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Zodiac

From Etrian Odyssey Wiki
Zodiac
Portrait 1 Portrait 2 Portrait 3 Portrait 4
[[File:Portrait {{{tab_game1_abbr}}} zodiac 01.png]]


Scientific magicians who manipulate the etheric energy of the stars. Highly valuable in battle.
First appearanceEtrian Odyssey III: The Drowned City
WeaponsStaves

The Zodiac (Japanese: ゾディアック Zodiac) is a class first appearing in Etrian Odyssey III: The Drowned City.

Etrian Odyssey III: The Drowned City

Stats

Skills

Etrian Odyssey Nexus

Stats

Skills

Main article: Zodiac/Skills/Etrian Odyssey Nexus

Force skills (Lv. 1)

Name Description Prereq. skill(s) Body part Stat(s)
Astrological Axis Force Boost

For three turns, the power of the Zodiac's attack skills is increased, and they will recover half of the TP cost after use.

1
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Astral Sign Force Break

Deals ranged Fire/Ice/Volt damage to all enemies. For one turn, the TP cost of all allies' skills will be reduced to 0.

3
  • Head, lv. INT
{{{6}}} {{{7}}}

Novice skills (Lv. 1)

Name Description Prereq. skill(s) Body part Stat(s)
Etheric Gleam Buff Skill

Increases elemental attack for one ally line for a number of turns.

8
  • Head, lv. {{{5}}}
{{{6}}} {{{7}}}
Fire Star Astral Skill

Deals ranged Fire damage to one enemy, with splash damage to other enemies on the same line.

10
  • Etheric Gleam, lv. 1
Head INT
Ice Star Astral Skill

Deals ranged Ice damage to one enemy, with piercing damage to one enemy on the rear line.

10
  • Etheric Gleam, lv. 1
Head INT
Volt Star Astral Skill

Deals ranged Volt damage to one enemy line.

10
  • Etheric Gleam, lv. 1
Head INT
Singularity Passive Skill

Increases damage dealt if the user strikes an enemy's weakness.

8
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Etheric Charge Charge Skill

On the next turn, Zodiac attack skills will target only one enemy, but deal increased damage.

6
  • Singularity, lv. 3
Head {{{7}}}
Etheric Return Passive Skill

Restores TP to the user when they defeat an enemy. Total TP recovered is equal to the skill's base TP recovery, plus a percentage of the user's max TP.

4
  • Singularity, lv. 3
{{{6}}} {{{7}}}
Horoscope Field Skill

Reduces the enemy encounter rate for a number of steps.

6
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Mine Field Skill

Allows the party to find more items at Mine points.

1
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}

Veteran skills (Lv. 20)

Name Description Prereq. skill(s) Body part Stat(s)
Ether Mastery Mastery Skill

Increases damage dealt by Zodiac attack skills.

8
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
TP Up Stat Up

Increases the user's maximum TP.

8
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Binary Fire Astral Skill

Deals ranged Fire damage to all enemies.

10
  • Fire Star, lv. 3
Head INT
Binary Ice Astral Skill

Deals ranged Ice damage to all enemies.

10
  • Ice Star, lv. 3
Head INT
Binary Volt Astral Skill

Deals ranged Volt damage to all enemies.

10
  • Volt Star, lv. 3
Head INT
Etheric Restore Passive Skill

Increases the user's damage based on the TP they spent in the previous turn. Damage increase is equal to (α × level multiplier)%, where α = TP × √TP ÷ 100. Does not activate if the formula resolves to less than 1%.

6
  • Etheric Charge, lv. 2
{{{6}}} {{{7}}}
Anti-Ether Passive Skill

Gives a chance to negate elemental attacks against the user's line.

6
  • Etheric Restore, lv. 2
{{{6}}} {{{7}}}
Dark Ether Support Skill

Reduces TP costs for one ally line for one turn.

6
  • Etheric Return, lv. 2
Head {{{7}}}
Etheric Shot Attack Skill: Zodiac

Deals ranged damage to one enemy; the attack's element is determined by the user's equipped weapon.

8
  • Dark Ether, lv. 2
Arms INT

Master skills (Lv. 40)

Name Description Prereq. skill(s) Body part Stat(s)
Fire Prophecy Charge Skill

Blocks Fire attacks from one enemy for one turn. If a Fire attack is successfully blocked, increases the user's attack until the end of the next turn; affects all forms of damage.

4
  • Binary Fire, lv. 2
Head {{{7}}}
Ice Prophecy Charge Skill

Blocks Ice attacks from one enemy for one turn. If an Ice attack is successfully blocked, increases the user's attack until the end of the next turn; affects all forms of damage.

4
  • Binary Ice, lv. 2
Head {{{7}}}
Volt Prophecy Charge Skill

Blocks Volt attacks from one enemy for one turn. If a Volt attack is successfully blocked, increases the user's attack until the end of the next turn; affects all forms of damage.

4
  • Binary Fire, lv. 2
Head {{{7}}}
TP Cut Passive Skill

Gives a chance to reduce the TP cost of any skill used by the user to 0.

6
  • Fire Prophecy, lv. 1
  • Ice Prophecy, lv. 1
  • Volt Prophecy, lv. 1
{{{6}}} {{{7}}}
Multi-Stage Ether Charge Skill

Reduces the damage dealt by Zodiac attack skills, but causes them to attack 2-5 random targets; Meteor will instead attack 6-15 random targets.

6
  • Anti-Ether, lv. 2
Head {{{7}}}
Meteor Astral Skill

Deals ranged Bash damage to 2-5 random targets.

10
  • Etheric Shot, lv. 2
  • Horoscope, lv. 3
Head INT

Trivia

Gallery

References

See also

Classes
Etrian Odyssey AlchemistDark HunterHexerLandsknechtMedicProtectorRoninSurvivalistTroubadour
Etrian Odyssey II: Heroes of Lagaard AlchemistBeastDark HunterGunnerHexerLandsknechtMedicProtectorRoninSurvivalistTroubadourWar Magus
Etrian Odyssey III: The Drowned City ArbalistBuccaneerFarmerGladiatorHopliteMonkNinjaShogunPrince(ss)WildlingYggdroidZodiac
Etrian Odyssey IV: Legends of the Titan ArcanistBushiDancerFortressImperialLandsknechtMedicNightseekerRunemasterSniper
Etrian Odyssey Untold: The Millennium Girl AlchemistDark HunterGunnerHexerHighlanderLandsknechtMedicProtectorRoninSurvivalistTroubadour
Etrian Odyssey 2 Untold: The Fafnir Knight AlchemistBeastDark HunterFafnirGunnerHexerHighlanderLandsknechtMedicProtectorRoninSovereignSurvivalistTroubadourWar Magus
Etrian Odyssey V: Beyond the Myth BotanistDragoonFencerHarbingerMasuraoNecromancerPugilistRoverShamanWarlock
Etrian Odyssey Nexus ArcanistFarmerGunnerHarbingerHeroHighlanderImperialLandsknechtMedicNightseekerNinjaPugilistProtectorRoninShogunSovereignSurvivalistWar MagusZodiac