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(→‎Master skills: new section)
(→‎{{EON}}: Moved data to subpage, changed this page to basic list)
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=== {{EO2U}} ===
=== {{EO2U}} ===
=== {{EON}} ===
=== {{EON}} ===
==== Force skills ====
{{main|Medic/Skills/Etrian Odyssey Nexus}}
{{hide
==== Force skills (Lv. 1) ====
|width=80%
{{ClassSkillList EON|Medic|Force}}
|header=Force skills (Lv. 1)
|content=
{{SkillTable EON
|skill_name=Steady Hands
|skill_desc=''Force Boost''


For three turns, halves the cost of healing skills, and increases their activation speed and healing power.
==== Novice skills (Lv. 1) ====
|category=Force Boost
{{ClassSkillList EON|Medic|Novice}}
|max_level=1
|param1=Healing power increase
|param1_type=%
|param1_value=170
|param2=Activation speed increase
|param2_type=%
|param2_value=170
|param3=TP cost decrease
|param3_type=%
|param3_value=50
}}


{{SkillTable EON
==== Veteran skills (Lv. 20) ====
|skill_name=Medical Miracle
{{ClassSkillList EON|Medic|Veteran}}
|skill_desc=''Force Break''


Restores HP to all party members, and revives all dead party members at full HP. Also removes all binds, ailments, and debuffs for the party.
==== Master skills (Lv. 40) ====
|category=Force Break
{{ClassSkillList EON|Medic|Master}}
|body_parts=Head
|skill_stats=WIS
|max_level=3
|param1=Healing power
|param1_type=%
|param1_value=300; 600; 900
|param2=Activation speed
|param2_type=%
|param2_value=300; 300; 300
}}
}}
 
==== Novice skills ====
{{hide
|width=80%
|header=Novice skills (Lv. 1)
|content=
{{SkillTable EON
|skill_name=Heal
|skill_desc=''Healing Skill''
 
Restores HP for one ally.
|category=Novice
|body_parts=Head
|skill_stats=WIS
|max_level=10
|tp_cost=3; 3; 3; 3; 5; 5; 5; 5; 5; 8
|param1=Healing power
|param1_type=%
|param1_value=130; 145; 160; 175; 225; 240; 255; 270; 285; 370
|param2=Activation speed
|param2_type=%
|param2_value=150; 150; 150; 150; 150; 150; 150; 150; 150; 150
}}
 
{{SkillTable EON
|skill_name=Line Heal
|skill_desc=''Healing Skill''
 
Restores HP for one line.
|prereq=Salve
|prereq_level=3
|category=Novice
|body_parts=Head
|skill_stats=WIS
|max_level=10
|tp_cost=7; 7; 7; 7; 10; 10; 10; 10; 10; 15
|param1=Healing power
|param1_type=%
|param1_value=110; 120; 130; 140; 170; 180; 190; 200; 210; 270
|param2=Activation speed
|param2_type=%
|param2_value=125; 125; 125; 125; 125; 125; 125; 125; 125; 125
}}
 
{{SkillTable EON
|skill_name=Patch Up
|skill_desc=''Healing Skill''
 
Restores HP for the party when they win in battle.
|category=Novice
|skill_stats=WIS
|max_level=8
|param1=Healing power
|param1_type=%
|param1_value=45; 55; 65; 75; 85; 95; 105; 150
}}
 
{{SkillTable EON
|skill_name=Refresh
|skill_desc=''Healing Skill''
 
Removes ailments from a single ally. At higher levels, increases range to one line.
|category=Novice
|body_parts=Head
|max_level=4
|tp_cost=5; 2; 12; 6
|param1=Range
|param1_value=Single ally; Single ally; Single line; Single line
}}
 
{{SkillTable EON
|skill_name=Antibodies
|skill_desc=''Support Skill''
 
Increases the user's chance of recovering naturally from binds and ailments at the end of each turn.
|category=Novice
|max_level=6
|param1=Recovery chance increase
|param1_type=%
|param1_value=15; 20; 25; 30; 35; 50
}}
 
{{SkillTable EON
|skill_name=Revive
|skill_desc=''Healing Skill''
 
Revives one dead ally.
|category=Novice
|body_parts=Head
|max_level=8
|tp_cost=8; 8; 8; 12; 12; 12; 12; 16
|param1=HP recovery
|param1_value=1; 20; 40; 120; 145; 170; 200; 400
|param2=Activation speed
|param2_type=%
|param2_value=70; 70; 70; 70; 70; 70; 70; 70
}}
 
