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Hero
Hero | |
---|---|
Portrait 1 Portrait 2 Portrait 3 Portrait 4 [[File:Portrait {{{tab_game1_abbr}}} hero 01.png]] ' | |
First appearance | Etrian Odyssey Nexus |
Weapons | Swords |
The Hero (Japanese: ヒーロー Hero) is a class first appearing in Etrian Odyssey Nexus.
Etrian Odyssey Nexus
Stats
Skills
- Main article: Hero/Skills/Etrian Odyssey Nexus
Force skills (Lv. 1)
Name | Description | ★ | Prereq. skill(s) | Body part | Stat(s) |
---|---|---|---|---|---|
Brave Heart | Force Boost
For three turns, increases the chance of creating afterimages, and afterimages' attack power and action speed. |
1 |
|
{{{6}}} | {{{7}}} |
Miracle Edge | Force Break
Deals melee Cut damage to all enemies. Restores HP to all allies. Can heal past the target's maximum HP; excess HP is lost at the end of the turn. |
3 |
|
{{{6}}} | {{{7}}} |
Novice skills (Lv. 1)
Name | Description | ★ | Prereq. skill(s) | Body part | Stat(s) |
---|---|---|---|---|---|
Afterimage | Passive Skill
When the user uses an attack skill, they may create an afterimage in an empty party slot. On the following turn, the afterimage will attack with the skill that created it, and disappear at the end of that turn. |
10 |
|
{{{6}}} | {{{7}}} |
Mirage Sword | Sword Skill
Deals melee Cut damage to one enemy. Increases the user's chance of creating an afterimage. |
6 |
|
Arms | STR |
Wide Bravery | Sword Skill
Deals melee Cut damage to one enemy. If it attacks before the target can act, it instead strikes all enemies. |
8 |
|
{{{6}}} | {{{7}}} |
Frigid Slash | Sword Skill
Deals melee Cut/Ice damage to one enemy, with splash damage to other enemies on the same line. |
6 |
|
Arms | STR |
Encourage | Passive Skill
When the user uses an attack skill, restores HP to all allies. Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP. Does not activate for regular attacks, or attacks activated by Link, Chase, or counterattack skills. |
8 |
|
{{{6}}} | {{{7}}} |
Heroic Bonds | Passive Skill
When the HP of all allies is above a certain threshold, increases the user's attack and action speed. Affects all forms of damage. |
6 |
|
{{{6}}} | {{{7}}} |
Physical Shield | Shield Skill
Deals melee Bash damage to one enemy. Increases physical defence for all allies until it activates. |
10 |
|
{{{6}}} | {{{7}}} |
Clear Mind | Healing Skill
Removes ailments and a number of binds from the user, and restores their TP. Total TP recovered is equal to the skill's base TP recovery, plus a percentage of the target's max TP. Can only be used if the user has at least one bind or ailment. Fails if the user's binds and ailments |
4 |
|
{{{6}}} | {{{7}}} |
Chop | Field Skill
Allows the party to find more items at Chop points. |
1 |
|
{{{6}}} | {{{7}}} |
Veteran skills (Lv. 20)
Name | Description | ★ | Prereq. skill(s) | Body part | Stat(s) |
---|---|---|---|---|---|
Shadow Charge | Charge Skill
Removes all afterimages to increase the user's attack and afterimage creation chance until the end of the following turn. Affects all forms of damage. The number of afterimages dismissed does not affect the power of this skill. |
6 |
|
Head | {{{7}}} |
Shadow Blessing | Passive Skill
If the user uses a skill while an afterimage is present, restores a portion of the TP consumed. |
8 |
|
{{{6}}} | {{{7}}} |
Shock Spark | Sword Skill
Deals melee Cut damage to one enemy, then deals follow-up ranged Volt damage to all enemies. The higher the target's Cut resistance is, the higher the Volt damage will be. |
8 |
|
Arms | STR |
Burst Blade | Sword Skill
Deals melee Cut damage to a number of random enemies. The number of attacks dealt is a random number between 2 and (3 + number of enemies). |
8 |
|
Arms | STR |
Hero's Proof | Passive Skill
When the HP of all allies is below a certain threshold, increases the user's defence and chance of being targeted by enemies. Affects all forms of damage. |
6 |
|
{{{6}}} | {{{7}}} |
True Courage | Passive Skill
When an ally whose HP is below a certain threshold is attacked, there is a chance that the user (or their afterimage, if present) will take the hit instead. |
8 |
|
{{{6}}} | {{{7}}} |
Shield Materia | Shield Skill
Deals melee Bash damage to one enemy. Increases elemental defence for all allies until it activates. |
10 |
|
Arms | STR |
Fighting Spirit | Support Skill
Transfers binds and ailments from allies on the user's line to the user, and restores the user's Force gauge. Fails if allies' binds and ailments are all removed before it activates. |
4 |
|
{{{6}}} | {{{7}}} |
New Challenger | Field Skill
Immediately begins a battle, with an increased chance of finding rare breeds. When a battle ends, there is a chance to immediately enter a new one. Fails if battles cannot occur at the current location. |
6 |
|
{{{6}}} | {{{7}}} |
Master skills (Lv. 40)
Name | Description | ★ | Prereq. skill(s) | Body part | Stat(s) |
---|---|---|---|---|---|
Dark Shadow | Passive Skill
Gives a chance to prevent afterimages from disappearing at the end of the turn. |
10 |
|
{{{6}}} | {{{7}}} |
Act Breaker | Sword Skill
Deals melee Cut damage to one enemy. Attempts to stun the target. The higher the target's HP is, the higher the stun chance becomes. |
8 |
|
Arms | STR, LUC |
Regiment Rave | Sword Skill
Deals melee Cut/Fire damage to one enemy at the end of the turn. Damage dealt is increased based on the damage dealt by allies who attack before this activates, up to a certain limit. |
8 |
|
Arms | STR |
Force Gifter | Sword Skill
Deals melee Cut damage to one enemy. Restores the Force gauges of allies on the user's line, but not the user. |
6 |
|
{{{6}}} | {{{7}}} |
Force Save | Passive Skill
When the user's Force Boost expires, their Force gauge is restored. |
4 |
|
{{{6}}} | {{{7}}} |
Guard Rush | Shield Skill
Deals melee Bash damage to one enemy. Increases all forms of defence for all allies until it activates. Each time an ally is attacked while under the effect of Guard Rush, Guard Rush's damage is increased. |
10 |
|
Arms | STR |