}}}
Scavenge Passive Skill

Increases the item drop rate of monsters.

4
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Head Drop Staff Skill

Deals melee Bash damage to a single target. Attempts to bind the target's head.

8
  • Arms, lv. STR, LUC
{{{6}}} {{{7}}}
Take Field Skill

Allows the party to find more items at Take points.

1
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}

Veteran skills (Lv. 20)

Name Description Prereq. skill(s) Body part Stat(s)
Delayed Heal Healing Skill

Restores HP to the entire party at the start of the following turn. Fails if the user is incapacitated or inflicted with head bind before it can activate. Cannot be used on consecutive turns.

8
  • Line Heal, lv. 2
Head WIS
Unbind Healing Skill

Removes binds from a single ally. At higher levels, increases range to one line.

4
  • Refresh, lv. 2
Head {{{7}}}
Group Therapy Buff Skill

Increases the range of the user's healing skills, but decreases their healing power and activation speed. Increases the range of single-target skills to a single line, and increases the range of single-line skills to target the whole party.

8
  • Unbind, lv. 1
Head {{{7}}}
Final Gift Healing Skill

If the user is killed, restores HP to all other allies.

4
  • Revive, lv. 3
WIS {{{7}}}
Auto-Revive Healing Skill

When an ally dies, the user has a chance to automatically revive that ally.

10
  • Final Gift, lv. 2
Head {{{7}}}
Star Drop Staff Skill

Deals melee Bash damage to a single target. Reduces the target's physical Defence for three turns.

6
  • Head Drop, lv. 3
Arms STR
Medical Rod Staff Skill

Deals melee Bash damage to a single target. Reduces the target's elemental Defence for three turns.

6
  • Star Drop, lv. 2
Arms STR
Patrol Field Skill

Nullifies damaging and muddy tiles, and decreases damage taken from FOE field skills.

6
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Elemental DEF Up Stat Up

Raises the user's elemental Defence.

8
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}

Master skills (Lv. 40)

Name Description Prereq. skill(s) Body part Stat(s)
Salve Healing Skill

Restores HP to the entire party.

10
  • Delayed Heal, lv. 3
Head WIS
Chase Heal Healing Skill

For one turn, automatically heals any party member who suffers damage. Can only be used a certain number of times per person each turn. Every time it activates, the chance of it activating again in that turn decreases.

8
  • Delayed Heal, lv. 3
Head WIS
Overheal Healing Skill

Enables healing skills to heal past the target's maximum HP. Excess HP is lost at the end of the turn.

6
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Deja Vu Heal Buff Skill

For a number of turns, party members will automatically have the most recent healing skill to target them applied again at the end of each turn. Only activates for a target if they have been targeted with a healing skill while this skill is active. Skills that restore HP will have th

8
  • Delayed Heal, lv. 3
Head {{{7}}}
Caduceus Staff Skill

Deals melee Bash damage to a single target.

10
  • Medical Rod, lv. 3
Arms STR
Staff Mastery Mastery Skill

Increases the user's physical Attack and maximum TP while they have a staff equipped.

8
  • Caduceus, lv. 1
{{{6}}} {{{7}}}

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Medic
Japanese メディック Medic
Spanish Médico Doctor
French Guérisseur Healer
German Medicus Medic
Italian Taumaturgo Thaumaturge

Gallery

References

See also

Classes
Etrian Odyssey AlchemistDark HunterHexerLandsknechtMedicProtectorRoninSurvivalistTroubadour
Etrian Odyssey II: Heroes of Lagaard AlchemistBeastDark HunterGunnerHexerLandsknechtMedicProtectorRoninSurvivalistTroubadourWar Magus
Etrian Odyssey III: The Drowned City ArbalistBuccaneerFarmerGladiatorHopliteMonkNinjaShogunPrince(ss)WildlingYggdroidZodiac
Etrian Odyssey IV: Legends of the Titan ArcanistBushiDancerFortressImperialLandsknechtMedicNightseekerRunemasterSniper
Etrian Odyssey Untold: The Millennium Girl AlchemistDark HunterGunnerHexerHighlanderLandsknechtMedicProtectorRoninSurvivalistTroubadour
Etrian Odyssey 2 Untold: The Fafnir Knight AlchemistBeastDark HunterFafnirGunnerHexerHighlanderLandsknechtMedicProtectorRoninSovereignSurvivalistTroubadourWar Magus
Etrian Odyssey V: Beyond the Myth BotanistDragoonFencerHarbingerMasuraoNecromancerPugilistRoverShamanWarlock
Etrian Odyssey Nexus ArcanistFarmerGunnerHarbingerHeroHighlanderImperialLandsknechtMedicNightseekerNinjaPugilistProtectorRoninShogunSovereignSurvivalistWar MagusZodiac