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Difference between revisions of "Harbinger/Skills/Etrian Odyssey Nexus"
(Created page with "This page details full data for the Harbinger's skills in {{EON}}. == Force skills (Lv. 1) == {{SkillTable EON |skill_name=Infinite Miasma |skill_desc=''Force Boost'' Fo...") |
(→Veteran skills (Lv. 20): +skills) |
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== Veteran skills (Lv. 20) == | == Veteran skills (Lv. 20) == | ||
{{SkillTable EON | |||
|skill_name=Wilting Miasma | |||
|skill_desc=''Debuff Skill'' | |||
Increases the chance to inflict ailments on each enemy for a certain number of turns, and decreases their rate of recovery from ailments. | |||
|category=Veteran | |||
|body_parts=Head | |||
|prereq=Blunting Miasma | |||
|prereq_level=3 | |||
|max_level=10 | |||
|tp_cost=8; 8; 8; 8; 14; 14; 14; 14; 14; 20 | |||
|param1=Ailment chance increase | |||
|param1_type=% | |||
|param1_value=12; 14; 16; 18; 18; 21; 24; 27; 30; 30 | |||
|param2=Ailment recovery chance decrease | |||
|param2_type=% | |||
|param2_value=7; 9; 11; 13; 13; 16; 19; 22; 25; 25 | |||
|param3=Duration (turns) | |||
|param3_value=3; 3; 3; 3; 4; 4; 4; 4; 4; 5 | |||
|param4=Activation speed | |||
|param4_type=% | |||
|param4_value=60; 60; 60; 60; 60; 60; 60; 60; 60; 60 | |||
}} | |||
{{SkillTable EON | |||
|skill_name=Arresting Miasma | |||
|skill_desc=''Debuff Skill'' | |||
Increases the chance to inflict binds on each enemy for a certain number of turns, and decreases their rate of recovery from binds. | |||
|category=Veteran | |||
|body_parts=Head | |||
|prereq=Wilting Miasma | |||
|prereq_level=3 | |||
|max_level=10 | |||
|tp_cost=8; 8; 8; 8; 14; 14; 14; 14; 14; 20 | |||
|param1=Bind chance increase | |||
|param1_type=% | |||
|param1_value=12; 14; 16; 18; 18; 21; 24; 27; 30; 30 | |||
|param2=Bind recovery chance decrease | |||
|param2_type=% | |||
|param2_value=7; 9; 11; 13; 13; 16; 19; 22; 25; 25 | |||
|param3=Duration (turns) | |||
|param3_value=3; 3; 3; 3; 4; 4; 4; 4; 4; 5 | |||
|param4=Activation speed | |||
|param4_type=% | |||
|param4_value=60; 60; 60; 60; 60; 60; 60; 60; 60; 60 | |||
}} | |||
{{SkillTable EON | |||
|skill_name=Darkness Reap | |||
|skill_desc=''Scythe Skill'' | |||
Deals melee Cut damage to one enemy line. If Miasma Armour is active, attempts to blind damaged enemies. | |||
|category=Veteran | |||
|body_parts=Arms | |||
|skill_stats=STR, LUC | |||
|prereq=Toxic Reap | |||
|prereq_level=2 | |||
|max_level=6 | |||
|tp_cost=6; 6; 6; 6; 6; 13 | |||
|param1=Damage | |||
|param1_type=% | |||
|param1_value=180; 190; 200; 210; 220; 280 | |||
|param2=Blindness chance | |||
|param2_type=% | |||
|param2_value=35; 35; 35; 35; 35; 45 | |||
|param3=Activation speed | |||
|param3_type=% | |||
|param3_value=50; 50; 50; 50; 50; 50 | |||
}} | |||
{{SkillTable EON | |||
|skill_name=Chaos Reap | |||
|skill_desc=''Scythe Skill'' | |||
Deals melee Cut damage to one enemy line. If Miasma Armour is active, attempts to panic damaged enemies. | |||
|category=Veteran | |||
|body_parts=Arms | |||
|skill_stats=STR, LUC | |||
|prereq=Darkness Reap | |||
|prereq_level=3 | |||
|max_level=6 | |||
|tp_cost=10; 10; 10; 10; 10; 18 | |||
|param1=Damage | |||
|param1_type=% | |||
|param1_value=200; 215; 230; 245; 260; 340 | |||
|param2=Panic chance | |||
|param2_type=% | |||
|param2_value=23; 23; 23; 23; 23; 30 | |||
|param3=Activation speed | |||
|param3_type=% | |||
|param3_value=50; 50; 50; 50; 50; 50 | |||
}} | |||
{{SkillTable EON | |||
|skill_name=Black Shroud | |||
|skill_desc=''Support Skill'' | |||
While Miasma Armour is active, decreases the damage taken by the user. Affects all forms of damage. | |||
|category=Veteran | |||
|prereq=Endless Shroud | |||
|prereq_level=1 | |||
|max_level=6 | |||
|tp_cost=6; 6; 6; 6; 6; 13 | |||
|param1=Damage decrease | |||
|param1_type=% | |||
|param1_value=10; 11; 13; 14; 16; 17; 19; 25 | |||
}} | |||
{{SkillTable EON | |||
|skill_name=Soul Transfer | |||
|skill_desc=''Healing Skill'' | |||
Dispels the user's current Miasma Armour status for a chance to revive all dead allies. Can only be used while Miasma Armour is active. | |||
