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Dark Hunter/Skills/Etrian Odyssey Untold
This page details full data for the Dark Hunter's skills in Etrian Odyssey Untold: The Millennium Girl.
Whip Mastery branch
Whip Mastery | ||||||||||
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Mastery Skill
Enables Whip skills and raises damage dealt with whips. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Whip ATK increase | 2% | 3% | 5% | 6% | 8% | 9% | 11% | 12% | 13% | 15% |
Gag | |||||||||||||||
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Whip Skill
Melee cut attack to 1 enemy. May bind the enemy's head.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 4 | 8 | 14 | ||||||||||||
Damage | 120% | 127% | 134% | 141% | 155% | 163% | 171% | 179% | 187% | 240% | 248% | 256% | 264% | 272% | 300% |
Head bind chance | 50% | 62% | 75% | 90% | |||||||||||
Accuracy modifier | 110% | ||||||||||||||
Activation speed | 90% |
Shackles | |||||||||||||||
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Whip Skill
Melee cut attack to 1 enemy. May bind the enemy's legs.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 4 | 8 | 14 | ||||||||||||
Damage | 120% | 127% | 134% | 141% | 155% | 163% | 171% | 179% | 187% | 240% | 248% | 256% | 264% | 272% | 300% |
Leg bind chance | 50% | 62% | 75% | 90% | |||||||||||
Accuracy modifier | 110% | ||||||||||||||
Activation speed | 90% |
Cuffs | |||||||||||||||
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Whip Skill
Melee cut attack to 1 enemy. May bind the enemy's arms.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 4 | 8 | 14 | ||||||||||||
Damage | 120% | 127% | 134% | 141% | 155% | 163% | 171% | 179% | 187% | 240% | 248% | 256% | 264% | 272% | 300% |
Arm bind chance | 50% | 62% | 75% | 90% | |||||||||||
Accuracy modifier | 110% | ||||||||||||||
Activation speed | 90% |
Ecstasy | |||||||||||||||
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Whip Skill
Melee cut attack to 1 enemy. Damage raises with each bind it has. Due to a bug, when boosted past Level 10, the skill deals less damage if the enemy has 1 bind than if it has no binds.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 10 | 14 | 18 | ||||||||||||
Damage (no binds) | 180% | 192% | 205% | 218% | 300% | 318% | 334% | 351% | 370% | 480% | 505% | 525% | 546% | 569% | 740% |
Damage (1 bind) | 300% | 310% | 320% | 330% | 380% | 390% | 400% | 410% | 420% | 480% | 490% | 500% | 510% | 520% | 580% |
Damage (2 binds) | 473% | 488% | 504% | 520% | 599% | 614% | 630% | 646% | 662% | 756% | 772% | 788% | 803% | 819% | 914% |
Damage (3 binds) | 843% | 871% | 900% | 928% | 1068% | 1096% | 1125% | 1153% | 1181% | 1349% | 1378% | 1406% | 1434% | 1462% | 1631% |
Activation speed | 90% |
Viper | |||||||||||||||
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Whip Skill
Melee cut attack to 1 enemy. May poison.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 8 | 12 | 17 | ||||||||||||
Damage | 140% | 146% | 152% | 158% | 170% | 176% | 182% | 188% | 194% | 206% | 212% | 218% | 224% | 230% | 242% |
Poison chance | 70% | 80% | 90% | 110% | |||||||||||
Base poison damage | 20 | 30 | 40 | 50 | 80 | 95 | 110 | 125 | 140 | 300 | 320 | 340 | 360 | 380 | 650 |
Activation speed | 90% |
Climax | |||||||||||||||
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Whip Skill
Melee cut attack to 1 enemy. Drains HP and may instantly kill low-HP enemies. No damage is dealt if the instant kill attempt fails. Fails against enemies above the HP threshold. Always fails against bosses. The instant kill effect is different from the instant death ailment; instead, the skill simply deals damage equal to the enemy's remaining HP, and it will not trigger conditional item drops requiring instant death. The skill is, however, affected by the target's resistance to the instant death ailment. A bug exists in the Japanese version where, if Viper is not raised to Level 3 before Whip Mastery is raised to Level 10, 1 SP will be lost upon Whip Mastery reaching Level 10 in an attempt to learn Climax automatically, even though Climax cannot be learned without first learning Viper.[1] This was fixed in the international release.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 15 | 19 | 24 | ||||||||||||
