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Sovereign/Skills/Etrian Odyssey Nexus
This page details full data for the Sovereign's skills in Etrian Odyssey Nexus.
Force skills (Lv. 1)
Victory Vow | |
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Force Boost
For three turns, the user's Order skills will target the whole party, and their TP costs are halved. | |
Level | 1 |
Proof of Nobility | |
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Force Break
For one turn, buffs on all party members cannot be removed, and doubles the effect of buffs that boost attack, defence, success and resistance rates of binds and ailments, accuracy, evasion, and healing power.
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Level | 1 |
Novice skills (Lv. 1)
Attack Order | ||||||||
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Order Skill
Increases the attack of one ally line for a number of turns. Affects all forms of damage.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 4 | 8 | 13 | |||||
ATK increase | 17% | 20% | 23% | 27% | 31% | 35% | ||
Duration (turns) | 3 | 4 | 5 | |||||
Activation speed | 125% | 175% | 250% |
Fire Arms | ||||||||
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Support Skill
For a number of turns, increases the Fire damage of one ally line, and adds the Fire element to their regular attacks.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 6 | 11 | 17 | |||||
Fire ATK increase | 5% | 10% | 15% | 20% | 25% | 30% | ||
Duration (turns) | 3 | 4 | 5 | |||||
Activation speed | 125% | 175% | 250% |
Freeze Arms | ||||||||
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Support Skill
For a number of turns, increases the Ice damage of one ally line, and adds the Ice element to their regular attacks.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 6 | 11 | 17 | |||||
Ice ATK increase | 5% | 10% | 15% | 20% | 25% | 30% | ||
Duration (turns) | 3 | 4 | 5 | |||||
Activation speed | 125% | 175% | 250% |
Shock Arms | ||||||||
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Support Skill
For a number of turns, increases the Volt damage of one ally line, and adds the Volt element to their regular attacks.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 6 | 11 | 17 | |||||
Volt ATK increase | 5% | 10% | 15% | 20% | 25% | 30% | ||
Duration (turns) | 3 | 4 | 5 | |||||
Activation speed | 125% | 175% | 250% |
Guard Order | ||||||||
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Order Skill
Increases the defences of one ally line for a number of turns. Affects all forms of damage.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 4 | 8 | 13 | |||||
DEF increase | 15% | 17% | 19% | 21% | 23% | 25% | ||
Duration (turns) | 3 | 4 | 5 | |||||
Activation speed | 125% | 175% | 250% |
Reinforce | ||||||||||
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Passive Skill
Restores HP to allies targeted by the user's buff skills.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Healing power | 40% | 44% | 48% | 52% | 64% | 68% | 72% | 76% | 80% | 100% |
Royal Veil | ||||
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Healing Skill
Restores HP to all allies if the user's HP is full at the end of a turn. Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP. | ||||
Level | 1 | 2 | 3 | 4 |
HP recovery (base) | 6 | 8 | 10 | 15 |
HP recovery (% of max HP) | 5% | 6% | 7% | 10% |
Monarch March | ||||
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Field Skill
Restores a fixed amount of HP to all allies for every three steps taken in the labyrinth. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 |
HP recovery | 2 | 3 | 5 | 10 |
Negotiation | ||||||
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Healing Skill
Removes the oldest buff and debuff on one ally, and restores their HP and TP. If both a buff and debuff are removed, the total effect is increased by 50%. Total HP/TP recovered is equal to the skill's base HP/TP recovery, plus a percentage of the target's max HP/TP.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 2 | |||||
HP recovery (base) | 30 | 35 | 40 | 45 | 50 | 75 |
HP recovery (% of max HP) | 15% | 20% | 25% | 30% | 35% | 60% |
TP recovery (base) | 1 | 2 | 3 | 4 | 5 | 8 |
TP recovery (% of max TP) | 1% | 3% | ||||
Activation speed | 300% |
Take | |
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Field Skill
Allows the party to find more items at Take points. | |
Level | 1 |
Veteran skills (Lv. 20)
Majesty | ||||||
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Passive Skill
Once per turn, if the user suffers damage while they have an active buff, their HP is restored.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
Healing power | 40% | 50% | 60% | 70% | 80% | 120% |
Royal Lineage | ||||||
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Passive Skill
When the user receives a buff, their TP is restored. Does not activate if the buff cancels a debuff. | ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP recovery | 2 | 3 | 4 | 5 | 6 | 8 |
