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Troubadour/Skills/Etrian Odyssey Untold
This page details full data for the Troubadour's skills in Etrian Odyssey Untold: The Millennium Girl.
Song Mastery branch
Song Mastery | ||||||||||
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Mastery Skill
Enables song skills and increases turn speed when using song skills. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Song action speed increase | 10% | 20% | 30% | 40% | 50% | 60% | 70% | 80% | 90% | 100% |
Warrior Song | |||||||||||||||
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Song Skill
Raises all allies' physical and elemental attack for a number of turns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 3 | 6 | 12 | ||||||||||||
ATK increase | 20% | 22% | 24% | 25% | 27% | 28% | 29% | 30% | 31% | 32% | 33% | 34% | 40% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Shelter Song | |||||||||||||||
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Song Skill
Raises all allies' physical and elemental defense for a number of turns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 3 | 6 | 12 | ||||||||||||
DEF increase | 10% | 12% | 14% | 15% | 17% | 18% | 19% | 20% | 21% | 22% | 23% | 24% | 27% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Holy Gift | ||||||||||
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Passive Skill
Raises the amount of experience received after battle. Only takes effect if the user is alive. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
EXP increase | 10% | 12% | 14% | 16% | 18% | 20% | 21% | 22% | 23% | 25% |
Skanda Song | |||||||||||||||
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Song Skill
Raises all allies' turn speed for a number of turns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 3 | 6 | 9 | ||||||||||||
Action speed increase | 14% | 16% | 18% | 20% | 22% | 24% | 26% | 28% | 30% | 32% | 34% | 36% | 40% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Insight Melody | |||||||||||||||
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Song Skill
Raises all allies' hit rate for a number of turns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 5 | 9 | 15 | ||||||||||||
Accuracy increase | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% | 31% | 32% | 33% | 34% | 35% | 40% |
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Recovery Aria | |||||||||||||||
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Song Skill
Causes allies to recover from ailments faster for a number of turns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 10 | 16 | 22 | ||||||||||||
Bind/ailment recovery rate increase | 14% | 17% | 20% | 23% | 26% | 29% | 32% | 35% | 38% | 41% | 44% | 47% | 50% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Fire Prelude | |||||||||||||||
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Song Skill
Adds a fire element to an ally's normal attacks for a number of turns. Also increases the target's Fire element damage. This is distinct from regular attack buffs, and so is not affected by diminishing returns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 6 | 8 | 10 | ||||||||||||
Fire ATK increase | 14% | 16% | 18% | 20% | 22% | 24% | 26% | 28% | 30% | 32% | 34% | 36% | 40% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Flame Fantasia | |||||||||||||||
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Song Skill
Lowers fire resistance for all enemies and raises it for all allies for a number of turns. This is distinct from regular defense buffs and debuffs, and so is not affected by diminishing returns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 10 | 14 | 18 | ||||||||||||
Party Fire resistance increase | 35% | 38% | 41% | 44% | 47% | 50% | 53% | 55% | 58% | 61% | 64% | 67% | 75% | ||
Enemy Fire resistance decrease | 25% | 27% | 29% | 31% | 33% | 35% | 37% | 40% | 42% | 44% | 46% | 48% | 55% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Ice Prelude | |||||||||||||||
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Song Skill
Adds an ice element to an ally's normal attacks for a number of turns. Also increases the target's Ice element damage. This is distinct from regular attack buffs, and so is not affected by diminishing returns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 6 | 8 | 10 | ||||||||||||
Ice ATK increase | 14% | 16% | 18% | 20% | 22% | 24% | 26% | 28% | 30% | 32% | 34% | 36% | 40% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Frost Fantasia | |||||||||||||||
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Song Skill
Lowers ice resistance for all enemies and raises it for all allies for a number of turns. This is distinct from regular defense buffs and debuffs, and so is not affected by diminishing returns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 10 | 14 | 18 | ||||||||||||
Party Ice resistance increase | 35% | 38% | 41% | 44% | 47% | 50% | 53% | 55% | 58% | 61% | 64% | 67% | 75% | ||
Enemy Ice resistance decrease | 25% | 27% | 29% | 31% | 33% | 35% | 37% | 40% | 42% | 44% | 46% | 48% | 55% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Volt Prelude | |||||||||||||||
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Song Skill
