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Medic/Skills/Etrian Odyssey Untold
This page details full data for the Medic's skills in Etrian Odyssey Untold: The Millennium Girl.
Heal Mastery branch
Heal Mastery | ||||||||||
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Mastery Skill
Enables healing skills and increases HP recovered through healing. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Healing power increase | 3% | 6% | 9% | 12% | 14% | 16% | 18% | 20% | 22% | 25% |
Cure | |||||||||||||||
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Healing Skill
Recovers HP for an ally.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 3 | 5 | 8 | ||||||||||||
HP recovery (base) | 25 | 27 | 29 | 31 | 50 | 53 | 56 | 59 | 62 | 98 | 101 | 104 | 107 | 110 | 250 |
Activation speed | 100% | 120% | 150% | 250% |
Salve | |||||||||||||||
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Healing Skill
Recovers HP for the party. Identical in function to the Protector's Party Cure skill, despite the different names.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 12 | 20 | 30 | ||||||||||||
HP recovery (base) | 30 | 32 | 34 | 36 | 58 | 61 | 64 | 67 | 70 | 110 | 114 | 118 | 122 | 126 | 280 |
Activation speed | 80% |
Unbind | |||||||||||||||
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Healing Skill
Removes binds from an ally. If the target has more binds than can be removed, the skill removes binds at random.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 10 | 5 | 10 | 5 | 20 | 10 | 20 | 15 | 10 | 35 | |||||
Number of binds removed | 1 | 2 | 3 | ||||||||||||
Range | Single ally | Single line | Whole party | ||||||||||||
Activation speed | 80% |
Refresh | |||||||||||||||
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Healing Skill
Removes ailments from an ally.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 10 | 7 | 4 | 2 | 20 | 17 | 14 | 12 | 10 | 35 | |||||
Range | Single ally | Single line | Whole party | ||||||||||||
Activation speed | 80% |
Immunize | |||||||||||||||
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Guard Skill
Raises the party's elemental defense for a number of turns. Unlike in the original Etrian Odyssey, Immunize now functions as intended.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 6 | 10 | 14 | ||||||||||||
Elemental DEF increase | 15% | 17% | 19% | 20% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 32% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 150% |
Regenerate | |||||||||||||||
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Healing Skill
Restores HP at the end of the turn for a number of turns. Places a buff on the targeted ally, so it will continue to activate even if the caster becomes incapacitated. Recovery is based on the caster's TEC.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 4 | 8 | 12 | ||||||||||||
HP recovery (base) | 13 | 16 | 19 | 22 | 26 | 30 | 34 | 37 | 40 | 45 | 48 | 51 | 54 | 57 | 120 |
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 80% |
Delayed Heal | |||||||||||||||
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Healing Skill
Restores the party's HP at the start of the next turn. Fails if the user becomes incapacitated before it activates. Cannot be used on consecutive turns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 14 | 23 | 33 | ||||||||||||
HP recovery (base) | 70 | 72 | 74 | 76 | 110 | 113 | 116 | 119 | 122 | 180 | 183 | 186 | 189 | 192 | 450 |
Activation speed | 80% |
Heal | |||||||||||||||
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Healing Skill
Greatly recovers HP for an ally.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 8 | 12 | 18 | ||||||||||||
HP recovery (base) | 70 | 72 | 74 | 76 | 110 | 113 | 116 | 119 | 122 | 180 | 183 | 186 | 189 | 192 | 450 |
Activation speed | 90% | 105% | 120% | 150% |
Revive | |||||||||||||||
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Healing Skill
Resurrects an ally.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 12 | 18 | 25 | ||||||||||||
HP recovery on revival | 1 | 5 | 10 | 20 | 80 | 90 | 102 | 115 | 130 | 270 | 300 | 330 | 360 | 400 | 999 |
Activation speed | 80% |
CPR | |||||||||||||||
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Healing Skill
Gives the party a chance to survive mortal blows with 1 HP for a number of turns. Can only activate once. Does not protect against instant death.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 18 | 26 | 36 | ||||||||||||