{{SkillTable EON
|skill_name=Scavenge
|skill_desc=''Passive Skill''
 
Increases the item drop rate of monsters.
|category=Novice
|max_level=4
|param1=Drop rate increase
|param1_type=%
|param1_value=5; 8; 12; 20
}}
 
{{SkillTable EON
|skill_name=Head Drop
|skill_desc=''Staff Skill''
 
Deals melee Bash damage to a single target. Attempts to bind the target's head.
|category=Novice
|body_parts=Arms
|skill_stats=STR, LUC
|max_level=8
|tp_cost=4; 4; 4; 7; 7; 7; 7; 12
|param1=Damage
|param1_type=%
|param1_value=200; 210; 220; 255; 265; 275; 285; 330
|param2=Head bind chance
|param2_type=%
|param2_value=35; 35; 35; 42; 42; 42; 42; 50
|param3=Activation speed
|param3_type=%
|param3_value=80; 80; 80; 80; 80; 80; 80; 80
|param4=Accuracy
|param4_type=%
|param4_value=105; 105; 105; 105; 105; 105; 105; 105
}}
 
{{SkillTable EON
|skill_name=Take
|skill_desc=''Field Skill''
 
Allows the party to find more items at Take points.
|category=Novice
|max_level=1
}}
}}
 
==== Veteran skills ====
{{hide
|width=80%
|header=Veteran skills (Lv. 20)
|content=
{{SkillTable EON
|skill_name=Delayed Heal
|skill_desc=''Healing Skill''
 
Restores HP to the entire party at the start of the following turn. Fails if the user is incapacitated or inflicted with head bind before it can activate. Cannot be used on consecutive turns.
|category=Veteran
|prereq=Line Heal
|prereq_level=2
|body_parts=Head
|skill_stats=WIS
|max_level=8
|tp_cost=10; 10; 10; 14; 14; 14; 14; 18
|param1=Healing power
|param1_type=%
|param1_value=45; 55; 65; 75; 85; 95; 105; 150
}}
 
{{SkillTable EON
|skill_name=Unbind
|skill_desc=''Healing Skill''
 
Removes binds from a single ally. At higher levels, increases range to one line.
|category=Veteran
|prereq=Refresh
|prereq_level=2
|body_parts=Head
|max_level=4
|tp_cost=5; 2; 12; 6
|param1=Range
|param1_value=Single ally; Single ally; Single line; Single line
}}
 
{{SkillTable EON
|skill_name=Group Therapy
|skill_desc=''Buff Skill''
 
Increases the range of the user's healing skills, but decreases their healing power and activation speed. Increases the range of single-target skills to a single line, and increases the range of single-line skills to target the whole party.
|category=Veteran
|prereq=Unbind
|prereq_level=1
|body_parts=Head
|max_level=8
|tp_cost=15; 15; 15; 20; 20; 20; 20; 25
|param1=Healing power decrease
|param1_type=%
|param1_value=35; 29; 23; 23; 17; 11; 5; 5
|param2=Activation speed decrease
|param2_type=%
|param2_value=35; 29; 23; 23; 17; 11; 5; 5
|param3=Duration (turns)
|param3_value=3; 3; 3; 4; 4; 4; 4; 5
|param4=Activation speed
|param4_type=%
|param4_value=70; 70; 70; 70; 70; 70; 70; 70
}}
 
{{SkillTable EON
|skill_name=Final Gift
|skill_desc=''Healing Skill''
 
If the user is killed, restores HP to all other allies.
|category=Veteran
|prereq=Revive
|prereq_level=3
|skill_stats=WIS
|max_level=4
|param1=Healing power
|param1_type=%
|param1_value=100; 140; 180; 350
}}
 
{{SkillTable EON
|skill_name=Auto-Revive
|skill_desc=''Healing Skill''
 
When an ally dies, the user has a chance to automatically revive that ally.
|category=Veteran
|prereq=Final Gift
|prereq_level=2
|body_parts=Head
|max_level=10
|param1=Activation chance
|param1_type=%
|param1_value=4; 5; 6; 7; 8; 9; 10; 11; 12; 16
|param2=HP recovery
|param2_value=1; 20; 40; 60; 80; 110; 140; 170; 200; 300
}}
 
{{SkillTable EON
|skill_name=Star Drop
|skill_desc=''Staff Skill''
 
