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Highlander/Skills/Etrian Odyssey Nexus
This page details full data for the Highlander's skills in Etrian Odyssey Nexus.
Force skills (Lv. 1)
Hero Battle | |
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Force Boost
For three turns, spear attacks will deal increased damage, and heal allies by a portion of damage dealt. | |
Level | 1 |
Damage increase | 140% |
HP recovery (% of damage dealt) | 15% |
Gae Bolg | |||
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Force Break
Deals ranged Stab damage to all enemies, and restores TP to the user based on the damage dealt.
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Level | 1 | 2 | 3 |
Damage | 450% | 900% | 1350% |
TP recovery (% of damage dealt) | 3% |
Novice skills (Lv. 1)
Long Thrust | ||||||||
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Spear Skill
Deals ranged Stab damage to one enemy.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 3 | 5 | 8 | |||||
Damage | 160% | 168% | 176% | 211% | 219% | 227% | 235% | 280% |
Activation speed | 85% |
Spear Assist | ||||||||||
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Spear Skill
Deals melee Stab damage to one enemy at the end of the turn. If an ally used an elemental attack before this activates, this skill copies its element and its attack power is doubled.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 6 | 10 | 16 | |||||||
Damage | 110% | 113% | 116% | 119% | 133% | 136% | 139% | 142% | 145% | 170% |
Accuracy | 120% |
Turning Tide | ||||||
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Healing Skill
Restores the party's HP when the user defeats an enemy. Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP. | ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
HP recovery (base) | 10 | 12 | 14 | 16 | 18 | 25 |
HP recovery (% of max HP) | 10% | 12% | 14% | 16% | 18% | 25% |
Draining Thrust | ||||||
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Spear Skill
Consumes the user's HP to deal melee Stab damage to the front enemy line.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 5 | 10 | ||||
HP cost | 25% | 40% | ||||
Damage | 125% | 135% | 145% | 155% | 165% | 270% |
Accuracy | 110% |
Legion Thrust | ||||||
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Spear Skill
Consumes allies' HP (not including the user) to deal melee Stab damage to the front enemy line.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 6 | 12 | ||||
HP cost | 15% | 25% | ||||
Damage | 160% | 170% | 180% | 190% | 200% | 300% |
Accuracy | 110% |
Spirit Shield | ||||
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Buff Skill
Consumes the user's HP to increase one line's elemental defence for three turns.
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Level | 1 | 2 | 3 | 4 |
TP cost | 5 | 9 | ||
HP cost | 20% | 34% | ||
Elemental DEF increase | 20% | 22% | 24% | 30% |
Activation speed | 150% |
Blood Veil | ||||||
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Passive Skill
When the user loses HP, raises their defence until the end of the turn. Affects all forms of damage. Activates only once per turn. | ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
DEF increase | 20% | 22% | 24% | 26% | 28% | 34% |
HP Up | ||||||||
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Stat Up
Increases the user's maximum HP. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Max HP increase | 5% | 6% | 7% | 11% | 12% | 13% | 14% | 20% |
Mine | |
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Field Skill
Allows the party to find more items at Mine points. | |
Level | 1 |
Veteran skills (Lv. 20)
Head Pierce | ||||||
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Spear Skill
Deals melee Stab damage to one enemy. Attempts to instantly kill the target; if that fails, attempts to bind the target's head.
Prerequisite skill(s):
| ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 7 | 13 | ||||
Damage | 180% | 195% | 210% | 225% | 240% | 300% |
Instant kill chance | 6% | 7% | 8% | 9% | 10% | 13% |
Head bind chance | 25% | 27% | 29% | 31% | 33% | 40% |
Activation speed | 75% | |||||
Accuracy | 105% |
Draining Burst | ||||||||
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Spear Skill
Consumes the user's HP to deal melee Stab damage to all enemies.
Prerequisite skill(s):
| ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 8 | 12 | 17 | |||||
HP cost | 35% | 50% | 65% | |||||
Damage | 120% | 130% | 140% | 200% | 210% | 220% | 230% | 320% |
Accuracy | 110% |
Legion Burst | ||||||||
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Spear Skill
Consumes allies' HP (not including the user) to deal melee Stab damage to all enemies.