|category=Veteran | |||
|body_parts=Head | |||
|skill_stats=WIS | |||
|prereq=Atonement | |||
|prereq_level=3 | |||
|max_level=6 | |||
|tp_cost=10; 10; 10; 10; 10; 25 | |||
|param1=Revival chance | |||
|param1_type=% | |||
|param1_value=50; 53; 56; 59; 62; 75 | |||
|param2=HP recovery on revival | |||
|param2_value=1; 30; 60; 90; 120; 250 | |||
|param3=Activation speed | |||
|param3_type=% | |||
|param3_value=20; 20; 20; 20; 20; 20 | |||
}} | |||
{{SkillTable EON | |||
|skill_name=Black Wave | |||
|skill_desc=''Passive Skill'' | |||
While Miasma Armour is active, restores the user's TP at the end of each turn. | |||
|category=Veteran | |||
|prereq=Soul Transfer | |||
|prereq_level=1 | |||
|max_level=4 | |||
|param1=TP recovery | |||
|param1_value=1; 2; 3; 5 | |||
}} | |||
{{SkillTable EON | |||
|skill_name=Spirit Absorb | |||
|skill_desc=''Passive Skill'' | |||
Restores the user's HP when inflicting an enemy with a debuff. Can heal past the user's maximum HP; excess HP is lost at the end of the turn. | |||
|category=Veteran | |||
|skill_stats=WIS | |||
|max_level=6 | |||
|tp_cost=6; 6; 6; 6; 6; 13 | |||
|param1=Healing power | |||
|param1_type=% | |||
|param1_value=80; 95; 110; 125; 140; 220 | |||
|param2=Excess HP maximum | |||
|param2_type=% | |||
|param2_value=15; 18; 21; 24; 27; 40 | |||
}} | |||
{{SkillTable EON | |||
|skill_name=Status ATK Up | |||
|skill_desc=''Stat Up'' | |||
Increases the user's bind/ailment success rate. | |||
|category=Veteran | |||
|max_level=8 | |||
|param1=Bind/ailment chance increase | |||
|param1_type=% | |||
|param1_value=4; 5; 6; 9; 10; 11; 12; 15 | |||
}} | |||
== Master skills (Lv. 40) == | == Master skills (Lv. 40) == |
Revision as of 21:38, 17 December 2018
This page details full data for the Harbinger's skills in Etrian Odyssey Nexus.
Force skills (Lv. 1)
Infinite Miasma | |
---|---|
Force Boost
For three turns, Miasma Armour's duration will not decrease, and it cannot be removed. | |
Level | 1 |
Miasma Torrent | |
---|---|
Force Break
For one turn, reduces all enemies' attack, defence, evasion, action speed, and resistance to binds and ailments. | |
Level | 1 |
Enemy ATK decrease | 35% |
Enemy DEF decrease | 35% |
Enemy evasion decrease | 100% |
Enemy action speed decrease | 60% |
Enemy bind/ailment resistance decrease | 40% |
Novice skills (Lv. 1)
Eroding Miasma | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Debuff Skill
Reduces the Def of all enemies for a certain number of turns. Affects all forms of defence.
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 5 | 9 | 15 | |||||||
Enemy DEF decrease | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% | ||
Duration (turns) | 3 | 4 | 5 | |||||||
Activation speed | 60% |
Stifling Miasma | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Debuff Skill
Reduces the Atk of all enemies for a certain number of turns. Affects all forms of damage.
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 5 | 9 | 15 | |||||||
Enemy ATK decrease | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% | ||
Duration (turns) | 3 | 4 | 5 | |||||||
Activation speed | 60% |
Blunting Miasma | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Debuff Skill
Reduces the evasion and action speed of all enemies for a certain number of turns.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 3 | 6 | 10 | |||||||
Enemy evasion decrease | 9% | 12% | 15% | 18% | 21% | 24% | 27% | 30% | ||
Enemy action speed decrease | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | ||
Duration (turns) | 3 | 4 | 5 | |||||||
Activation speed | 60% |
Paralysing Reap | ||||||
---|---|---|---|---|---|---|
Scythe Skill
Deals melee Cut damage to one enemy line. If Miasma Armour is active, attempts to paralyse damaged enemies.
| ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 6 | 13 | ||||
Damage | 180% | 190% | 200% | 210% | 220% | 280% |
Paralysis chance | 30% | 40% | ||||
Activation speed | 50% |
Toxic Reap | ||||||
---|---|---|---|---|---|---|
Scythe Skill
Deals melee Cut damage to one enemy line. If Miasma Armour is active, attempts to poison damaged enemies.