% damage absorbed | 120% | 130% | 140% | 150% | 190% | 200% | 210% | 220% | 230% | 270% | 280% | 290% | 300% | 310% | 350% |
Instant kill chance | 100% | 200% | 350% | 370% | 400% | 440% | 500% | 999% | |||||||
HP threshold | 40% | ||||||||||||||
Activation speed | 90% |
Sword Mastery branch
Sword Mastery | ||||||||||
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Mastery Skill
Enables Sword skills and raises damage dealt with swords. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Sword ATK increase | 2% | 3% | 5% | 6% | 8% | 9% | 11% | 12% | 13% | 15% |
Hypno Bite | |||||||||||||||
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Sword Skill
Melee cut attack to 1 enemy. May induce sleep.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 4 | 8 | 14 | ||||||||||||
Damage | 120% | 127% | 134% | 141% | 155% | 163% | 171% | 179% | 187% | 240% | 248% | 256% | 264% | 272% | 300% |
Sleep chance | 50% | 62% | 75% | 90% | |||||||||||
Activation speed | 80% |
Nerve Bite | |||||||||||||||
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Sword Skill
Melee cut attack to 1 enemy. May paralyze.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 4 | 8 | 14 | ||||||||||||
Damage | 120% | 127% | 134% | 141% | 155% | 163% | 171% | 179% | 187% | 240% | 248% | 256% | 264% | 272% | 300% |
Paralysis chance | 50% | 62% | 75% | 90% | |||||||||||
Activation speed | 80% |
Mirage Bite | |||||||||||||||
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Sword Skill
Melee cut attack to 1 enemy. May panic.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 4 | 8 | 14 | ||||||||||||
Damage | 120% | 127% | 134% | 141% | 155% | 163% | 171% | 179% | 187% | 240% | 248% | 256% | 264% | 272% | 300% |
Panic chance | 50% | 62% | 75% | 90% | |||||||||||
Activation speed | 80% |
Soul Liberator | |||||||||||||||
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Sword Skill
Melee cut attack to 1 enemy. Damage raises if it removes an ailment. If the enemy has an ailment, this skill removes it and deals increased damage. If not, the skill deals decreased damage.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 10 | 14 | 18 | ||||||||||||
Damage | 125% | 130% | 135% | 140% | 165% | 170% | 175% | 180% | 185% | 215% | 220% | 225% | 230% | 235% | 265% |
Damage vs. ailing enemy | 500% | 520% | 540% | 560% | 660% | 680% | 700% | 720% | 740% | 860% | 880% | 900% | 920% | 940% | 1060% |
Activation speed | 80% |
Drain Bite | |||||||||||||||
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Sword Skill
Melee cut attack to 1 enemy that absorbs some damage dealt as HP.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 8 | 12 | 17 | ||||||||||||
Damage | 140% | 148% | 156% | 164% | 188% | 196% | 204% | 212% | 220% | 244% | 252% | 260% | 268% | 276% | 300% |
% damage absorbed | 50% | 75% | 100% | 125% | 150% | ||||||||||
Activation speed | 80% |
Catastrophe | |||||||||||||||
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Sword Skill
Melee cut attack to 1 enemy. May petrify. If not, ailment hit rate raises next turn. A bug exists in the Japanese version where, if Drain Bite is not raised to Level 3 before Sword Mastery is raised to Level 10, 1 SP will be lost upon Sword Mastery reaching Level 10 in an attempt to learn Catastrophe automatically, even though Catastrophe cannot be learned without first learning Drain Bite.[1] This was fixed in the international release.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 15 | 19 | 24 | ||||||||||||
