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Highlander/Skills/Etrian Odyssey Untold
This page details full data for the Highlander's skills in Etrian Odyssey Untold: The Millennium Girl.
Spear Mastery branch
Spear Mastery | ||||||||||
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Mastery Skill
Enables Spear skills and raises damage dealt with spears. The damage increase affects only physical damage dealt with spears. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Spear ATK increase | 2% | 3% | 5% | 6% | 8% | 9% | 11% | 12% | 13% | 15% |
Long Thrust | |||||||||||||||
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Spear Skill
Ranged stab attack to 1 enemy.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 4 | 7 | 14 | ||||||||||||
Damage | 140% | 146% | 152% | 158% | 190% | 196% | 202% | 213% | 220% | 310% | 316% | 322% | 328% | 334% | 390% |
Accuracy | 110% | 120% | 130% | ||||||||||||
Activation speed | 100% | 130% |
Draining Thrust | |||||||||||||||
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Spear Skill
Consumes the user's HP for a melee stab attack to the enemy's front line.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 5 | 8 | 11 | ||||||||||||
HP cost (% of current HP) | 20% | ||||||||||||||
Damage | 130% | 137% | 145% | 152% | 175% | 182% | 190% | 197% | 205% | 227% | 235% | 242% | 250% | 257% | 280% |
Accuracy | 110% | ||||||||||||||
Activation speed | 80% |
Draining Burst | |||||||||||||||
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Spear Skill
Consumes the user's HP for a melee stab attack to all enemies.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 8 | 12 | 16 | ||||||||||||
HP cost (% of current HP) | 40% | ||||||||||||||
Damage | 150% | 158% | 166% | 174% | 198% | 206% | 214% | 222% | 230% | 254% | 262% | 270% | 278% | 286% | 310% |
Accuracy | 110% | ||||||||||||||
Activation speed | 80% |
Legion Thrust | |||||||||||||||
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Spear Skill
Consumes the party's HP for a melee stab attack to the front enemy line. Does not consume the user's HP. If the user is alone or no allies are alive, the skill has no HP cost.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 5 | 8 | 11 | ||||||||||||
HP cost (% of current HP) | 20% | ||||||||||||||
Damage | 150% | 158% | 166% | 174% | 198% | 206% | 214% | 222% | 230% | 254% | 262% | 270% | 278% | 286% | 310% |
Accuracy | 110% | ||||||||||||||
Activation speed | 80% |
Legion Burst | |||||||||||||||
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Spear Skill
Consumes the party's HP for a melee stab attack to all enemies. Does not consume the user's HP. If the user is alone or no allies are alive, the skill has no HP cost.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 8 | 12 | 16 | ||||||||||||
HP cost (% of current HP) | 40% | ||||||||||||||
Damage | 180% | 189% | 199% | 208% | 237% | 246% | 256% | 265% | 275% | 303% | 313% | 322% | 332% | 341% | 370% |
Accuracy | 110% | ||||||||||||||
Activation speed | 80% |
Head Pierce | |||||||||||||||
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Spear Skill
Melee stab attack to 1 enemy. May bind the enemy's head or instantly kill it. Rolls for instant death first. If it fails, it then rolls for head bind.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 8 | 12 | 16 | ||||||||||||
Damage | 120% | 126% | 132% | 138% | 156% | 162% | 168% | 174% | 180% | 198% | 204% | 210% | 216% | 222% | 240% |
Instant kill chance | 15% | 20% | 25% | 35% | |||||||||||
Head bind chance | 35% | 45% | 55% | 70% | |||||||||||
Accuracy | 110% | 120% | |||||||||||||
Activation speed | 80% |
Spear Assist | |||||||||||||||
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Spear Skill
Melee stab attack to 1 enemy at turn's end. Gains element of last used elemental attack.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 10 | 16 | 22 | ||||||||||||
Damage (base) | 85% | 89% | 92% | 95% | 120% | 124% | 128% | 132% | 135% | 170% | 174% | 178% | 182% | 185% | 230% |
Damage (with element) | 170% | 178% | 184% | 190% | 240% | 248% | 256% | 264% | 270% | 340% | 348% | 356% | 364% | 370% | 460% |
Accuracy | 110% | 120% |
Delayed Charge | |||||||||||||||
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Spear Skill
Consumes the user's HP for a ranged stab attack to 1 enemy a number of turns later.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 8 | 12 | 16 | ||||||||||||
HP cost (% of current HP) | 15% | ||||||||||||||
Damage | 250% | 260% | 270% | 280% | 450% | 465% | 480% | 495% | 510% | 750% | 770% | 790% | 810% | 830% | 1150% |
Damage (1 turn early) | 175% | 182% | 189% | 196% | 324% | 335% | 346% | 356% | 367% | 563% | 578% | 593% | 608% | 623% | 863% |
Damage (2 turns early) | 0% | 233% | 241% | 249% | 257% | 264% | 422% | 433% | 444% | 456% | 467% | 647% | |||
Damage (3 turns early) | 0% | 316% | 325% | 333% | 342% | 350% | 485% | ||||||||
Max delay (turns) | 2 | 3 | 4 | ||||||||||||
Accuracy | 180% |
Cross Charge | |||||||||||||||
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Spear Skill
Consumes the user's HP for a melee stab attack to 1 enemy. Stronger with Delayed Charge. If it hits the same target as Delayed Charge, Delayed Charge activates immediately, and Cross Charge deals increased damage.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 8 | ||||||||||||||
HP cost (% of current HP) | 10% | 15% | 20% | ||||||||||||
Damage (alone) | 120% | 130% | 140% | 150% | 180% | 190% | 200% | 210% | 220% | 250% | 260% | 270% | 280% | 290% | 320% |
Damage (+Delayed Charge) | 255% | 264% | 272% | 281% | 352% | 361% | 370% | 379% | 389% | 520% | 530% | 540% | 550% | 560% | 710% |
Accuracy (alone) | 110% | 120% | |||||||||||||
Accuracy (+Delayed Charge) | 120% | ||||||||||||||
Activation speed | 100% | 150% | 200% |
ATK Up branch
ATK Up | ||||||||||
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Stat Up
