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Imperial/Skills/Etrian Odyssey Nexus
This page details full data for the Imperial's skills in Etrian Odyssey Nexus.
Force skills (Lv. 1)
Ignition | |
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Force Boost
For three turns, the user's Drive skills will not cause their drive blade to overheat. | |
Level | 1 |
Conversion | |||
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Force Break
Restores the user's TP. Can heal past the user's maximum TP, with no upper limit. Excess TP is lost at the end of the battle, or when the user dies (whichever occurs first).
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Level | 1 | 2 | 3 |
TP healing power | 300% | 550% | 800% |
Novice skills (Lv. 1)
Sharp Edge | ||||
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Activation Skill: Drive Blade
Deals melee Cut damage to one enemy. If the user's drive blade is overheated, reduces the remaining cooldown time by 1 turn.
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Level | 1 | 2 | 3 | 4 |
TP cost | 5 | 7 | ||
Damage | 120% | 130% | 140% | 180% |
Accuracy | 105% |
Natural Edge | ||||||||
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Activation Skill: Drive Blade
Deals melee Cut damage to one enemy.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 3 | 5 | 7 | |||||
Damage | 155% | 161% | 167% | 187% | 193% | 199% | 205% | 240% |
Activation speed | 80% | |||||||
Accuracy | 110% |
Blood Edge | ||||||||
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Connecting Skill: Drive Blade
Deals melee Cut damage to one enemy, and restores HP to the user based on the damage dealt. Can only be used if an Activation skill was used on the previous turn.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 4 | 7 | 12 | |||||
Damage | 200% | 208% | 216% | 246% | 254% | 262% | 270% | 320% |
HP recovery (% of damage dealt) | 35% | |||||||
Activation speed | 150% | |||||||
Accuracy | 110% |
Rear Guard | ||||||
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Support Skill
Increases one ally's defences for four turns, but causes them to act last while the skill is active.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 3 | 7 | ||||
Defence increase | 15% | 18% | 21% | 24% | 27% | 40% |
Activation speed | 250% |
Assault Drive | ||||||||||
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Drive Blade Skill
Deals melee Cut damage to one enemy. The user will take double damage until it activates. Inflicts 7-turn cooldown. Cannot be used while overheated.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 20 | 30 | 40 | |||||||
Damage | 450% | 470% | 490% | 510% | 610% | 640% | 670% | 700% | 730% | 900% |
Activation speed | 25% |
Heat Sink | ||||||||
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Drive Blade Skill
Reduces remaining cooldown time. Can only be used while overheated.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 10 | 6 | 3 | 15 | 10 | 7 | 25 | 15 |
Overheat reduction | 2 | 3 | 4 | |||||
Activation speed | 30% |
Overheat Guard | ||||||
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Passive Skill
Reduces all forms of damage taken while overheated. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
Defence increase | 7% | 9% | 11% | 13% | 15% | 20% |
Avenger | ||||
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Passive Skill
Restores HP to the user when an ally dies. Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the user's max HP. | ||||
Level | 1 | 2 | 3 | 4 |
HP recovery (base) | 30 | 40 | 50 | 100 |
HP recovery (% of max HP) | 10% | 15% | 20% | 40% |
Mine | |
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Field Skill
Allows the party to find more items at Mine points. | |
Level | 1 |
Veteran skills (Lv. 20)
Massive Edge | ||||||||
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Activation Skill: Drive Blade
Deals melee Cut damage to one enemy, with splash damage to other enemies on the same line.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 8 | 12 | 16 | |||||
Damage | 170% | 177% | 184% | 209% | 216% | 223% | 230% | 280% |
Splash damage | 50% | |||||||
Activation speed | 60% | |||||||
Accuracy | 95% |
Cool Edge | ||||
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Connecting Skill: Drive Blade
Deals melee Cut damage to one enemy. If the user's drive blade is overheated, reduces the remaining cooldown time by 2 turns. Can only be used if an Activation skill was used on the previous turn.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 |
TP cost | 9 | 14 | ||
Damage | 200% | 215% | 230% | 300% |
Activation speed | 80% | |||
Accuracy | 105% |
Trip Edge | ||||||||
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Activation Skill: Drive Blade
