Please join this new Discord server!
Hero/Skills/Etrian Odyssey Nexus
This page details full data for the Hero's skills in Etrian Odyssey Nexus.
Force skills (Lv. 1)
Brave Heart | |
---|---|
Force Boost
For three turns, increases the chance of creating afterimages, and afterimages' attack power and action speed. | |
Level | 1 |
Afterimage chance increase | 50% |
Afterimage ATK increase | 135% |
Afterimage action speed increase | 100% |
Miracle Edge | |||
---|---|---|---|
Force Break
Deals melee Cut damage to all enemies. Restores HP to all allies. Can heal past the target's maximum HP; excess HP is lost at the end of the turn.
| |||
Level | 1 | 2 | 3 |
Damage | 700% | 1100% | 1500% |
Accuracy | 300% | ||
Healing power | 75% | ||
Excess HP maximum | 75% |
Novice skills (Lv. 1)
Afterimage | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Passive Skill
When the user uses an attack skill, they may create an afterimage in an empty party slot. On the following turn, the afterimage will attack with the skill that created it, and disappear at the end of that turn. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Afterimage HP (% of user's current HP) | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 100% |
Activation chance | 13% | 16% | 19% | 22% | 25% | 28% | 31% | 34% | 37% | 50% |
Mirage Sword | ||||||
---|---|---|---|---|---|---|
Sword Skill
Deals melee Cut damage to one enemy. Increases the user's chance of creating an afterimage.
Prerequisite skill(s):
| ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 4 | 7 | ||||
Damage | 180% | 187% | 194% | 201% | 208% | 245% |
Afterimage chance increase | 40% | 65% | ||||
Activation speed | 110% |
Wide Bravery | ||||||||
---|---|---|---|---|---|---|---|---|
Sword Skill
Deals melee Cut damage to one enemy. If it attacks before the target can act, it instead strikes all enemies.
| ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 5 | 9 | 14 | |||||
Damage | 240% | 247% | 254% | 284% | 291% | 298% | 305% | 360% |
Activation speed | 80% | |||||||
Accuracy | 95% |
Frigid Slash | ||||||
---|---|---|---|---|---|---|
Sword Skill
Deals melee Cut/Ice damage to one enemy, with splash damage to other enemies on the same line.
Prerequisite skill(s):
| ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 6 | 13 | ||||
Damage | 220% | 230% | 240% | 250% | 260% | 330% |
Splash damage | 50% | |||||
Activation speed | 90% |
Encourage | ||||||||
---|---|---|---|---|---|---|---|---|
Passive Skill
When the user uses an attack skill, restores HP to all allies. Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP. Does not activate for regular attacks, or attacks activated by Link, Chase, or counterattack skills. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
HP recovery (base) | 7 | 8 | 9 | 11 | 12 | 13 | 14 | 15 |
HP recovery (% of max HP) | 1% | 3% | 6% |
Heroic Bonds | ||||||
---|---|---|---|---|---|---|
Passive Skill
When the HP of all allies is above a certain threshold, increases the user's attack and action speed. Affects all forms of damage. Prerequisite skill(s):
| ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
HP threshold | 90% | 88% | 86% | 84% | 82% | 75% |
ATK increase | 110% | 111% | 112% | 113% | 114% | 120% |
Action speed increase | 115% | 117% | 119% | 121% | 123% | 130% |
Physical Shield | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Shield Skill
Deals melee Bash damage to one enemy. Increases physical defence for all allies until it activates.
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 5 | 8 | 15 | |||||||
Damage | 200% | 205% | 210% | 215% | 240% | 245% | 250% | 255% | 260% | 300% |
Physical DEF increase | 85% | 84% | 83% | 82% | 79% | 78% | 77% | 76% | 75% | 70% |
Activation speed | 3% | |||||||||
Accuracy | 198% |
Clear Mind | ||||
---|---|---|---|---|
Healing Skill
Removes ailments and a number of binds from the user, and restores their TP. Total TP recovered is equal to the skill's base TP recovery, plus a percentage of the target's max TP. Can only be used if the user has at least one bind or ailment. Fails if the user's binds and ailments are all removed before it activates. | ||||
Level | 1 | 2 | 3 | 4 |
TP cost | 2 | 5 | ||
Binds removed | 1 | 3 | ||
TP recovery (base) | 2 | 5 | 8 | 15 |
TP recovery (% of max TP) | 2% | 5% |
Chop | |
---|---|
Field Skill
Allows the party to find more items at Chop points. | |
Level | 1 |
Veteran skills (Lv. 20)
Shadow Charge | ||||||
---|---|---|---|---|---|---|
Charge Skill
Removes all afterimages to increase the user's attack and afterimage creation chance until the end of the following turn. Affects all forms of damage. The number of afterimages dismissed does not affect the power of this skill.
Prerequisite skill(s):
| ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 3 | 7 | ||||
ATK increase | 35% | 38% | 41% | 45% | 49% | 70% |
Afterimage chance increase | 35% | 38% | 41% | 45% | 49% | 70% |
Activation speed | 200% | 150% | 100% | 70% | 40% | 1% |
Shadow Blessing | ||||||||
---|---|---|---|---|---|---|---|---|
Passive Skill
If the user uses a skill while an afterimage is present, restores a portion of the TP consumed. Prerequisite skill(s):
| ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP recovery | 20% | 23% | 26% | 29% | 32% | 35% | 38% | 50% |
Shock Spark | ||||||||
---|---|---|---|---|---|---|---|---|
Sword Skill
Deals melee Cut damage to one enemy, then deals follow-up ranged Volt damage to all enemies. The higher the target's Cut resistance is, the higher the Volt damage will be.
