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War Magus/Skills/Etrian Odyssey 2 Untold
This page details full data for the War Magus' skills in Etrian Odyssey 2 Untold: The Fafnir Knight.
Force skills
War Edge Power | |
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Support Skill: Force Boost
For 3 turns, War Edge skill effects occur regardless of ailments. | |
Level | 1 |
Fairy Robe | |||
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Healing Skill: Force Break
Recover party's HP & removes binds/ailments. Voids negative effects for the turn. "Negative effects" refers to binds, ailments (including stun and instant death), and debuffs. Healing power scales based on the user's level.
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Level | 1 | 2 | 3 |
HP recovery (base) | 300 | 600 | 900 |
War Lore Mastery branch
War Lore Mastery | ||||||||||
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Support Skill: Mastery
Enables War Lore skills. Increases War Lore effects.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Healing power increase | 2% | 3% | 5% | 6% | 8% | 9% | 11% | 12% | 14% | 15% |
Buff power increase | 2% | 4% | 6% | |||||||
Success rate increase | 2% | 3% | 5% | 6% | 8% | 9% | 11% | 12% | 14% | 15% |
Poison damage increase | 2% | 3% | 5% | 6% | 8% | 9% | 11% | 12% | 14% | 15% |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Healing power increase | 15% | 16% | 17% | 18% | 19% | 20% | ||||
Buff power increase | 6% | 7% | 8% | |||||||
Success rate increase | 16% | 17% | 18% | 19% | 20% | |||||
Poison damage increase | 16% | 17% | 18% | 19% | 20% |
War Heal | ||||||||||
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Healing Skill: War Lore
Restores HP to 1 ally at start of turn, then again at end of turn.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 3 | 5 | 8 | |||||||
HP recovery (base) | 40 | 42 | 44 | 46 | 70 | 73 | 76 | 79 | 82 | 115 |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 8 | 9 | 10 | |||||||
HP recovery (base) | 117 | 119 | 121 | 123 | 140 | 143 | 145 | 148 | 150 | 175 |
War Heal Line | ||||||||||
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Healing Skill: War Lore
Restores HP to 1 line at start of turn, then again at end of turn.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 6 | 10 | 16 | |||||||
HP recovery (base) | 35 | 36 | 38 | 39 | 57 | 60 | 62 | 65 | 67 | 95 |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 16 | 18 | 20 | |||||||
HP recovery (base) | 96 | 98 | 99 | 101 | 113 | 115 | 116 | 118 | 119 | 135 |
War Heal All | ||||||||||
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Healing Skill: War Lore
Restores HP to party at start of turn, then again at end of turn.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 12 | 20 | 32 | |||||||
HP/TP recovery (base) | 30 | 31 | 32 | 33 | 45 | 47 | 49 | 51 | 53 | 75 |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 32 | 36 | 40 | |||||||
HP/TP recovery (base) | 76 | 77 | 78 | 79 | 85 | 86 | 87 | 88 | 89 | 100 |
Warmight | ||||||||||
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Support Skill: War Lore
Raises 1 ally's phys/elem ATK for a number of turns.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 3 | 6 | 12 | |||||||
ATK increase | 17% | 18% | 19% | 20% | 22% | 23% | 24% | 25% | ||
Duration (turns) | 3 | 4 | 5 | |||||||
Activation speed | 80% | |||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 12 | 16 | ||||||||
ATK increase | 26% | 27% | 28% | 29% | 30% | 31% | 32% | 33% | 34% | 35% |
Duration (turns) | 5 | 6 | ||||||||
Activation speed | 80% |
Rockskin | ||||||||||
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Support Skill: War Lore
Raises 1 ally's phys/elem DEF for a number of turns.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 3 | 6 | 12 | |||||||
DEF increase | 17% | 18% | 19% | 20% | 22% | 23% | 24% | 25% | ||
Duration (turns) | 3 | 4 | 5 | |||||||
Activation speed | 80% | |||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 12 | 16 | ||||||||