Deals melee Cut damage to one enemy. Attempts to bind the target's legs.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 6 | 9 | 12 | |||||
Damage | 160% | 167% | 174% | 199% | 206% | 213% | 220% | 265% |
Leg bind chance | 30% | 40% | 50% | |||||
Activation speed | 80% |
Impulse Edge | ||||||||||
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Connecting Skill: Drive Blade
Deals melee Cut damage to one enemy. Restores the user's TP. Can only be used if an Activation skill was used on the previous turn.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 5 | |||||||||
Damage | 100% | 103% | 106% | 109% | 119% | 122% | 125% | 128% | 131% | 150% |
TP recovery | 10 | 11 | 12 | 13 | 18 | 19 | 20 | 21 | 22 | 30 |
Activation speed | 50% | |||||||||
Accuracy | 95% |
Intercooler | ||||||||||
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Passive Skill
Increases the damage of Drive Blade skills, and reduces their maximum cooldown time. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 6 | 13 | ||||||||
ATK increase | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | ||
Max cooldown decrease | 0 | 1 | 2 |
Flame Drive | ||||||||
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Drive Blade Skill
Deals melee Cut/Fire damage to one enemy. The user will take double damage until it activates. Inflicts 8-turn cooldown. Cannot be used while overheated.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 25 | 37 | 50 | |||||
Damage | 335% | 355% | 375% | 445% | 475% | 505% | 535% | 670% |
Activation speed | 25% |
Freeze Drive | ||||||||
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Drive Blade Skill
Deals melee Cut/Ice damage to one enemy. The user will take double damage until it activates. Inflicts 8-turn cooldown. Cannot be used while overheated.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 25 | 37 | 50 | |||||
Damage | 335% | 355% | 375% | 445% | 475% | 505% | 535% | 670% |
Activation speed | 25% |
Shock Drive | ||||||||
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Drive Blade Skill
Deals melee Cut/Volt damage to one enemy. The user will take double damage until it activates. Inflicts 8-turn cooldown. Cannot be used while overheated.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 25 | 37 | 50 | |||||
Damage | 335% | 355% | 375% | 445% | 475% | 505% | 535% | 670% |
Activation speed | 25% |
Status DEF Up | ||||||||
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Stat Up
Increases the user's bind/ailment resistance rate. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Bind/ailment resistance increase | 8% | 9% | 10% | 15% | 16% | 17% | 18% | 25% |
Master skills (Lv. 40)
Charge Edge | ||||||
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Terminating Skill: Drive Blade
Deals melee Cut damage to one enemy. Increases damage dealt by the user until the end of the following turn. Can only be used if an Activation or Connecting skill was used on the previous turn.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 20 | 40 | ||||
Damage | 145% | 165% | 185% | 205% | 225% | |
Damage increase | 150% | 200% | ||||
Activation speed | 30% |
Force Edge | ||||||
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Terminating Skill: Drive Blade
Deals melee Cut damage to one enemy. Restores the user's Force gauge. Can only be used if an Activation or Connecting skill was used on the previous turn.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 14 | 21 | ||||
Damage | 220% | 235% | 250% | 265% | 280% | 350% |
Force gauge restore | 10% | 20% | ||||
Accuracy | 105% |
HP Up | ||||||||
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Stat Up
Increases the user's maximum HP. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Max HP increase | 5% | 6% | 7% | 11% | 12% | 13% | 14% | 20% |
Accel Drive | ||||||||||
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Drive Blade Skill
Deals melee Cut/untyped damage to one enemy. The user will take double damage until it activates. Inflicts 9-turn cooldown. Cannot be used while overheated.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 30 | 45 | 60 | |||||||
Damage | 600% | 630% | 660% | 690% | 820% | 855% | 890% | 925% | 960% | 1200% |
Activation speed | 25% |
Absorber | ||||
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Passive Skill
When the user strikes an enemy's weakness, restores TP to the user. Total TP recovered is equal to the skill's base TP recovery, plus a percentage of the target's max TP. | ||||
Level | 1 | 2 | 3 | 4 |
TP recovery (base) | 3 | 4 | 5 | |
TP recovery (% of max TP) | 0% | 1% |
Elemental ATK Up | ||||||||
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Stat Up
Increases the user's elemental attack. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Elemental ATK increase | 4% | 5% | 6% | 9% | 10% | 11% | 12% | 15% |