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Landsknecht/Skills/Etrian Odyssey Untold
This page details full data for the Landsknecht's skills in Etrian Odyssey Untold: The Millennium Girl.
Sword Mastery branch
Sword Mastery | ||||||||||
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Mastery Skill
Enables Sword skills and raises damage dealt with swords. The damage increase affects only physical damage dealt with swords. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Sword ATK increase | 2% | 3% | 5% | 6% | 8% | 9% | 11% | 12% | 13% | 15% |
Raging Edge | |||||||||||||||
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Sword Skill
Melee cut attack to 1 enemy.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 3 | 6 | 16 | ||||||||||||
Damage | 140% | 146% | 152% | 158% | 195% | 205% | 215% | 225% | 235% | 320% | 330% | 340% | 350% | 360% | 430% |
Accuracy | 100% | 110% | 130% |
Tornado | |||||||||||||||
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Sword Skill
Melee cut attack that splashes from the targeted enemy.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 7 | 12 | 17 | ||||||||||||
Damage | 170% | 176% | 182% | 188% | 219% | 225% | 231% | 237% | 243% | 274% | 280% | 286% | 293% | 299% | 330% |
Splash damage | 50% | ||||||||||||||
Activation speed | 80% |
Blinding Slap | |||||||||||||||
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Sword Skill
Melee cut attack to 1 enemy, sacrificing accuracy for power. Missing blinds all enemies.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 10 | 15 | 20 | ||||||||||||
Damage | 230% | 238% | 246% | 255% | 320% | 330% | 340% | 350% | 360% | 370% | 460% | 470% | 480% | 490% | 600% |
Blind chance | 55% | 70% | 85% | 100% | |||||||||||
Activation speed | 50% | ||||||||||||||
Accuracy | 70% | 50% | 30% |
Falcon Slash | |||||||||||||||
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Sword Skill
Melee cut attack to multiple random enemies. Cannot hit the same target more than once.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 16 | 21 | 26 | ||||||||||||
Damage | 200% | 210% | 220% | 230% | 250% | 260% | 270% | 280% | 290% | 310% | 320% | 330% | 340% | 350% | 370% |
Activation speed | 120% | ||||||||||||||
Minimum attacks | 2 | 3 | 4 | ||||||||||||
Maximum attacks | 3 | 4 |
Axe Mastery branch
Axe Mastery | ||||||||||
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Mastery Skill
Enables Axe skills and raises damage dealt with axes. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Axe ATK increase | 2% | 3% | 5% | 6% | 8% | 9% | 11% | 12% | 13% | 15% |
Boomerang Axe | |||||||||||||||
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Axe Skill
Ranged bash attack to 1 enemy.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 3 | 6 | 12 | ||||||||||||
Damage | 130% | 135% | 140% | 145% | 170% | 177% | 184% | 191% | 198% | 250% | 258% | 266% | 274% | 282% | 330% |
Accuracy | 100% | 110% | 150% |
Head Bash | |||||||||||||||
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Axe Skill
Melee bash attack to 1 enemy. May bind the enemy's head.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 7 | 11 | 16 | ||||||||||||
Damage | 170% | 177% | 185% | 192% | 215% | 222% | 230% | 237% | 245% | 267% | 275% | 282% | 290% | 297% | 320% |
Head bind chance | 35% | 50% | 65% | 80% | |||||||||||
Activation speed | 80% |
Stunning Smash | |||||||||||||||
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Axe Skill
Melee bash attack to 1 enemy. May stun.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 9 | 14 | 19 | ||||||||||||
Damage | 180% | 188% | 196% | 204% | 230% | 238% | 246% | 254% | 262% | 292% | 300% | 308% | 316% | 324% | 355% |
Stun chance | 40% | 50% | 60% | 80% | |||||||||||
Activation speed | 120% | 160% | 200% | 250% |
Power Crush | |||||||||||||||
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Axe Skill
Melee bash attack that pierces across the enemy lines.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 14 | 18 | 22 | ||||||||||||
Damage | 200% | 209% | 218% | 227% | 264% | 273% | 282% | 291% | 300% | 340% | 350% | 360% | 370% | 380% | 420% |
Activation speed | 80% |
Chasers and Double Strike
Double Strike | ||||||||||
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Passive Skill
Regular attacks have a chance to hit twice. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Activation chance | 22% | 25% | 28% | 31% | 34% | 37% | 40% | 43% | 46% | 50% |
Fire Chaser | |||||||||||||||
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Sword/Axe Skill
Performs a follow-up attack on an enemy hit by a fire attack this turn. The attack's element is Cut+Fire for swords, and Bash+Fire for axes. The follow-up chance decreases each time a follow-up attack is performed.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 12 | 17 | 22 | ||||||||||||
Damage | 130% | 137% | 144% | 151% | 159% | 166% | 173% | 180% | 188% | 195% | 202% | 210% | 230% | ||
Maximum chases | 3 | 4 | 5 | 6 | |||||||||||
Initial follow-up chance | 100% | ||||||||||||||
Follow-up chance decrease | 35% | 25% | 15% | 10% |
Ice Chaser | |||||||||||||||
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Sword/Axe Skill
Performs a follow-up attack on an enemy hit by an ice attack this turn. The attack's element is Cut+Ice for swords, and Bash+Ice for axes. The follow-up chance decreases each time a follow-up attack is performed.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 12 | 17 | 22 | ||||||||||||
