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Etrian Odyssey

From Etrian Odyssey Wiki
This article is about the first game in the series. For information on the series as a whole, see Etrian Odyssey series.


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Etrian Odyssey


English logo and North American box artwork.
Developer(s)
Publisher(s)
Designer(s)Kazuya Niinou
Artist(s)Yuji Himukai
Composer(s)Yuzo Koshiro
Release
  • JP: January 18, 2007
  • NA: May 15, 2007
  • EU: June 6, 2008
  • AU: August 14, 2008
Rating(s)
  • CERO: A
  • ESRB: T
  • PEGI: 12+
PlatformNintendo DS
Followed byEtrian Odyssey II: Heroes of Lagaard

Etrian Odyssey (Japanese: 世界樹の迷宮 Labyrinth of the World Tree) is a dungeon-crawler RPG for the Nintendo DS, released in Japan in January, North America in May 2007, and Europe in June 2008. It is the first game in the Etrian Odyssey series.

Story

Gameplay

Aside from the main story, which takes the player through 25 floors of the labyrinth, there are over 70 optional quests that can be completed, as well as an additional 5 floors which contain many of the game's most challenging enemies and are the most difficult floors to map. The game separates the floors into different sections, each referred to as a stratum, which all contain unique monsters and appearances. Additionally, each stratum has its own musical theme, and Stratums 1-3, 4-5, and 6 each have a unique battle theme that plays during random encounters. The game is known to be challenging, requiring the player to strategize, plan ahead, and create a well balanced team capable of facing a number of different situations. The game also has a very nice visual appeal, particularly in the monster and character designs, though the battle effects are somewhat limited. In terms of length, the average player will spend between 40–60 hours on the game, depending on how much they try to complete. While some might find the game tedious, those who enjoy deep character customization and aren't afraid of a little challenge will find a lot to enjoy.

Locations

Etria is a city that was once a small little town. It burst into economic prosperity due to the popularity and exploration of the Yggdrasil Labyrinth. It is locate in the Far East despite its European appearance. Verda Plaza makes up the center of the town and is the hub/main menu area of Etrian Odyssey. The town is ruled by the Radha, the government of Etria.

Etrian Odyssey is home to the first incarnation of the Yggdrasil Labyrinth. This gargantuan maze of woods emerged close to the town of Etria, which quickly lead explorers to it, many of which have never returned. Seeing that this was no mere dungeon, word was spread across the world, calling experienced adventurers from everywhere in order to brave its depths and uncover its secrets.

Before its appearance, the town was in an economic crisis, having no visitors from outside and very little appeal to it that could give the town actual profit. However, with the labyrinth's sudden appearance, the town is becoming alive again due the large amount of explorers coming, giving large profit to the town and its establishments such as the inn, shop and hospital. The Explorers Guild was also established to help adventurers organize and form guilds.

The Labyrinth is composed of multiple sections of unique environments known as "Stratums", each one containing a diverse lineup of creatures and being more dangerous than the last.

  • The Emerald Grove is the first stratum and the entrance to the forest. It is a lively woods, full of lush and a very pleasant atmosphere.
  • The Primitive Jungle is the second stratum. It is a green, humid jungle, home of powerful creatures. This is a much less friendly environment than the previous one, where even plants have extremely effective killing methods.
  • The Azure Rainforest is the third stratum. It is a cool, wet forest, almost appearing as if it is underwater.
  • The Sandy Barrens is the fourth stratum. This desert is home to may withered plants and plenty of sand; some of which may be rather shifty.
  • The Lost Shinjuku is the fifth stratum. This giant city of the past is completely destroyed and contains technology far more advanced than that of the present day. The area explored is formed by two buildings that are linked by bridges. As you explore the city, you find notes that tell more about its history and the reason behind its destruction.
  • The Claret Hollows is the the heart of the labyrinth and the final stratum. This disturbing cave, with walls made of flesh and skeletons around the floor, is home to the strongest monsters of the labyrinth, and has some extreme ways to keep explorers away from final floor. This is an optional post-game stratum, for those who wish to test their skills. This stratum is not to be taken lightly, and has broken even the most hardcore adventurers.

Characters

There is a myriad of characters you'll meet across your adventures in Etria. Here, you can find a fill list of these characters.

Monsters

First Stratum
Listing Creature Name Secondary Tags
Common TreeratWoodflyMoleClawbugVenomflyHareFenderMandrakeRollerClawflyWarbull Only appears if a specific quest is taken
FOE RagelopeKuyuthaStalkerWolfSkoll
Stratum Boss Fenrir
Optional Boss Golem
Second Stratum
Listing Creature Name Secondary Tags
Common SleepgelVenomgelWaspiorSpiderFangleafSlothPetaloidEviloidFirebirdManeaterScorpionStingmawGlowbird Only appears if a specific quest is taken