DEF increase | 26% | 27% | 28% | 29% | 30% | 31% | 32% | 33% | 34% | 35% |
Duration (turns) | 5 | 6 | ||||||||
Activation speed | 80% |
Artery | ||||||||||
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Healing Skill: War Lore
Party members recover HP after acting for a number of turns. Places a buff on all allies. Recovery is based on the caster's TEC/VIT.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 8 | 14 | 24 | |||||||
HP recovery (base) | 30 | 33 | 37 | 40 | 43 | 47 | 51 | 55 | ||
Duration (turns) | 3 | 4 | 5 | |||||||
Activation speed | 80% | |||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 24 | 28 | ||||||||
HP recovery (base) | 57 | 58 | 60 | 61 | 63 | 64 | 66 | 67 | 69 | 70 |
Duration (turns) | 5 | 6 | ||||||||
Activation speed | 80% |
War Response | ||||||||||
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Healing Skill: War Lore
Party recovers HP when target enemy acts for a number of turns. Places a debuff on the target enemy. Recovery is based on the caster's TEC/VIT.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 10 | 17 | 28 | |||||||
HP recovery (base) | 20 | 21 | 23 | 24 | 26 | 28 | 30 | 32 | ||
Duration (turns) | 3 | 4 | 5 | |||||||
Activation speed | 80% | |||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 28 | 33 | ||||||||
HP recovery (base) | 33 | 34 | 35 | 36 | 40 | 41 | 42 | 43 | 44 | 45 |
Duration (turns) | 5 | 6 | ||||||||
Activation speed | 80% |
Random Disease | ||||||||||
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Support Skill: War Lore
May cause poison, paralysis, blind, sleep, curse, or fear.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 3 | 6 | 10 | |||||||
Infliction chance | 50% | 52% | 54% | 56% | 65% | 67% | 69% | 71% | 73% | 85% |
Base poison damage | 20 | 29 | 38 | 47 | 90 | 100 | 110 | 120 | 130 | 215 |
Activation speed | 80% | |||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 10 | 12 | ||||||||
Infliction chance | 86% | 87% | 88% | 89% | 90% | 91% | 92% | 93% | 94% | 100% |
Base poison damage | 220 | 225 | 230 | 235 | 280 | 285 | 290 | 295 | 300 | 380 |
Activation speed | 80% |
Displace | ||||||||||
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Support Skill: War Lore
Transfers 1 ally's binds/ailments to 1 enemy.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 10 | 13 | 16 | |||||||
Transfer chance | 25% | 27% | 29% | 31% | 50% | 52% | 54% | 56% | 58% | 80% |
Activation speed | 80% | |||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 16 | 18 | ||||||||
Transfer chance | 81% | 82% | 83% | 84% | 85% | 86% | 87% | 88% | 89% | 100% |
Activation speed | 80% |
Barrier | ||||||||||
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Support Skill: War Lore
May void bind/ailment/debuff to party this turn. Will also block self-inflicted binds or ailments, such as from Stigmata or Chained Benefit. If Barrier is Level 20 and War Lore Mastery is Level 15 or higher, Barrier will always activate until its limit is reached.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 6 | 12 | 18 | |||||||
Maximum activations | 3 | 4 | 5 | |||||||
Activation chance | 45% | 47% | 49% | 51% | 53% | 57% | 60% | 63% | 67% | 70% |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 18 | 22 | ||||||||
Maximum activations | 5 | |||||||||
Activation chance | 71% | 72% | 73% | 74% | 75% | 76% | 77% | 78% | 79% | 85% |
War Revive | ||||||||||
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Healing Skill: War Lore
Revives 1 ally at start of turn, then again at end of turn. Revival at the end of the turn always revives the target with 1 HP.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 12 | 18 | 25 | |||||||
HP recovery on revival (turn start) | 1 | 5 | 10 | 17 | 35 | 44 | 56 | 71 | 91 | 135 |
Revival chance (turn end) | 50% | 60% | 75% | |||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 25 | 27 | 30 | |||||||
HP recovery on revival (turn start) | 140 | 145 | 150 | 155 | 165 | 170 | 175 | 180 | 185 | 200 |