Deals melee Bash damage to a single target. Reduces the target's physical Defence for three turns.
|category=Veteran
|prereq=Head Drop
|prereq_level=3
|body_parts=Arms
|skill_stats=STR
|max_level=6
|tp_cost=7; 7; 7; 7; 7; 13
|param1=Damage
|param1_type=%
|param1_value=240; 255; 270; 285; 300; 370
|param2=Enemy physical DEF decrease
|param2_type=%
|param2_value=10; 12; 14; 16; 18; 25
|param3=Accuracy
|param3_type=%
|param3_value=105; 105; 105; 105; 105; 105; 105; 105
}}
 
{{SkillTable EON
|skill_name=Medical Rod
|skill_desc=''Staff Skill''
 
Deals melee Bash damage to a single target. Reduces the target's elemental Defence for three turns.
|category=Veteran
|prereq=Star Drop
|prereq_level=2
|body_parts=Arms
|skill_stats=STR
|max_level=6
|tp_cost=7; 7; 7; 7; 7; 13
|param1=Damage
|param1_type=%
|param1_value=240; 255; 270; 285; 300; 370
|param2=Enemy elemental DEF decrease
|param2_type=%
|param2_value=15; 17; 19; 21; 23; 30
|param3=Accuracy
|param3_type=%
|param3_value=105; 105; 105; 105; 105; 105; 105; 105
}}
 
{{SkillTable EON
|skill_name=Patrol
|skill_desc=''Field Skill''
 
Nullifies damaging and muddy tiles, and decreases damage taken from FOE field skills.
|category=Veteran
|max_level=6
|tp_cost=5; 5; 5; 5; 5; 10
|param1=Duration (steps)
|param1_value=60; 70; 80; 90; 100; 255
}}
 
{{SkillTable EON
|skill_name=Elemental DEF Up
|skill_desc=''Stat Up''
 
Raises the user's elemental Defence.
|category=Veteran
|max_level=8
|param1=Elemental DEF increase
|param1_type=%
|param1_value=4; 5; 6; 9; 10; 11; 12; 15
}}
}}
 
==== Master skills ====
{{hide
|width=80%
|header=Master skills (Lv. 40)
|content=
{{SkillTable EON
|skill_name=Salve
|skill_desc=''Healing Skill''
 
Restores HP to the entire party.
|category=Master
|prereq=Delayed Heal
|prereq_level=3
|body_parts=Head
|skill_stats=WIS
|max_level=10
|tp_cost=15; 15; 15; 15; 21; 21; 21; 21; 21; 30
|param1=Healing power
|param1_type=%
|param1_value=90; 96; 102; 108; 132; 138; 144; 150; 156; 200
|param2=Activation speed
|param2_type=%
|param2_value=70; 70; 70; 70; 70; 70; 70; 70; 70; 70
}}
 
{{SkillTable EON
|skill_name=Chase Heal
|skill_desc=''Healing Skill''
 
For one turn, automatically heals any party member who suffers damage. Can only be used a certain number of times per person each turn. Every time it activates, the chance of it activating again in that turn decreases.
|category=Master
|prereq=Delayed Heal
|prereq_level=3
|body_parts=Head
|skill_stats=WIS
|max_level=8
|tp_cost=10; 10; 10; 14; 14; 14; 14; 20
|param1=Healing power
|param1_type=%
|param1_value=60; 72; 84; 84; 96; 108; 120; 120
|param2=Max uses per person
|param2_value=2; 2; 2; 3; 3; 3; 3; 4
|param3=Consecutive activation chance decrease
|param3_type=%
|param3_value=40; 40; 40; 25; 25; 25; 25; 15
|param4=Activation speed
|param4_type=%
|param4_value=300; 300; 300; 300; 300; 300; 300; 300
}}
 
{{SkillTable EON
|skill_name=Overheal
|skill_desc=''Healing Skill''
 
Enables healing skills to heal past the target's maximum HP. Excess HP is lost at the end of the turn.
|category=Master
|max_level=6
|param1=Excess HP maximum
|param1_type=%
|param1_value=10; 13; 16; 19; 22; 34
}}
 
{{SkillTable EON
|skill_name=Deja Vu Heal
|skill_desc=''Buff Skill''
 
For a number of turns, party members will automatically have the most recent healing skill to target them applied again at the end of each turn. Only activates for a target if they have been targeted with a healing skill while this skill is active. Skills that restore HP will have their healing power reduced.
|category=Master
|prereq=Delayed Heal
|prereq_level=3
|body_parts=Head
|max_level=8
|tp_cost=9; 9; 9; 12; 12; 12; 12; 15
|param1=Healing power
|param1_type=%
|param1_value=20; 26; 32; 32; 38; 44; 50; 50
|param2=Duration (turns)
|param2_value=5; 5; 5; 7; 7; 7; 7; 9
|param3=Activation speed
|param3_type=%
|param3_value=40; 40; 40; 40; 40; 40; 40; 40
}}
 