Is a minion during a specific battle
FOE CutterMoaAssassinArmothPondclawFireaterToxinflyOmnivoreCuroller
Stratum Boss Cernunos
Optional Boss WyvernAlraune
Rare Sprout
Superboss Wyrm
Third Stratum
Listing Creature Name Secondary Tags
Common MadwormGuardantTreefrogDeathantHexfrogWoodbatMeltwormMoriyanaVampbatCutcrabSworderRedclaw Only appears if a specific quest is taken
FOE BloodantServantKillclawMuckdileShelltor
Stratum Boss RoyalantCotrangl
Superboss Drake
Fourth Stratum
Listing Creature Name Secondary Tags
Common FlameratGoldeerSoldierMysticMantisSabremawPixieHexrootWarriorDruidFaerieRedbeakImmoa Only appears if a specific quest is taken

Will only appear after a specific event has been performed
FOE SickwoodCruellaDiabolixOgreHunterNightoadHextoadBud
Stratum Boss Iwaopeln
Optional Boss Manticor
Fifth Stratum
Listing Creature Name Secondary Tags
Common DarkhareMaulBurstgelDirewolfMuskoidKingfrogKingapisClawlordSilkerVarahaArmorollHellbullKingyana Only appears if a specific quest is taken

Final Boss
FOE DesoulerKingdileTreetuskDinolichSteelweb
Stratum Boss RenTlachtgaEtreant
Superboss Dragon
Sixth Stratum
Listing Creature Name Secondary Tags
Common FlamegelHazeflyHellflyBladerMonocyteLargeantRed CellEvilrootRockwoodMetalionLucifirdIroncrab Final Superboss
FOE SongbirdShellordMacabreTeralich
Stratum Boss WyrmoidDrakoidDragoidPrimevil
Rare Clover

Classes and characters

Main articles: Category:Classes in Etrian Odyssey I and Category:Characters in Etrian Odyssey I

Etrian Odyssey features a total of nine playable classes. Two classes, the Ronin and Hexer, are unavailable at first and must be unlocked by progressing through the story. Of these classes, there are:

Alchemist
Accomplished mages that can exploit an enemy's elemental weakness to the fullest. Suited to the back row of the party due to their low defense and HP, and might be hard to use early on without proper skill point distribution from their high TP costs.
Dark Hunter
Masters of deception, able to immobilize an enemy using their skills with the whip or to deliver powerful blows to destroy an enemy's nerves using a sword. Their meager defenses and relatively high TP costs may be a hassle in the early stages, but they are formidable despite this.
Landsknecht
(Pronounced as "lahnts-knekht") These powerhouses are capable of using either a Sword or Axe, depending on if they are built for multi-hit/chaser skills or single target skills. Their high offense and good durability are great for front line attackers, but be mindful of their subpar TP growth and that Chaser skills need cooperation to make use of.
Medic
All-purpose healers for the party who have a secret weapon: both in the powerful skill Immunize to prevent even the strongest of damage, but also their offensive skill Caduceus which provides the basis of the combat medic style. But keep in mind, regardless of how you build your party's medic: their HP and defense isn't the best, their speed is modest, and their main healing skills down scale.
Protector
Your very typical Sword and Shield users sporting some of the highest defense and good offense; they offer several skills to defend the party with and even offer some useful offensive skills and even a few basic healing skills. While their defenses are high, you have to anticipate the enemy attacks; Protectors are slow to move if not guarding and also have no elemental attacks.
Survivalist
Quick to act and swift to kill is a good way to describe the Survivalist, as their excellent speed and accuracy make them valuable back row options. Keyword being "back row" as their moderate defense isn't meant to be taking too many hits consistently.
Troubadour
Bolstering the team with song and dance, these performers excel in granting modifying effects to both ally and enemy alike; even going so far as to augment enemy stats and ally attack elements. Small problem: Troubadours aren't the best at fighting... or defending... but are still useful and are worth thinking about making use of.
Ronin
One of the strongest physical attackers: the Ronin will employ 3 stances to change how they function in battle, unlocking different moves and options in battle to help them adapt to just about anything. But one thing they cannot easily adapt is that their stance changing moves take their turn to execute and their frankly awful TP pool, and the long grind to get them up to speed after unlocking.
Hexer
The strength of a Hexer lies in their varied arsenal of curses to debilitate, weaken, control, and outright kill their enemies; making them some of the best at turning the tide of battle without even having to raise a weapon. Which is to say that you'll probably not want them battling anything as their low defenses and mediocre offensive abilities leave them quite fragile and locked to the back row.

Missions and Quests

Missions are formal quests that are issued from Radha Hall, these push the story forward. Here you can find a list of Missions.

Quests are optional quests that are given from the Golden Deer Pub, these offer XP and extra rewards. Here you can find a list of Quests.

Development

Reception

Trivia

  • The reimagining and remake of Etrian Odyssey, "Etrian Odyssey Untold: The Millennium Girl" has a story mode.
  • This is the only game in the entire series that has been integrally translated into French. Despite this, its remake never got translated.
  • Likewise, this is also the only game of the three DS games to have ever been released in Europe.
  • Sadly enough, since passwords only work if the games are from the same region, not having localized the sequels renders the password system entirely useless in Europe.
  • Atlus released 10 months after the game's launch a light novel loosely based around the events of the game, the novel never got translated outside of Japan.

In other languages

Gallery

References

External links