Prerequisite skill(s):
| ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 9 | 13 | 17 | |||||
Cut damage | 125% | 130% | 135% | 150% | 155% | 160% | 165% | 200% |
Volt damage | 100% | 103% | 106% | 118% | 121% | 124% | 127% | 150% |
Cut accuracy | 110% | |||||||
Volt accuracy | 130% | |||||||
Activation speed | 60% |
Burst Blade | ||||||||
---|---|---|---|---|---|---|---|---|
Sword Skill
Deals melee Cut damage to a number of random enemies. The number of attacks dealt is a random number between 2 and (3 + number of enemies).
Prerequisite skill(s):
| ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 10 | 14 | 18 | |||||
Damage | 125% | 129% | 133% | 145% | 149% | 153% | 157% | 185% |
Activation speed | 70% | |||||||
Accuracy | 95% |
Hero's Proof | ||||||
---|---|---|---|---|---|---|
Passive Skill
When the HP of all allies is below a certain threshold, increases the user's defence and chance of being targeted by enemies. Affects all forms of damage. Prerequisite skill(s):
| ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
HP threshold | 30% | 32% | 34% | 36% | 38% | 50% |
DEF increase | 15% | 17% | 19% | 21% | 23% | 30% |
Target chance increase | 6% | 8% | 10% | 12% | 14% | 20% |
True Courage | ||||||||
---|---|---|---|---|---|---|---|---|
Passive Skill
When an ally whose HP is below a certain threshold is attacked, there is a chance that the user (or their afterimage, if present) will take the hit instead. Prerequisite skill(s):
| ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
HP threshold | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 34% |
Activation chance | 5% | 7% | 10% | 12% | 15% | 17% | 20% | 30% |
Shield Materia | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Shield Skill
Deals melee Bash damage to one enemy. Increases elemental defence for all allies until it activates.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 5 | 8 | 15 | |||||||
Damage | 200% | 205% | 210% | 215% | 240% | 245% | 250% | 255% | 260% | 300% |
Elemental DEF increase | 85% | 84% | 83% | 82% | 79% | 78% | 77% | 76% | 75% | 70% |
Activation speed | 3% | |||||||||
Accuracy | 198% |
Fighting Spirit | ||||
---|---|---|---|---|
Support Skill
Transfers binds and ailments from allies on the user's line to the user, and restores the user's Force gauge. Fails if allies' binds and ailments are all removed before it activates. Prerequisite skill(s):
| ||||
Level | 1 | 2 | 3 | 4 |
TP cost | 3 | 5 | ||
Force gauge restore | 10% | 13% | 16% | 25% |
Activation speed | 50% |
New Challenger | ||||||
---|---|---|---|---|---|---|
Field Skill
Immediately begins a battle, with an increased chance of finding rare breeds. When a battle ends, there is a chance to immediately enter a new one. Fails if battles cannot occur at the current location. | ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 2 | 5 | ||||
Minimum battles | 1 | 3 | ||||
Maximum battles | 3 | 4 | 5 | 6 | 7 | 10 |
Rare breed chance increase | 1% | 2% | 3% | 4% | 5% | 10% |
Master skills (Lv. 40)
Dark Shadow | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Passive Skill
Gives a chance to prevent afterimages from disappearing at the end of the turn. Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Activation chance | 11% | 12% | 14% | 15% | 17% | 18% | 20% | 21% | 23% | 34% |
Act Breaker | ||||||||
---|---|---|---|---|---|---|---|---|
Sword Skill
Deals melee Cut damage to one enemy. Attempts to stun the target. The higher the target's HP is, the higher the stun chance becomes.
Prerequisite skill(s):
| ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 14 | 18 | 24 | |||||
Damage | 290% | 302% | 314% | 354% | 366% | 378% | 390% | 470% |
Stun chance | 60% | 75% | 100% | |||||
Activation speed | 150% |
Regiment Rave | ||||||||
---|---|---|---|---|---|---|---|---|
Sword Skill
Deals melee Cut/Fire damage to one enemy at the end of the turn. Damage dealt is increased based on the damage dealt by allies who attack before this activates, up to a certain limit.
Prerequisite skill(s):
| ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 18 | 25 | 32 | |||||
Minimum damage | 250% | 260% | 270% | 300% | 310% | 320% | 330% | 400% |
Maximum damage | 500% | 527% | 556% | 648% | 678% | 710% | 743% | 1000% |
Accuracy | 110% |
Force Gifter | ||||||
---|---|---|---|---|---|---|
Sword Skill
Deals melee Cut damage to one enemy. Restores the Force gauges of allies on the user's line, but not the user.
| ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 12 | 20 | ||||
Damage | 200% | 215% | 230% | 245% | 260% | 320% |
Force gauge restore | 7% | 14% |
Force Save | ||||
---|---|---|---|---|
Passive Skill
When the user's Force Boost expires, their Force gauge is restored. Prerequisite skill(s):
| ||||
Level | 1 | 2 | 3 | 4 |
Force gauge restore | 5% | 10% | 15% | 25% |
Guard Rush | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Shield Skill
Deals melee Bash damage to one enemy. Increases all forms of defence for all allies until it activates. Each time an ally is attacked while under the effect of Guard Rush, Guard Rush's damage is increased.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 25 | 32 | 40 | |||||||
Damage | 250% | 275% | 300% | 325% | 350% | 375% | 400% | 425% | ||
Damage decrease | 20% | 22% | 24% | 26% | 28% | 30% | 32% | 34% | ||
Cooldown (turns) | 9 | 8 | 6 | |||||||
Activation speed | 1% | |||||||||
Accuracy | 250% |
References