{{SkillTable EON
|skill_name=Caduceus
|skill_desc=''Staff Skill''
 
Deals melee Bash damage to a single target.
|category=Veteran
|prereq=Medical Rod
|prereq_level=3
|body_parts=Arms
|skill_stats=STR
|max_level=10
|tp_cost=25; 25; 25; 25; 35; 35; 35; 35; 35; 50
|param1=Damage
|param1_type=%
|param1_value=350; 365; 380; 395; 455; 480; 505; 530; 555; 700
|param2=Activation speed
|param2_type=%
|param2_value=50; 50; 50; 50; 50; 50; 50; 50; 50; 50
|param3=Accuracy
|param3_type=%
|param3_value=95; 95; 95; 95; 95; 95; 95; 95; 95; 95
}}
 
{{SkillTable EON
|skill_name=Staff Mastery
|skill_desc=''Mastery Skill''
 
Increases the user's physical Attack and maximum TP while they have a staff equipped.
|category=Veteran
|prereq=Caduceus
|prereq_level=1
|max_level=8
|param1=Physical ATK increase
|param1_type=%
|param1_value=5; 6; 7; 8; 9; 10; 11; 15
|param2=Maximum TP increase
|param2_type=%
|param2_value=5; 6; 7; 8; 9; 10; 11; 15
}}
}}


== Trivia ==
== Trivia ==

Revision as of 05:19, 17 December 2018

Medic
Portrait 1 Portrait 2 Portrait 3 Portrait 4
[[File:Portrait {{{tab_game1_abbr}}} medic 01.png]]


Healers who treat the party's wounds. Their combat skill is limited, but they are highly useful regardless.
First appearanceEtrian Odyssey
WeaponsStaves (Etrian Odyssey Untold)

The Medic (Japanese: メディック Medic) is a class first appearing in Etrian Odyssey.

Stats

Etrian Odyssey

Etrian Odyssey II: Heroes of Lagaard

Etrian Odyssey IV: Legends of the Titan

Etrian Odyssey Untold: The Millennium Girl

Etrian Odyssey 2 Untold: The Fafnir Knight

Etrian Odyssey Nexus

Skills

Etrian Odyssey

Etrian Odyssey II: Heroes of Lagaard

Etrian Odyssey IV: Legends of the Titan

Etrian Odyssey Untold: The Millennium Girl

Etrian Odyssey 2 Untold: The Fafnir Knight

Etrian Odyssey Nexus

Main article: Medic/Skills/Etrian Odyssey Nexus

Force skills (Lv. 1)

Name Description Prereq. skill(s) Body part Stat(s)
Steady Hands ''Force Boost''

For three turns, halves the cost of healing skills, and increases their activation speed and healing power.

1
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Medical Miracle ''Force Break''

Restores HP to all party members, and revives all dead party members at full HP. Also removes all binds, ailments, and debuffs for the party.

3
  • Head, lv. WIS
{{{6}}} {{{7}}}

Novice skills (Lv. 1)

Name Description Prereq. skill(s) Body part Stat(s)
Heal ''Healing Skill''

Restores HP for one ally.

10
  • Head, lv. WIS
{{{6}}} {{{7}}}
Line Heal ''Healing Skill''

Restores HP for one line.

10
  • Salve, lv. 3
Head WIS
Patch Up ''Healing Skill''

Restores HP for the party when they win in battle.

8
  • WIS, lv. {{{5}}}
{{{6}}} {{{7}}}
Refresh ''Healing Skill''

Removes ailments from a single ally. At higher levels, increases range to one line.

4
  • Head, lv. {{{5}}}
{{{6}}} {{{7}}}
Antibodies ''Support Skill''

Increases the user's chance of recovering naturally from binds and ailments at the end of each turn.

6
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Revive ''Healing Skill''

Revives one dead ally.

8
  • Head, lv. {{{5}}}
{{{6}}} {{{7}}}
Scavenge ''Passive Skill''

Increases the item drop rate of monsters.

4
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Head Drop ''Staff Skill''

Deals melee Bash damage to a single target. Attempts to bind the target's head.

8
  • Arms, lv. STR, LUC
{{{6}}} {{{7}}}
Take ''Field Skill''

Allows the party to find more items at Take points.