Survival chance | 43% | 48% | 52% | 55% | 60% | 64% | 67% | 70% | 75% | 79% | 83% | 86% | 100% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 80% |
HP Up branch
HP Up | ||||||||||
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Stat Up
Raises maximum HP. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Max HP increase | 5% | 8% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% |
Anaesthetic | |||||||||||||||
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Battle Skill
May induce sleep for an enemy.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 2 | 4 | 8 | ||||||||||||
Sleep chance | 50% | 52% | 54% | 56% | 66% | 69% | 71% | 73% | 75% | 85% | 88% | 90% | 92% | 94% | 110% |
Toxin Injection | |||||||||||||||
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Battle Skill
May poison an enemy.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 2 | 4 | 8 | ||||||||||||
Poison chance | 70% | 85% | 100% | 130% | |||||||||||
Base poison damage | 20 | 29 | 38 | 47 | 74 | 83 | 92 | 101 | 110 | 160 | 170 | 180 | 190 | 200 | 350 |
Activation speed | 100% |
Curare | |||||||||||||||
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Battle Skill
May paralyze an enemy.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 2 | 4 | 8 | ||||||||||||
Paralysis chance | 50% | 52% | 54% | 56% | 66% | 69% | 71% | 73% | 75% | 85% | 88% | 90% | 92% | 94% | 110% |
Diagnosis | |||||||||||||||
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Buff Skill
Raises critical rate for one line.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 3 | 7 | 12 | ||||||||||||
Critical chance increase | 200% | 240% | 280% | 320% | 380% | 420% | 460% | 500% | 540% | 600% | 630% | 660% | 690% | 720% | 899% |
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 150% |
Clear Strike | |||||||||||||||
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Staff Skill
Melee bash attack to 1 enemy. Calculates damage using the STR damage formula, but using the user's TEC in place of STR.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 7 | 12 | 17 | ||||||||||||
Damage | 160% | 166% | 172% | 178% | 209% | 215% | 221% | 227% | 233% | 264% | 270% | 276% | 283% | 289% | 320% |
Activation speed | 90% |
TP Up branch
TP Up | ||||||||||
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Stat Up
Raises maximum TP. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Max TP increase | 5% | 8% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% |
Safe Passage | ||||||||||
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Field Skill
Lowers damage sustained from hazard floors for a certain number of steps. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 3 | 5 | 8 | |||||||
Duration (steps) | 25 | 45 | 70 | |||||||
Damage decrease | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 99% |
Scavenge | ||||||||||
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Passive Skill
Raises drop rate of items from monsters. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Item drop rate increase | 3% | 5% | 7% | 9% | 11% | 12% | 13% | 14% | 15% | 16% |
Focus | ||||||||||
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Battle Skill
Recovers TP at turn's end if the user's HP is at maximum. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP recovery | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
ATK Up branch
ATK Up | ||||||||||
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Stat Up
Raises physical attack. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Physical ATK increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
Caduceus | |||||||||||||||
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Staff Skill
Melee bash attack to 1 enemy. May stun.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 5 | 10 | 20 | ||||||||||||
Damage | 165% | 170% | 175% | 180% | 220% | 228% | 236% | 244% | 252% | 360% | 370% | 380% | 390% | 400% | 520% |
Stun chance | 30% | 45% | 65% | 70% | 75% | 80% | 85% | 100% | |||||||
Accuracy | 95% | 97% | 100% | 120% | |||||||||||
Activation speed | 50% | 100% | 150% | 200% |
Standalone skills
Chop | ||||||||||
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Field Skill
Allows the user to find more resources at certain chopping spots. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Chop yield increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
Activation rate | 0% | 2% | 4% | 6% | 10% | 11% | 12% | 13% | 14% | 20% |