Revival chance (turn end) | 75% | 85% | 100% |
War Edge Mastery branch
War Edge Mastery | ||||||||||
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Support Skill: Mastery
Enables Edge skills with staves. Sword: Max TP up. Staff: Raises damage. Allows the user to use any sword skill while they have a staff equipped, not just War Edge skills. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
ATK increase (staff) | 1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% |
Max TP increase (sword) | 1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
ATK increase (staff) | 10% | 11% | 12% | 13% | 14% | 15% | ||||
Max TP increase (sword) | 10% | 11% | 12% | 13% | 14% | 15% |
Strength Slash | ||||||||||
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Attack Skill: Sword/War Edge
Melee cut + almighty attack to 1 enemy. Lowers phys/elem ATK for a number of turns if target has ailments. Calculates damage using the STR damage formula, but using the average of the user's STR and TEC in place of STR.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 5 | 9 | 15 | |||||||
Damage | 150% | 154% | 159% | 163% | 180% | 185% | 190% | 195% | 200% | 225% |
ATK decrease | 10% | 15% | 20% | |||||||
Duration (turns) | 7 | 8 | 9 | |||||||
Accuracy modifier | +15 | |||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 15 | 17 | 20 | |||||||
Damage | 227% | 230% | 232% | 235% | 255% | 258% | 261% | 264% | 267% | 300% |
ATK decrease | 20% | 25% | 30% | |||||||
Duration (turns) | 9 | |||||||||
Accuracy modifier | +15 |
Guard Slash | ||||||||||
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Attack Skill: Sword/War Edge
Melee cut + almighty attack to 1 enemy. Lowers phys/elem DEF for a number of turns if target has ailments. Calculates damage using the STR damage formula, but using the average of the user's STR and TEC in place of STR.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 5 | 9 | 15 | |||||||
Damage | 150% | 154% | 159% | 163% | 180% | 185% | 190% | 195% | 200% | 225% |
DEF decrease | 20% | 25% | 30% | |||||||
Duration (turns) | 7 | 8 | 9 | |||||||
Accuracy modifier | +15 | |||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 15 | 17 | 20 | |||||||
Damage | 227% | 230% | 232% | 235% | 255% | 258% | 261% | 264% | 267% | 300% |
DEF decrease | 30% | 35% | 40% | |||||||
Duration (turns) | 9 | |||||||||
Accuracy modifier | +15 |
Headcut | ||||||||||
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Attack Skill: Sword/War Edge
Melee cut + almighty attack to 1 enemy. May head bind if target has ailments. Calculates damage using the STR damage formula, but using the average of the user's STR and TEC in place of STR.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 7 | 12 | 19 | |||||||
Damage | 200% | 204% | 209% | 213% | 230% | 235% | 240% | 245% | 250% | 290% |
Head bind chance | 100% | 125% | 150% | |||||||
Accuracy modifier | +15 | |||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 19 | 21 | 24 | |||||||
Damage | 293% | 296% | 299% | 302% | 325% | 328% | 331% | 334% | 337% | 380% |
Head bind chance | 150% | 175% | 200% | |||||||
Accuracy modifier | +15 |
Armcut | ||||||||||
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Attack Skill: Sword/War Edge
Melee cut + almighty attack to 1 enemy. May arm bind if target has ailments. Calculates damage using the STR damage formula, but using the average of the user's STR and TEC in place of STR.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 7 | 12 | 19 | |||||||
Damage | 200% | 204% | 209% | 213% | 230% | 235% | 240% | 245% | 250% | 290% |
Arm bind chance | 100% | 125% | 150% | |||||||
Accuracy modifier | +15 | |||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 19 | 21 | 24 | |||||||
Damage | 293% | 296% | 299% | 302% | 325% | 328% | 331% | 334% | 337% | 380% |
Arm bind chance | 150% | 175% | 200% | |||||||
Accuracy modifier | +15 |
Legcut | ||||||||||
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Attack Skill: Sword/War Edge
