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Imperial
Imperial | |
---|---|
First appearance | Etrian Odyssey IV: Legends of the Titan |
Weapons | Drive Blades |
The Imperial (Japanese: インペリアル Imperial) is a class first appearing in Etrian Odyssey IV: Legends of the Titan. In its first appearance, it is a locked class, and the player only gains access to it in the Fourth Land, Cloudy Stronghold; in its return appearance in Etrian Odyssey Nexus, it is instead available from the start.
Stats
Etrian Odyssey IV: Legends of the Titan
- Main article: Imperial/Stats#Etrian Odyssey IV: Legends of the Titan
Lv. | HP | TP | STR | TEC | VIT | AGI | LUC |
---|---|---|---|---|---|---|---|
1 | 47 | 24 | 9 | 8 | 7 | 4 | 5 |
10 | 96 | 40 | 17 | 14 | 14 | 9 | 9 |
20 | 150 | 58 | 25 | 20 | 21 | 14 | 14 |
30 | 204 | 76 | 33 | 27 | 29 | 19 | 18 |
40 | 258 | 94 | 40 | 33 | 37 | 24 | 23 |
50 | 312 | 112 | 48 | 40 | 44 | 29 | 27 |
60 | 366 | 130 | 56 | 46 | 52 | 35 | 32 |
70 | 420 | 148 | 64 | 53 | 59 | 40 | 36 |
80 | 474 | 158 | 70 | 59 | 65 | 44 | 41 |
90 | 528 | 168 | 76 | 66 | 71 | 48 | 46 |
99 | 576 | 177 | 81 | 72 | 76 | 51 | 50 |
Etrian Odyssey Nexus
- Main article: Imperial/Stats#Etrian_Odyssey_Nexus
Lv. | HP | TP | STR | INT | VIT | WIS | AGI | LUC |
---|---|---|---|---|---|---|---|---|
1 | 58 | 30 | 18 | 12 | 18 | 12 | 7 | 9 |
10 | 74 | 39 | 24 | 16 | 24 | 16 | 9 | 12 |
20 | 91 | 48 | 31 | 20 | 30 | 20 | 12 | 15 |
30 | 115 | 61 | 40 | 26 | 40 | 27 | 15 | 20 |
40 | 138 | 74 | 49 | 32 | 49 | 33 | 19 | 24 |
50 | 168 | 90 | 61 | 39 | 60 | 41 | 24 | 30 |
60 | 198 | 106 | 72 | 46 | 71 | 48 | 28 | 35 |
70 | 234 | 126 | 86 | 55 | 85 | 58 | 33 | 42 |
80 | 269 | 145 | 100 | 64 | 98 | 67 | 39 | 49 |
90 | 311 | 168 | 116 | 74 | 114 | 78 | 45 | 57 |
100 | 353 | 191 | 132 | 84 | 130 | 89 | 51 | 64 |
110 | 401 | 217 | 151 | 96 | 148 | 101 | 58 | 73 |
120 | 451 | 245 | 170 | 108 | 168 | 114 | 66 | 83 |
130 | 505 | 274 | 191 | 121 | 188 | 128 | 74 | 93 |
Skills
Etrian Odyssey IV: Legends of the Titan
- Main article: Imperial/Skills/Etrian Odyssey IV
Etrian Odyssey Nexus
- Main article: Imperial/Skills/Etrian Odyssey Nexus
Force skills (Lv. 1)
Name | Description | ★ | Prereq. skill(s) | Body part | Stat(s) |
---|---|---|---|---|---|
Ignition | Force Boost
For three turns, the user's Drive skills will not cause their drive blade to overheat. |
0.5 | |||
Conversion | Force Break
Restores the user's TP. Can heal past the user's maximum TP, with no upper limit. Excess TP is lost at the end of the battle, or when the user dies (whichever occurs first). |
1.5 | Head | WIS |
Novice skills (Lv. 1)
Name | Description | ★ | Prereq. skill(s) | Body part | Stat(s) |
---|---|---|---|---|---|
Sharp Edge | Activation Skill: Drive Blade
Deals melee Cut damage to one enemy. If the user's drive blade is overheated, reduces the remaining cooldown time by 1 turn. |
2 | Arms | STR | |
Natural Edge | Activation Skill: Drive Blade
Deals melee Cut damage to one enemy. |
4 | Arms | STR | |
Blood Edge | Connecting Skill: Drive Blade
Deals melee Cut damage to one enemy, and restores HP to the user based on the damage dealt. Can only be used if an Activation skill was used on the previous turn. |
4 |
|
Arms | STR |
Rear Guard | Support Skill
Increases one ally's defences for four turns, but causes them to act last while the skill is active. |
3 | Head | ||
Assault Drive | Drive Blade Skill