Element Bomb I | ||||||||||
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Attack Skill
Dispels an Arms skill from one ally to deal ranged damage to all enemies. The attack's element is that of the dispelled skill.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 10 | 16 | 23 | |||||||
Damage | 150% | 155% | 160% | 165% | 180% | 186% | 192% | 198% | 204% | 235% |
Activation speed | 75% | |||||||||
Accuracy | 150% |
Spirit Order | ||||||||
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Order Skill
Increases the maximum HP of one ally line for a number of turns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 6 | 11 | 17 | |||||
Max HP increase | 20% | 25% | 30% | 35% | 40% | 45% | ||
Duration (turns) | 3 | 4 | 5 | |||||
Activation speed | 125% | 175% | 250% |
Protect Order | ||||||||
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Order Skill
For a number of turns, restores HP to one ally line at the end of the turn.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 8 | 13 | 20 | |||||
Healing power | 35% | 44% | 53% | 62% | 71% | 80% | ||
Duration (turns) | 3 | 4 | 5 |
Prevent Order | ||||||||
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Order Skill
For a number of turns, one ally line will have a chance to negate the first bind or ailment they are affected by.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 10 | 17 | 24 | |||||
Activation chance | 60% | 62% | 64% | 71% | 73% | 75% | 77% | 85% |
Duration (turns) | 3 | 4 | 5 | |||||
Activation speed | 125% | 175% | 250% |
Pair Order | ||||||
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Order Skill
For one turn, one ally line will recover TP based on the damage they incur. Does not activate for poison damage.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 4 | 6 | ||||
TP recovery (% of damage received) | 6% | 7% | 8% | 9% | 10% | 15% |
Heal Order | ||||||
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Order Skill
For one turn, one ally line will recover HP based on the damage they deal. Attacks that cause instant death will recover HP based on the damage they would have dealt normally.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 3 | 5 | ||||
HP recovery (% of damage dealt) | 20% | 22% | 24% | 26% | 28% | 40% |
Master skills (Lv. 40)
Status DEF Up | ||||||||
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Stat Up
Increases the user's bind/ailment resistance rate. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Bind/ailment resistance increase | 8% | 9% | 10% | 15% | 16% | 17% | 18% | 25% |
Element Bomb II | ||||||||||
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Attack Skill
Dispels an Arms skill from one ally to deal three ranged attacks to random enemies. The attack's element is that of the dispelled skill.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 10 | 16 | 23 | |||||||
Damage | 70% | 72% | 75% | 77% | 85% | 88% | 90% | 93% | 95% | 110% |
Activation speed | 75% | |||||||||
Accuracy | 150% |
Clearance | ||||
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Healing Skill
Removes all buffs and debuffs from all allies and enemies, and restores HP and TP to all enemies. The total amount recovered is based on the number of buffs and debuffs removed. The formula used is
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Level | 1 | 2 | 3 | 4 |
TP cost | 20 | |||
Max HP recovery | 300 | 400 | 500 | 800 |
Max TP recovery | 15 | 20 | 25 | 40 |
Activation speed | 80% |
Dauntless Order | ||||||||
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Order Skill
For a number of turns, one ally line will survive mortal damage once with a fixed amount of HP. Due to a bug, the activation chance is always 100% at all levels; the numbers listed here are those stored in the game's internal data.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 15 | 22 | 30 | |||||
Activation chance* | 40% | 43% | 46% | 53% | 56% | 59% | 62% | 70% |
HP recovery | 1 | 20 | 40 | 100 | 120 | 140 | 160 | 250 |
Duration (turns) | 3 | 4 | 5 | |||||
Activation speed | 125% | 175% | 250% |
Last Order | ||||||
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Order Skill
Dispels all buffs from the user to increase attack and defence for all allies for one turn. Affects all forms of damage. Can only be used if the user has three buffs active.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 20 | 35 | ||||
ATK increase | 22% | 24% | 26% | 28% | 30% | 40% |
DEF increase | 22% | 24% | 26% | 28% | 30% | 40% |
Activation speed | 500% |
Re-Order | ||||||||||
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Passive Skill
When the user dispels their own buffs, they will have a chance to re-apply them automatically. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Activation chance | 12% | 14% | 16% | 18% | 20% | 22% | 24% | 26% | 28% | 40% |