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Harbinger
Harbinger | |
---|---|
Manipulators of miasma. They weaken foes with it, then use scythes to cut them down. | |
First appearance | Etrian Odyssey V: Beyond the Myth |
Weapons | Scythes, Swords |
The Harbinger (Japanese: リーパー Reaper) is an Earthlain class first appearing in Etrian Odyssey V: Beyond the Myth.
Etrian Odyssey V: Beyond the Myth
Stats
- Main article: Harbinger/Stats#Etrian Odyssey V: Beyond the Myth
Unlike in most games, character stats in Etrian Odyssey V are determined primarily by the character's race, and not their class; Legendary Titles, however, do apply modifiers to a character's stats.
Deathbringer
Lv. | HP | TP | STR | INT | VIT | WIS | AGI | LUC |
---|---|---|---|---|---|---|---|---|
20 | +10 | +3 | +4 | +0 | +0 | +0 | +1 | +7 |
30 | +11 | +3 | +5 | +0 | +0 | +0 | +1 | +8 |
40 | +13 | +4 | +6 | +0 | +0 | +0 | +1 | +10 |
50 | +16 | +5 | +7 | +0 | +0 | +0 | +1 | +12 |
60 | +19 | +6 | +8 | +0 | +0 | +0 | +2 | +14 |
70 | +22 | +7 | +10 | +0 | +0 | +0 | +2 | +17 |
80 | +27 | +9 | +12 | +0 | +0 | +0 | +3 | +21 |
90 | +31 | +10 | +14 | +0 | +0 | +0 | +3 | +24 |
99 | +36 | +12 | +16 | +0 | +0 | +0 | +4 | +28 |
Deathguard
Lv. | HP | TP | STR | INT | VIT | WIS | AGI | LUC |
---|---|---|---|---|---|---|---|---|
20 | +4 | +9 | +2 | +0 | +1 | +5 | +3 | +1 |
30 | +5 | +10 | +2 | +0 | +1 | +6 | +3 | +1 |
40 | +6 | +12 | +3 | +0 | +1 | +7 | +4 | +1 |
50 | +7 | +14 | +3 | +0 | +1 | +8 | +5 | +1 |
60 | +8 | +17 | +4 | +0 | +2 | +10 | +6 | +2 |
70 | +10 | +20 | +5 | +0 | +2 | +12 | +7 | +2 |
80 | +12 | +24 | +6 | +0 | +3 | +15 | +9 | +3 |
90 | +14 | +28 | +7 | +0 | +3 | +17 | +10 | +3 |
99 | +16 | +32 | +8 | +0 | +4 | +20 | +12 | +4 |
Skills
- Main article: Harbinger/Skills/Etrian Odyssey V
Base
Name | Description | Max. Level | Prereq. skill(s) | Body Part(s) | Stat(s) |
---|---|---|---|---|---|
Scythe Mastery | Support Skill: Mastery
Raises physical ATK dealt with scythes. |
10 |
|
{{{6}}} | {{{7}}} |
Soul Gather | Field Skill
For a set number of steps, raises encounter rate and EXP gained in battle. |
10 |
|
{{{6}}} | {{{7}}} |
Miasma Armor | Support Skill
Consumes HP to enable Miasma Armor for 3 turns. |
5 |
|
{{{6}}} | {{{7}}} |
Auto-Miasma | Support Skill
May use Miasma Armor at start of battle. |
10 |
|
{{{6}}} | {{{7}}} |
Endless Shroud | Support Skill
When casting a debuff skill, Miasma Armor may activate automatically. |
10 |
|
{{{6}}} | {{{7}}} |
Judgment | Support Skill
While Miasma Armor is active, may induce sleep on 1 enemy each time user is hurt. |
10 |
|
LUC | {{{7}}} |
Stifling Miasma | Debuff Skill: ATK
Lowers ATK of all enemies for a number of turns. |
10 |
|
{{{6}}} | {{{7}}} |
Wilting Miasma | Debuff Skill: Status
Lowers bind/ailment resistance of all enemies for a number of turns. |
10 |
|
Head | {{{7}}} |
Paralyzing Reap | Attack Skill (Scythe)
Melee cut to 1 enemy line. If Miasma Armor is active, may paralyze. |
10 |
|
{{{6}}} | {{{7}}} |
Cursed Reap | Attack Skill (Scythe)
Melee cut to 1 enemy line. If Miasma Armor is active, may curse. |
10 |
|
Arms | STR, LUC |
Deathbringer
Name | Description | Max. Level | Prereq. skill(s) | Body Part(s) | Stat(s) |
---|---|---|---|---|---|
Black Blade | Support Skill
While Miasma Armor is active, user gains ATK power when inflicting an ailment. |
10 |
|
{{{6}}} | {{{7}}} |
Black Shroud | Support Skill
While Miasma Armor is active, user gains DEF boost when inflicting an ailment. |
10 |
|
{{{6}}} | {{{7}}} |
TP Up | Support Skill: Stats
Raises maximum TP. |
10 |
|
{{{6}}} | {{{7}}} |