Prerequisite skill(s):
| ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 10 | 14 | 20 | |||||
HP cost | 25% | 30% | 35% | |||||
Damage | 180% | 192% | 204% | 244% | 256% | 268% | 280% | 350% |
Accuracy | 110% |
Delayed Charge | ||||||||||
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Spear Skill
Consumes user's HP to deal ranged Stab damage to one enemy, after a delay of a number of turns. Fails if the user dies before attacking. Cannot be used on consecutive turns. If activated early by Cross Charge, damage dealt is reduced.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 9 | 14 | 20 | |||||||
HP cost | 15% | 20% | 25% | |||||||
Damage | 340% | 350% | 360% | 370% | 500% | 515% | 530% | 545% | 560% | 780% |
Delay (turns) | 2 | 3 | 4 | |||||||
Accuracy | 180% |
Blood Fortune | ||||||||
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Buff Skill
Consumes the party's HP to increase the bind/ailment success rate of all allies.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 7 | 12 | 18 | |||||
HP cost | 15% | 25% | 35% | |||||
Bind/ailment chance increase | 10% | 13% | 16% | 19% | 22% | 25% | ||
Duration (turns) | 3 | 4 | 5 | |||||
Activation speed | 80% |
Battle Instinct | ||||||
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Support Skill
Gives the user a chance to place a buff on all allies at the start of battle, which negates the first ailment they are affected by. The buff lasts for three turns. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
Activation chance | 15% | 20% | 25% | 30% | 35% | 50% |
Bloody Offence | ||||||||
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Support Skill
Increases the physical and elemental attack of one line of allies for a number of turns, but consumes their HP each time they attack.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 6 | 9 | 14 | |||||
HP cost | 10% | 12% | 14% | 16% | 18% | 20% | ||
ATK increase | 20% | 25% | 30% | 35% | 40% | 45% | ||
Duration (turns) | 3 | 4 | 5 | |||||
Activation speed | 80% |
Bloodlust | ||||||||||
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Attack Skill
Gives the user a chance to perform a normal attack each time they lose HP. Attacks a random enemy target. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Activation chance | 10% | 13% | 16% | 19% | 28% | 31% | 34% | 37% | 40% | 50% |
Attack accuracy | 110% |
Physical DEF Up | ||||||||
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Stat Up
Raises the user's physical defence. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Physical damage decrease | 4% | 5% | 6% | 9% | 10% | 11% | 12% | 15% |
Master skills (Lv. 40)
Spear Reversal | ||||||
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Spear Skill
Deals melee Stab damage to one enemy. If the target has a higher percentage of its maximum HP remaining than the user, deals increased damage.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 9 | 14 | ||||
Damage | 170% | 180% | 190% | 200% | 210% | 270% |
Damage vs. healthier enemy | 510% | 540% | 570% | 600% | 630% | 810% |
Activation speed | 150% |
Cross Charge | ||||||
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Spear Skill
Consumes the user's HP to deal melee Stab damage to one enemy. If attacking the same enemy targeted by Delayed Charge, activates Delayed Charge immediately, and increases Cross Charge's damage.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 13 | 17 | ||||
HP cost | 20% | |||||
Damage | 200% | 210% | 220% | 230% | 240% | 300% |
Damage with Delayed Charge | 500% | 525% | 550% | 575% | 600% | 750% |
Activation speed | 200% | |||||
Accuracy | 110% |
Legion Charge | ||||||||||
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Spear Skill
Consumes allies' HP (not including the user) to deal melee Stab damage to one enemy.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 10 | 14 | 20 | |||||||
HP cost | 15% | 30% | 50% | |||||||
Damage | 350% | 365% | 380% | 395% | 500% | 515% | 530% | 545% | 560% | 700% |
Activation speed | 50% | |||||||||
Accuracy | 130% |
Allied Bonds | ||||
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Support Skill
When the user's skills consume allies' HP, restores TP to allies on the same line as the user. Total TP recovered is equal to the skill's base TP recovery, plus a percentage of the target's max TP. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 |
TP recovery (base) | 2 | 3 | 4 | 6 |
TP recovery (% of max TP) | 1% | 2% |
Black Sabbath | ||||||||
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Attack Skill
Deals ranged untyped damage to all enemies, and restores party HP based on damage dealt.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 15 | 22 | 30 | |||||
Damage | 150% | 155% | 160% | 185% | 190% | 195% | 200% | 250% |
HP recovery (% of damage dealt) | 15% | |||||||
Activation speed | 50% | |||||||
Accuracy | 150% |
Physical ATK Up | ||||||||
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Stat Up
Increases the user's physical attack. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Physical ATK increase | 4% | 5% | 6% | 9% | 10% | 11% | 12% | 15% |