1
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}

Veteran skills (Lv. 20)

Name Description Prereq. skill(s) Body part Stat(s)
Delayed Heal ''Healing Skill''

Restores HP to the entire party at the start of the following turn. Fails if the user is incapacitated or inflicted with head bind before it can activate. Cannot be used on consecutive turns.

8
  • Line Heal, lv. 2
Head WIS
Unbind ''Healing Skill''

Removes binds from a single ally. At higher levels, increases range to one line.

4
  • Refresh, lv. 2
Head {{{7}}}
Group Therapy ''Buff Skill''

Increases the range of the user's healing skills, but decreases their healing power and activation speed. Increases the range of single-target skills to a single line, and increases the range of single-line skills to target the whole party.

8
  • Unbind, lv. 1
Head {{{7}}}
Final Gift ''Healing Skill''

If the user is killed, restores HP to all other allies.

4
  • Revive, lv. 3
WIS {{{7}}}
Auto-Revive ''Healing Skill''

When an ally dies, the user has a chance to automatically revive that ally.

10
  • Final Gift, lv. 2
Head {{{7}}}
Star Drop ''Staff Skill''

Deals melee Bash damage to a single target. Reduces the target's physical Defence for three turns.

6
  • Head Drop, lv. 3
Arms STR
Medical Rod ''Staff Skill''

Deals melee Bash damage to a single target. Reduces the target's elemental Defence for three turns.

6
  • Star Drop, lv. 2
Arms STR
Patrol ''Field Skill''

Nullifies damaging and muddy tiles, and decreases damage taken from FOE field skills.

6
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Elemental DEF Up ''Stat Up''

Raises the user's elemental Defence.

8
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}

Master skills (Lv. 40)

Name Description Prereq. skill(s) Body part Stat(s)
Salve ''Healing Skill''

Restores HP to the entire party.

10
  • Delayed Heal, lv. 3
Head WIS
Chase Heal ''Healing Skill''

For one turn, automatically heals any party member who suffers damage. Can only be used a certain number of times per person each turn. Every time it activates, the chance of it activating again in that turn decreases.

8
  • Delayed Heal, lv. 3
Head WIS
Overheal ''Healing Skill''

Enables healing skills to heal past the target's maximum HP. Excess HP is lost at the end of the turn.

6
  • {{{4}}}, lv. {{{5}}}
{{{6}}} {{{7}}}
Deja Vu Heal ''Buff Skill''

For a number of turns, party members will automatically have the most recent healing skill to target them applied again at the end of each turn. Only activates for a target if they have been targeted with a healing skill while this skill is active. Skills that restore HP will have th

8
  • Delayed Heal, lv. 3
Head {{{7}}}
Caduceus ''Staff Skill''

Deals melee Bash damage to a single target.

10
  • Medical Rod, lv. 3
Arms STR
Staff Mastery ''Mastery Skill''

Increases the user's physical Attack and maximum TP while they have a staff equipped.

8
  • Caduceus, lv. 1
{{{6}}} {{{7}}}

Trivia

Gallery

References

See also

Classes
Etrian Odyssey AlchemistDark HunterHexerLandsknechtMedicProtectorRoninSurvivalistTroubadour
Etrian Odyssey II: Heroes of Lagaard AlchemistBeastDark HunterGunnerHexerLandsknechtMedicProtectorRoninSurvivalistTroubadourWar Magus
Etrian Odyssey III: The Drowned City ArbalistBuccaneerFarmerGladiatorHopliteMonkNinjaShogunPrince(ss)WildlingYggdroidZodiac
Etrian Odyssey IV: Legends of the Titan ArcanistBushiDancerFortressImperialLandsknechtMedicNightseekerRunemasterSniper
Etrian Odyssey Untold: The Millennium Girl AlchemistDark HunterGunnerHexerHighlanderLandsknechtMedicProtectorRoninSurvivalistTroubadour
Etrian Odyssey 2 Untold: The Fafnir Knight AlchemistBeastDark HunterFafnirGunnerHexerHighlanderLandsknechtMedicProtectorRoninSovereignSurvivalistTroubadourWar Magus
Etrian Odyssey V: Beyond the Myth BotanistDragoonFencerHarbingerMasuraoNecromancerPugilistRoverShamanWarlock
Etrian Odyssey Nexus ArcanistFarmerGunnerHarbingerHeroHighlanderImperialLandsknechtMedicNightseekerNinjaPugilistProtectorRoninShogunSovereignSurvivalistWar MagusZodiac