Damage | 130% | 137% | 144% | 151% | 159% | 166% | 173% | 180% | 188% | 195% | 202% | 210% | 230% | ||
Maximum chases | 3 | 4 | 5 | 6 | |||||||||||
Initial follow-up chance | 100% | ||||||||||||||
Follow-up chance decrease | 35% | 25% | 15% | 10% |
Volt Chaser | |||||||||||||||
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Sword/Axe Skill
Performs a follow-up attack on an enemy hit by a volt attack this turn. The attack's element is Cut+Volt for swords, and Bash+Volt for axes. The follow-up chance decreases each time a follow-up attack is performed.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 12 | 17 | 22 | ||||||||||||
Damage | 130% | 137% | 144% | 151% | 159% | 166% | 173% | 180% | 188% | 195% | 202% | 210% | 230% | ||
Maximum chases | 3 | 4 | 5 | 6 | |||||||||||
Initial follow-up chance | 100% | ||||||||||||||
Follow-up chance decrease | 35% | 25% | 15% | 10% |
DEF Up branch
DEF Up | ||||||||||
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Stat Up
Raises physical defense. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Physical DEF increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
Recover | |||||||||||||||
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Healing Skill
Removes the user's binds and raises their maximum HP. Fails if no binds can be removed. If the user has more binds than can be removed, the skill removes binds at random. The HP increase is greater if more binds are removed. Extra HP is lost when the user dies or the battle ends (whichever occurs first). Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 2 | 5 | 10 | ||||||||||||
Binds removed | 1 | 2 | 3 | ||||||||||||
Max HP increase (1 bind) | 10% | 12% | 14% | 16% | 22% | 24% | 26% | 28% | 30% | 36% | 38% | 40% | 42% | 44% | 50% |
Max HP increase (2 binds) | 0% | 44% | 48% | 52% | 56% | 60% | 72% | 76% | 80% | 84% | 88% | 100% | |||
Max HP increase (3 binds) | 0% | 108% | 114% | 120% | 126% | 132% | 150% | ||||||||
Activation speed | 80% |
Savage Cry | |||||||||||||||
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Buff Skill
Draws enemy attacks for a number of turns while decreasing all enemies' physical defense.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 5 | 9 | 13 | ||||||||||||
Enemy DEF decrease | 18% | 20% | 22% | 23% | 25% | 26% | 27% | 28% | 30% | 32% | 33% | 34% | 38% | ||
Target chance increase | 50 | 52 | 54 | 56 | 74 | 76 | 78 | 80 | 82 | 100 | 110 | 120 | 130 | 140 | 150 |
Duration (turns) | 3 | 4 | 5 |
HP Up branch
HP Up | ||||||||||
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Stat Up
Raises maximum HP. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Max HP increase | 5% | 8% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% |
TP Up | ||||||||||
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Stat Up
Raises maximum TP. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Max TP increase | 5% | 8% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% |
Triple Charge | |||||||||||||||
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Battle Skill
Next turn, raises physical/elemental attack, hit rate, and ailment hit rate.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 2 | 5 | 8 | ||||||||||||
ATK increase | 50% | 60% | 70% | 75% | 80% | 85% | 90% | 100% | |||||||
Accuracy increase | 10% | 13.6% | 17.2% | 20.9% | 28.2% | 31.8% | 35.5% | 39.1% | 42.8% | 50% | 53.7% | 57.4% | 61% | 64.7% | 72% |
Ailment chance increase | 10% | 14% | 18% | 22% | 31% | 35% | 39% | 43% | 47% | 55% | 60% | 65% | 70% | 75% | 90% |
ATK Up | ||||||||||
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Stat Up
Raises physical attack. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Physical ATK increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
War Cry | |||||||||||||||
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Buff Skill
Raises ATK/lowers DEF for allies on your line for a number of turns. Consumes their HP. Affects both physical and elemental ATK/DEF.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 2 | ||||||||||||||
HP cost (% max HP) | 5% | 10% | 15% | ||||||||||||
ATK increase | 130% | 132% | 134% | 137% | 139% | 142% | 144% | 146% | 148% | 150% | 152% | 154% | 156% | 158% | 170% |
DEF decrease | 110% | 115% | 120% | ||||||||||||
Activation speed | 80% | ||||||||||||||
Duration (turns) | 3 | 4 | 5 |
Strike Chaser | |||||||||||||||
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Battle Skill
Multiple allies will attack the user's next target. Damage dealt is increased if the follow-up attacks are of a different element to the user's attack. The follow-up chance and damage dealt decreases each time a follow-up attack is performed.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 16 | 21 | 28 | ||||||||||||
Same-element damage | 110% | 117% | 124% | 131% | 139% | 146% | 153% | 160% | 168% | 175% | 182% | 190% | |||
Different-element damage | 198% | 222% | 249% | 278% | 310% | 342% | 375% | 410% | 449% | 487% | 526% | 570% | |||
Damage reduction per chase | 60% | 45% | 40% | 30% | |||||||||||
Initial follow-up chance | 100% | ||||||||||||||
Follow-up chance decrease | 35% | 25% | 15% | 10% |
Standalone skills
Mine | ||||||||||
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Field Skill
Allows the user to find more resources at certain mining spots. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Mine yield increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
Activation rate | 0% | 2% | 4% | 6% | 10% | 11% | 12% | 13% | 14% | 20% |