Status ATK Up | Support Skill: Stats
Increases bind/ailment success rate. |
10 |
|
{{{6}}} | {{{7}}} |
Bloody Reap | Attack Skill (Scythe)
With Miasma Armor active, consumes HP to perform 2-4 cut attacks to random enemies. |
10 |
|
Arms | STR |
Frigid Reap | Attack Skill (Scythe)
Melee cut/ice attack to 1 enemy line. If any target has an ailment, attacks again. |
10 |
|
Arms | STR |
Temporal Shroud | Attack Skill (Miasma/Scythe)
Dispels Miasma Armor as a substitute. At end of turn, user returns to cut 1 enemy. |
10 |
|
Arms | STR |
Toxic Reap | Attack Skill (Scythe)
Melee cut to 1 enemy line. If Miasma Armor is active, may poison. |
10 |
|
Arms | STR, LUC |
Chaos Reap | Attack Skill (Scythe)
Melee cut to 1 enemy line. If Miasma Armor is active, may cause panic. |
10 |
|
Arms | STR, LUC |
Fatal Reap | Attack Skill (Scythe)
Melee cut attack to 1 enemy. May insta-kill. |
10 |
|
Arms | STR |
Deathguard
Name | Description | Max. Level | Prereq. skill(s) | Body Part(s) | Stat(s) |
---|---|---|---|---|---|
Spirit Absorb | Heal Skill
Restores HP when an enemy is inflicted with debuff. Can heal beyond MAX HP. |
10 |
|
{{{6}}} | {{{7}}} |
HP Up | Support Skill: Stats
Raises maximum HP. |
10 |
|
{{{6}}} | {{{7}}} |
Magic DEF Up | Support Skill: Stats
Raises elemental DEF. |
10 |
|
{{{6}}} | {{{7}}} |
Death's Asylum | Support Skill
User may nullify a debuff or ailment as it is applied. |
10 |
|
{{{6}}} | {{{7}}} |
Atonement | Heal Skill (Miasma)
Dispels Miasma Armor to restore party HP. May remove ailments. |
10 |
|
Head | WIS |
Miasma Wall | Support Skill (Miasma)
Dispels Miasma Armor for a chance to negate party binds/ailments for 1 turn. |
10 |
|
Head | {{{7}}} |
Eroding Miasma | Debuff Skill: DEF
Lowers DEF of all enemies for a number of turns. |
10 |
|
Head | {{{7}}} |
Masking Miasma | Debuff Skill: Hit Rate
Lowers hit rate of all enemies for a number of turns. |
10 |
|
Head | {{{7}}} |
Ephemeral Reap | Attack Skill: Dispel Debuff (Scythe)
Dispels all debuffs from 1 enemy, then cuts the target once per debuff. |
10 |
|
Arms | STR |
Soul Transfer | Support Skill: Dispel Debuff
Dispels all debuffs from 1 enemy. For 1 turn, allies may revive when KO'd. |
10 |
|
Head | {{{7}}} |
Etrian Odyssey Nexus
Stats
Skills
- Main article: Harbinger/Skills/Etrian Odyssey Nexus
Force skills (Lv. 1)
Name | Description | ★ | Prereq. skill(s) | Body part | Stat(s) |
---|---|---|---|---|---|
Infinite Miasma | Force Boost
For three turns, Miasma Armour's duration will not decrease, and it cannot be removed. |
1 |
|
{{{6}}} | {{{7}}} |
Miasma Torrent | Force Break
For one turn, reduces all enemies' attack, defence, evasion, action speed, and resistance to binds and ailments. |
1 |
|
{{{6}}} | {{{7}}} |
Novice skills (Lv. 1)
Name | Description | ★ | Prereq. skill(s) | Body part | Stat(s) |
---|---|---|---|---|---|
Eroding Miasma | Debuff Skill
Reduces the Def of all enemies for a certain number of turns. Affects all forms of defence. |
10 |
|
{{{6}}} | {{{7}}} |
Stifling Miasma | Debuff Skill
Reduces the Atk of all enemies for a certain number of turns. Affects all forms of damage. |
10 |
|
{{{6}}} | {{{7}}} |
Blunting Miasma | Debuff Skill
Reduces the evasion and action speed of all enemies for a certain number of turns. |
10 |
|
Head | {{{7}}} |
Paralysing Reap | Scythe Skill
Deals melee Cut damage to one enemy line. If Miasma Armour is active, attempts to paralyse damaged enemies. |
6 |
|
{{{6}}} | {{{7}}} |
Toxic Reap | Scythe Skill
Deals melee Cut damage to one enemy line. If Miasma Armour is active, attempts to poison damaged enemies. |