Raises physical attack. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Physical ATK increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
Turning Tide | ||||||||||
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Passive Skill
Recovers HP for all allies when the user slays an enemy. Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP. Does not activate for enemies killed by instant death. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
HP recovery (base) | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
HP recovery (% of max HP) | 7% | 9% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% |
Bloody Offense | |||||||||||||||
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Buff Skill
Raises a line's physical/elemental attack for a number of turns, but consumes their HP for every action. The in-game description for this skill misleadingly claims that it consumes the user's HP; in reality, it consumes the HP of those targeted by the buff every time they act, which may include the user.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 2 | 4 | 8 | ||||||||||||
HP cost per action (% of current HP) | 10% | ||||||||||||||
ATK increase | 30% | 32% | 34% | 37% | 39% | 42% | 44% | 46% | 48% | 50% | 52% | 54% | 56% | 58% | 70% |
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 80% |
Bloodlust | ||||||||||
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Passive Skill
May perform a normal attack each time you lose health.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Activation chance | 20% | 25% | 30% | |||||||
Damage | 100% | 105% | 110% | 114% | 118% | 122% | 126% | 129% | 132% | 135% |
Accuracy | 120% |
Stigmata | |||||||||||||||
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Battle Skill
May bind an enemy and the user. May also transfer user's ailments to the target. At Level 9 or below, binds are chosen at random. If the user is immune to a particular bind, it will not be inflicted on either side.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 2 | 4 | 6 | ||||||||||||
Binds inflicted | 1 | 2 | 3 | ||||||||||||
Infliction chance | 65% | 70% | 75% | 80% | 83% | 86% | 88% | 90% | 91% | 92% | 93% | 94% | 100% | ||
Activation speed | 80% |
DEF Up branch
DEF Up | ||||||||||
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Stat Up
Raises physical defense. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Physical DEF increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
Battle Instinct | ||||||||||
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Passive Skill
May make all allies immune to ailments for 5 turns after the battle's start. Can only activate once per ally. Does not protect against stun or instant death. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Activation chance | 10% | 13% | 16% | 18% | 20% | 22% | 24% | 26% | 28% | 30% |
Blood Fortune | |||||||||||||||
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Buff Skill
Consumes party's HP to raise their ailment and bind success rate.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 10 | 15 | 20 | ||||||||||||
HP cost (% of current HP) | 15% | ||||||||||||||
Bind/ailment chance increase | 8% | 12% | 15% | 18% | 24% | 27% | 30% | 33% | 36% | 42% | 45% | 48% | 51% | 54% | 60% |
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 80% |
Allied Bonds | ||||||||||
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Passive Skill
When the user's skills consume the HP of allies in the user's line, affected allies recover TP at turn's end. The in-game description of this skill is completely incorrect. It claims to restore HP to allies in the user's line when skills consume the user's HP; the actual effect is as described above. Does not activate at the end of a battle. Does not recover the user's own TP.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP recovery | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Spirit Shield | |||||||||||||||
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Buff Skill
Consumes the user's HP to raise one line's elemental defense for a number of turns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 2 | 3 | 4 | ||||||||||||
HP cost (% of current HP) | 10% | ||||||||||||||
Elemental DEF increase | 15% | 17% | 19% | 20% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 32% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 150% |
HP Up branch
HP Up | ||||||||||
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Stat Up
Raises maximum HP. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Max HP increase | 5% | 8% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% |
Limitless | |||||||||||||||
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Battle Skill
Charges up for increased damage on next action, which ignores equipment limits.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 2 | 4 | 6 | ||||||||||||
ATK increase | 30% | 33% | 36% | 39% | 55% | 59% | 62% | 65% | 68% | 85% | 89% | 94% | 98% | 102% | 125% |
Black Sabbath | |||||||||||||||
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Battle Skill
Drains all enemies' HP/recovers party's HP. Transfers enemies' ailments/binds to allies. Deals ranged untyped damage to all enemies. Always hits. Total damage dealt is divided equally among all enemies. Total damage dealt cannot be higher than the total HP lost by all allies. Fails if all allies have full HP.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 12 | 16 | 20 | ||||||||||||
% damage absorbed | 140% | 148% | 156% | 164% | 200% | 208% | 216% | 224% | 232% | 270% | 400% | 600% | 900% | 1500% | 9999% |
Standalone skills
Mine | ||||||||||
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Field Skill
Allows the user to find more resources at certain mining spots. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Mine yield increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
Activation rate | 0% | 2% | 4% | 6% | 10% | 11% | 12% | 13% | 14% | 20% |