Melee cut + almighty attack to 1 enemy. May leg bind if target has ailments. Calculates damage using the STR damage formula, but using the average of the user's STR and TEC in place of STR.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 7 | 12 | 19 | |||||||
Damage | 200% | 204% | 209% | 213% | 230% | 235% | 240% | 245% | 250% | 290% |
Leg bind chance | 100% | 125% | 150% | |||||||
Accuracy modifier | +15 | |||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 19 | 21 | 24 | |||||||
Damage | 293% | 296% | 299% | 302% | 325% | 328% | 331% | 334% | 337% | 380% |
Leg bind chance | 150% | 175% | 200% | |||||||
Accuracy modifier | +15 |
Ailing Slash | ||||||||||
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Attack Skill: Sword/War Edge
Melee cut + almighty attack to 1 enemy. Higher damage if target has ailments. Calculates damage using the STR damage formula, but using the average of the user's STR and TEC in place of STR.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 10 | 16 | 24 | |||||||
Damage | 250% | 255% | 260% | 265% | 285% | 290% | 295% | 300% | 305% | 335% |
Damage vs. ailing enemy | 500% | 510% | 520% | 530% | 613% | 624% | 634% | 645% | 656% | 771% |
Accuracy modifier | +15 | |||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
TP cost | 24 | 27 | 30 | |||||||
Damage | 338% | 341% | 344% | 347% | 375% | 378% | 381% | 384% | 387% | 440% |
Damage vs. ailing enemy | 777% | 784% | 791% | 798% | 900% | 907% | 914% | 922% | 929% | 1100% |
Accuracy modifier | +15 |
Vampire | ||||||||||
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Healing Skill
User's line recovers HP when user damages an enemy with an ailment. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
% damage as heal | 10% | 12% | 14% | 16% | 19% | 21% | 23% | 25% | 27% | 30% |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
% damage as heal | 32% | 34% | 36% | 38% | 40% | 42% | 44% | 46% | 48% | 50% |
Standalone skills
HP Up | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Support Skill: Stat Up
Raises maximum HP. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Max HP increase | 5% | 7% | 9% | 11% | 13% | 14% | 16% | 17% | 18% | 20% |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Max HP increase | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% |
TP Up | ||||||||||
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Support Skill: Stat Up
Raises maximum TP. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Max TP increase | 5% | 7% | 9% | 11% | 13% | 14% | 16% | 17% | 18% | 20% |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Max TP increase | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% |
Phys ATK Up | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Support Skill
Raises physical ATK. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Physical ATK increase | 2% | 3% | 5% | 6% | 8% | 9% | 11% | 12% | 14% | 15% |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Physical ATK increase | 15% | 16% | 17% | 18% | 19% | 20% |
Curb DEF Up | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Support Skill
Increases bind/ailment resistance. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Bind/ailment resistance increase | 10% | 13% | 16% | 19% | 22% | 25% | 27% | 30% | 32% | 35% |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Bind/ailment resistance increase | 37% | 39% | 41% | 43% | 45% | 47% | 49% | 51% | 53% | 55% |
Chop | ||||||||||
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Field Skill: Gathering
Allows the user to find more resources at certain chopping spots. While it is possible to create and equip a Grimoire Stone of this skill, it has no additional effect past Level 10. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Chop yield increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
Activation rate | 0% | 2% | 4% | 6% | 10% | 11% | 12% | 13% | 14% | 20% |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Chop yield increase | 20% | |||||||||
Activation rate | 20% |