Damage | 200% | 208% | 217% | 225% | 251% | 259% | 268% | 276% | 285% | 310% | 319% | 327% | 336% | 344% | 370% |
Petrify chance | 35% | 45% | 55% | 65% | |||||||||||
Bind/ailment chance increase | 15% | 25% | 35% | 50% | 70% | ||||||||||
Activation speed | 80% |
ATK Up branch
ATK Up | ||||||||||
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Stat Up
Raises physical attack. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Physical ATK increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
Boost Up | ||||||||||
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Passive Skill
Raises the rate of Boost Gauge gain. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Boost gauge gain increase | 20% | 26% | 31% | 36% | 41% | 46% | 50% | 54% | 57% | 60% |
Wrath's Might | ||||||||||
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Battle Skill
Raises physical/elemental attack when below a certain HP threshold. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
ATK increase | 15% | 20% | 24% | 27% | 30% | 32% | 34% | 36% | 38% | 40% |
HP threshold | 30% | 40% | 50% |
Bait | |||||||||||||||
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Sword/Whip Skill
Places traps on allies to either side that counter physical attacks to them and the user. The counterattacks are performed by the user and deal STR-based Cut attacks using the user's equipped weapon. The counter chance decreases each time a counterattack is performed. Counterattacks will fail if the user's arms become bound during the turn, or if the incoming attack is evaded.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 14 | 18 | 22 | ||||||||||||
Damage vs. user's attacker | 180% | 188% | 196% | 204% | 228% | 236% | 244% | 252% | 260% | 284% | 292% | 300% | 308% | 316% | 340% |
Damage vs. ally's attacker | 120% | 125% | 130% | 135% | 150% | 155% | 160% | 165% | 170% | 185% | 190% | 195% | 200% | 205% | 220% |
Initial counter chance | 100% | ||||||||||||||
Counter chance decrease | 30% | 25% | 20% | 15% | |||||||||||
Maximum counters | 3 | 4 | 5 | 6 |
TP Up branch
TP Up | ||||||||||
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Stat Up
Raises maximum TP. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Max TP increase | 5% | 8% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% |
Bind Heart | |||||||||||||||
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Debuff Skill
Lowers 1 enemy's turn speed.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 2 | 4 | 6 | ||||||||||||
Action speed decrease | 18% | 20% | 22% | 24% | 26% | 28% | 30% | 32% | 34% | 36% | 38% | 40% | 42% | 44% | 50% |
Duration (turns) | 3 | 4 | 5 |
Shadow Veil | |||||||||||||||
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Buff Skill
Lowers the chance of being targeted for 3 turns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 3 | 6 | 9 | ||||||||||||
Target value decrease | 0 | 1 | 2 | ||||||||||||
Target chance decrease | 2 | 4 | 6 | 9 | 0 | 1 | 3 | 5 | 7 | 0 | 1 | 3 | 5 | 7 | 9 |
Duration (turns) | 3 | 4 | 5 |
Dark Curse | |||||||||||||||
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Battle Skill
May inflict Curse upon all enemies.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 8 | 12 | 16 | ||||||||||||
Curse chance | 35% | 36% | 37% | 38% | 44% | 45% | 46% | 47% | 48% | 55% | 56% | 57% | 58% | 59% | 68% |
Standalone skills
HP Up | ||||||||||
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Stat Up
Raises maximum HP. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Max HP increase | 5% | 8% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% |
Take | ||||||||||
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Field Skill
Allows the user to find more resources at certain taking spots. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Take yield increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
Activation rate | 0% | 2% | 4% | 6% | 10% | 11% | 12% | 13% | 14% | 20% |