Adds a volt element to an ally's normal attacks for a number of turns. Also increases the target's Volt element damage. This is distinct from regular attack buffs, and so is not affected by diminishing returns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 6 | 8 | 10 | ||||||||||||
Volt ATK increase | 14% | 16% | 18% | 20% | 22% | 24% | 26% | 28% | 30% | 32% | 34% | 36% | 40% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Shock Fantasia | |||||||||||||||
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Song Skill
Lowers volt resistance for all enemies and raises it for all allies for a number of turns. This is distinct from regular defense buffs and debuffs, and so is not affected by diminishing returns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 10 | 14 | 18 | ||||||||||||
Party Volt resistance increase | 35% | 38% | 41% | 44% | 47% | 50% | 53% | 55% | 58% | 61% | 64% | 67% | 75% | ||
Enemy Volt resistance decrease | 25% | 27% | 29% | 31% | 33% | 35% | 37% | 40% | 42% | 44% | 46% | 48% | 55% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Echoing Rondo | |||||||||||||||
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Song Skill
When one ally recovers HP, the others recover HP once per turn for a number of turns. Places a buff on all allies, so it will continue to activate even if the caster becomes incapacitated. Recovery is based on the caster's TEC.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 8 | 13 | 18 | ||||||||||||
HP recovery (base) | 45 | 48 | 51 | 53 | 56 | 59 | 62 | 64 | 66 | 68 | 70 | 72 | 80 | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Healing Lullaby | |||||||||||||||
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Song Skill
Restores HP to all allies at the end of a turn for a number of turns. Places a buff on all allies, so it will continue to activate even if the caster becomes incapacitated. Recovery is based on the caster's TEC.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 10 | 15 | 20 | ||||||||||||
HP recovery (base) | 12 | 15 | 18 | 21 | 25 | 29 | 33 | 38 | 41 | 44 | 47 | 50 | 80 | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Eerie Chorus | |||||||||||||||
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Song Skill
Removes positive effects on all enemies.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 40 | 35 | 30 | 25 | 40 | 35 | 30 | 25 | 20 | ||||||
Buffs removed | 1 | 2 | 3 | ||||||||||||
Activation speed | 60% |
Peace Ballad | |||||||||||||||
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Song Skill
Restores TP to all allies at the end of a turn for a number of turns. Places a buff on all allies, so it will continue to activate even if the caster becomes incapacitated.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 20 | 17 | 14 | 12 | 30 | 27 | 24 | 22 | 20 | 40 | |||||
TP recovery | 4 | 6 | 8 | 10 | |||||||||||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Taboo Rondo | |||||||||||||||
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Song Skill
Increases the duration of effects on all enemies and allies. Due to an error, the duration increase effect reaches its maximum of 3 turns at Level 9, meaning that the only change when raising the skill to Level 10 is the TP cost increase - the skill's effect is not increased at all.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 20 | 17 | 13 | 10 | 30 | 25 | 21 | 18 | 15 | 30 | |||||
Buff/debuff duration increase (turns) | 1 | 2 | 3 | ||||||||||||
Activation speed | 60% |
HP Up branch
HP Up | ||||||||||
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Stat Up
Raises maximum HP. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Max HP increase | 5% | 8% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% |
Frightful Yawl | ||||||||||
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Field Skill
Lowers the encounter rate for a certain number of steps. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 6 | 9 | 12 | |||||||
Encounter rate decrease | 20% | 23% | 26% | 29% | 43% | 46% | 49% | 52% | 55% | 70% |
Duration (steps) | 30 | 60 | 100 |
Restful Tune | ||||||||||
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Healing Skill
Restores an ally's HP in the field.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 1 | 2 | 3 | |||||||
HP recovery (base) | 10 | 12 | 14 | 16 | 40 | 42 | 44 | 46 | 48 | 130 |
Barbaric March | |||||||||||||||
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Song Skill
Raises all allies' maximum HP for a number of turns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
TP cost | 10 | 16 | 22 | ||||||||||||
Max HP increase | 30% | 32% | 34% | 36% | 38% | 40% | 42% | 45% | 47% | 49% | 51% | 53% | 60% | ||
Duration (turns) | 3 | 4 | 5 | ||||||||||||
Activation speed | 60% |
Standalone skills
TP Up | ||||||||||
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Stat Up
Raises maximum TP. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Max TP increase | 5% | 8% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% |
Take | ||||||||||
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Field Skill
Allows the user to find more resources at certain taking spots. | ||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Take yield increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% |
Activation rate | 0% | 2% | 4% | 6% | 10% | 11% | 12% | 13% | 14% | 20% |