6 |
|
Arms | STR, LUC |
Miasma Armour | Support Skill
The user enables Miasma Armour for 3 turns, boosting attack speed while active. Automatically activates at the start of battle. |
4 |
|
{{{6}}} | {{{7}}} |
Endless Shroud | Passive Skill
May automatically activate Miasma Armour when the user uses a debuff skill, without consuming TP. |
8 |
|
{{{6}}} | {{{7}}} |
Atonement | Healing Skill
Dispels the user's current Miasma Armour status to heal the party's HP. Also has a chance to remove ailments (but not binds). Can only be used while Miasma Armour is active. |
8 |
|
Head | WIS |
Take | Field Skill
Allows the party to find more items at Take points. |
1 |
|
{{{6}}} | {{{7}}} |
Veteran skills (Lv. 20)
Name | Description | ★ | Prereq. skill(s) | Body part | Stat(s) |
---|---|---|---|---|---|
Wilting Miasma | Debuff Skill
Increases the chance to inflict ailments on each enemy for a certain number of turns, and decreases their rate of recovery from ailments. |
10 |
|
Head | {{{7}}} |
Arresting Miasma | Debuff Skill
Increases the chance to inflict binds on each enemy for a certain number of turns, and decreases their rate of recovery from binds. |
10 |
|
Head | {{{7}}} |
Darkness Reap | Scythe Skill
Deals melee Cut damage to one enemy line. If Miasma Armour is active, attempts to blind damaged enemies. |
6 |
|
Arms | STR, LUC |
Chaos Reap | Scythe Skill
Deals melee Cut damage to one enemy line. If Miasma Armour is active, attempts to panic damaged enemies. |
6 |
|
Arms | STR, LUC |
Black Shroud | Support Skill
While Miasma Armour is active, decreases the damage taken by the user. Affects all forms of damage. |
6 |
|
{{{6}}} | {{{7}}} |
Soul Transfer | Healing Skill
Dispels the user's current Miasma Armour status for a chance to revive all dead allies. Can only be used while Miasma Armour is active. |
6 |
|
Head | WIS |
Black Wave | Passive Skill
While Miasma Armour is active, restores the user's TP at the end of each turn. |
4 |
|
{{{6}}} | {{{7}}} |
Spirit Absorb | Passive Skill
Restores the user's HP when inflicting an enemy with a debuff. Can heal past the user's maximum HP; excess HP is lost at the end of the turn. |
6 |
|
{{{6}}} | {{{7}}} |
Status ATK Up | Stat Up
Increases the user's bind/ailment success rate. |
8 |
|
{{{6}}} | {{{7}}} |
Master skills (Lv. 40)
Name | Description | ★ | Prereq. skill(s) | Body part | Stat(s) |
---|---|---|---|---|---|
Death's Asylum | Support Skill
May nullify debuffs or ailments inflicted on the user. Cannot nullify binds or instant death. |
8 |
|
{{{6}}} | {{{7}}} |
Ephemeral Reap | Scythe Skill
Deals melee Cut damage to one target; the number of hits is equal to the number of debuffs on the target. |
10 |
|
{{{6}}} | {{{7}}} |
Fatal Reap | Scythe Skill
Deals melee Cut damage to one enemy. Attempts to kill the target instantly. |
8 |
|
Arms | STR, LUC |
Miasma Wall | Support Skill
Dispels the user's current Miasma Armour status for a chance to block ailments and binds for the party for one turn. Activates at the start of the turn. Can only be used while Miasma Armour is active. |
6 |
|
Head | {{{7}}} |
Soul Fixation | Support Skill
Dispels the user's current Miasma Armour status for a chance to block instant death, debuffs, and stuns for the party for one turn. Activates at the start of the turn. Can only be used while Miasma Armour is active. |
6 |
|
Head | {{{7}}} |
Residual Miasma | Passive Skill
Skills which dispel Miasma Armour will instead reduce its duration. If its duration is reduced to zero or lower, it is dispelled. |
4 |
|
{{{6}}} | {{{7}}} |