Deals melee Cut damage to one enemy. The user will take double damage until it activates. Inflicts 7-turn cooldown. Cannot be used while overheated. |
5 | Arms | STR | |
Heat Sink | Drive Blade Skill
Reduces remaining cooldown time. Can only be used while overheated. |
4 |
|
Head | |
Overheat Guard | Passive Skill
Reduces all forms of damage taken while overheated. |
3 |
|
||
Avenger | Passive Skill
Restores HP to the user when an ally dies. Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the user's max HP. |
2 | |||
Mine | Field Skill
Allows the party to find more items at Mine points. |
0.5 |
Veteran skills (Lv. 20)
Name | Description | ★ | Prereq. skill(s) | Body part | Stat(s) |
---|---|---|---|---|---|
Massive Edge | Activation Skill: Drive Blade
Deals melee Cut damage to one enemy, with splash damage to other enemies on the same line. |
4 |
|
Arms | STR |
Cool Edge | Connecting Skill: Drive Blade
Deals melee Cut damage to one enemy. If the user's drive blade is overheated, reduces the remaining cooldown time by 2 turns. Can only be used if an Activation skill was used on the previous turn. |
2 |
|
Arms | STR |
Trip Edge | Activation Skill: Drive Blade
Deals melee Cut damage to one enemy. Attempts to bind the target's legs. |
4 |
|
Arms | STR, LUC |
Impulse Edge | Connecting Skill: Drive Blade
Deals melee Cut damage to one enemy. Restores the user's TP. Can only be used if an Activation skill was used on the previous turn. |
5 |
|
Arms | STR |
Intercooler | Passive Skill
Increases the damage of Drive Blade skills, and reduces their maximum cooldown time. |
5 |
|
||
Flame Drive | Drive Blade Skill
Deals melee Cut/Fire damage to one enemy. The user will take double damage until it activates. Inflicts 8-turn cooldown. Cannot be used while overheated. |
4 |
|
Arms | STR |
Freeze Drive | Drive Blade Skill
Deals melee Cut/Ice damage to one enemy. The user will take double damage until it activates. Inflicts 8-turn cooldown. Cannot be used while overheated. |
4 |
|
Arms | STR |
Shock Drive | Drive Blade Skill
Deals melee Cut/Volt damage to one enemy. The user will take double damage until it activates. Inflicts 8-turn cooldown. Cannot be used while overheated. |
4 |
|
Arms | STR |
Status DEF Up | Stat Up
Increases the user's bind/ailment resistance rate. |
4 |
Master skills (Lv. 40)
Name | Description | ★ | Prereq. skill(s) | Body part | Stat(s) |
---|---|---|---|---|---|
Charge Edge | Terminating Skill: Drive Blade
Deals melee Cut damage to one enemy. Increases damage dealt by the user until the end of the following turn. Can only be used if an Activation or Connecting skill was used on the previous turn. |
3 |
|
Arms | STR |
Force Edge | Terminating Skill: Drive Blade
Deals melee Cut damage to one enemy. Restores the user's Force gauge. Can only be used if an Activation or Connecting skill was used on the previous turn. |
3 |
|
Arms | STR |
HP Up | Stat Up
Increases the user's maximum HP. |
4 | |||
Accel Drive | Drive Blade Skill
Deals melee Cut/untyped damage to one enemy. The user will take double damage until it activates. Inflicts 9-turn cooldown. Cannot be used while overheated. |
5 |
|
Arms | STR |
Absorber | Passive Skill
When the user strikes an enemy's weakness, restores TP to the user. Total TP recovered is equal to the skill's base TP recovery, plus a percentage of the target's max TP. |
2 | |||
Elemental ATK Up | Stat Up
Increases the user's elemental attack. |
4 |
Trivia
Gallery
References