Prerequisite skill(s):
| ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 6 | 13 | ||||
Damage | 180% | 190% | 200% | 210% | 220% | 280% |
Poison chance | 35% | 45% | ||||
Base poison damage | 25 | 30 | 35 | 40 | 45 | 75 |
Activation speed | 50% |
Miasma Armour | ||||
---|---|---|---|---|
Support Skill
The user enables Miasma Armour for 3 turns, boosting attack speed while active. Automatically activates at the start of battle.
| ||||
Level | 1 | 2 | 3 | 4 |
TP cost | 3 | 5 | ||
Attack speed increase | 20% | 35% | 50% | 100% |
Activation speed | 50% |
Endless Shroud | ||||||||
---|---|---|---|---|---|---|---|---|
Passive Skill
May automatically activate Miasma Armour when the user uses a debuff skill, without consuming TP. Prerequisite skill(s):
| ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Activation chance | 26% | 34% | 42% | 50% | 58% | 66% | 74% | 100% |
Atonement | ||||||||
---|---|---|---|---|---|---|---|---|
Healing Skill
Dispels the user's current Miasma Armour status to heal the party's HP. Also has a chance to remove ailments (but not binds). Can only be used while Miasma Armour is active.
Prerequisite skill(s):
| ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 9 | 15 | 24 | |||||
Ailment heal chance | 50% | 52% | 54% | 64% | 66% | 68% | 70% | 85% |
Healing power | 100% | 105% | 110% | 140% | 145% | 150% | 155% | 200% |
Take | |
---|---|
Field Skill
Allows the party to find more items at Take points. | |
Level | 1 |
Veteran skills (Lv. 20)
Wilting Miasma | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Debuff Skill
Increases the chance to inflict ailments on each enemy for a certain number of turns, and decreases their rate of recovery from ailments.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 8 | 14 | 20 | |||||||
Ailment chance increase | 12% | 14% | 16% | 18% | 21% | 24% | 27% | 30% | ||
Ailment recovery chance decrease | 7% | 9% | 11% | 13% | 16% | 19% | 22% | 25% | ||
Duration (turns) | 3 | 4 | 5 | |||||||
Activation speed | 60% |
Arresting Miasma | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Debuff Skill
Increases the chance to inflict binds on each enemy for a certain number of turns, and decreases their rate of recovery from binds.
Prerequisite skill(s):
| ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 8 | 14 | 20 | |||||||
Bind chance increase | 12% | 14% | 16% | 18% | 21% | 24% | 27% | 30% | ||
Bind recovery chance decrease | 7% | 9% | 11% | 13% | 16% | 19% | 22% | 25% | ||
Duration (turns) | 3 | 4 | 5 | |||||||
Activation speed | 60% |
Darkness Reap | ||||||
---|---|---|---|---|---|---|
Scythe Skill
Deals melee Cut damage to one enemy line. If Miasma Armour is active, attempts to blind damaged enemies.
Prerequisite skill(s):
| ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 6 | 13 | ||||
Damage | 180% | 190% | 200% | 210% | 220% | 280% |
Blindness chance | 35% | 45% | ||||
Activation speed | 50% |
Chaos Reap | ||||||
---|---|---|---|---|---|---|
Scythe Skill
Deals melee Cut damage to one enemy line. If Miasma Armour is active, attempts to panic damaged enemies.
Prerequisite skill(s):
| ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 10 | 18 | ||||
Damage | 200% | 215% | 230% | 245% | 260% | 340% |
Panic chance | 23% | 30% | ||||
Activation speed | 50% |
Black Shroud | ||||||
---|---|---|---|---|---|---|
Support Skill
While Miasma Armour is active, decreases the damage taken by the user. Affects all forms of damage. Prerequisite skill(s):
| ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 6 | 13 | ||||
Damage decrease | 10% | 11% | 13% | 14% | 16% | 17% |
Soul Transfer | ||||||
---|---|---|---|---|---|---|
Healing Skill
Dispels the user's current Miasma Armour status for a chance to revive all dead allies. Can only be used while Miasma Armour is active.
Prerequisite skill(s):
| ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 10 | 25 | ||||
Revival chance | 50% | 53% | 56% | 59% | 62% | 75% |
HP recovery on revival | 1 | 30 | 60 | 90 | 120 | 250 |
Activation speed | 20% |
Black Wave | ||||
---|---|---|---|---|
Passive Skill
While Miasma Armour is active, restores the user's TP at the end of each turn. Prerequisite skill(s):
| ||||
Level | 1 | 2 | 3 | 4 |
TP recovery | 1 | 2 | 3 | 5 |
Spirit Absorb | ||||||
---|---|---|---|---|---|---|
Passive Skill
Restores the user's HP when inflicting an enemy with a debuff. Can heal past the user's maximum HP; excess HP is lost at the end of the turn.
| ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 6 | 13 | ||||
Healing power | 80% | 95% | 110% | 125% | 140% | 220% |
Excess HP maximum | 15% | 18% | 21% | 24% | 27% | 40% |
Status ATK Up | ||||||||
---|---|---|---|---|---|---|---|---|
Stat Up
Increases the user's bind/ailment success rate. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Bind/ailment chance increase | 4% | 5% | 6% | 9% | 10% | 11% | 12% | 15% |