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EON/Harbinger/Skills
This page details full data for the Harbinger's skills in Etrian Odyssey Nexus. Skills from other classes can be used by assigning a subclass to the character.
Force skills (Lv. 1)
Endless Armor 無限兵装 | |
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Force Boost For 3 turns, user's Miasma Armor will maintain duration and won't be dispelled. Gather up all miasma in the area, and hold it close for emergencies. For three turns, Miasma Armour's duration will not decrease, and it cannot be removed. | |
Miasma Tsunami 瘴気の激流 | |
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Force Break This turn, lowers all enemies' ATK/DEF, evade, act speed, and bind/ailment resistance. Unleash a forbidden miasma spell to send enemies into a stupor. For one turn, reduces all enemies' attack, defense, evasion, action speed, and resistance to binds and ailments. | |
Level | 1 |
Enemy ATK Decrease | 35% |
Enemy DEF Decrease | 35% |
Enemy Evasion Decrease | 100% |
Enemy Action Speed Decrease | 60% |
Enemy Bind/ailment Resistance Decrease | 40% |
Novice skills (Lv. 1)
Eroding Miasma 削弱の瘴気 | ||||||||||
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Debuff Skill: DEF Lowers physical/elemental DEF of all enemies for 3 turns. Use miasma techniques to weaken the enemy. Level up to extend duration. Reduces the Def of all enemies for a certain number of turns. Affects all forms of defence.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 5 | 9 | 15 | |||||||
Enemy DEF Decrease | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% | ||
Duration (Turns) | 3 | 4 | 5 | |||||||
Activation Speed | 60% |
Stifling Miasma 繊弱の瘴気 | ||||||||||
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Debuff Skill: ATK Lowers physical/elemental ATK of all enemies for 3 turns. Use miasma techniques to weaken the enemy. Level up to extend duration. Reduces the Atk of all enemies for a certain number of turns. Affects all forms of damage.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 5 | 9 | 15 | |||||||
Enemy ATK Decrease | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% | ||
Duration (Turns) | 3 | 4 | 5 | |||||||
Activation Speed | 60% |
Sluggish Miasma 鈍弱の瘴気 | ||||||||||
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Debuff Skill: Evasion Lowers evasion and act speed of all enemies for 3 turns. Use miasma techniques to weaken the enemy. Level up to extend duration. Reduces the evasion and action speed of all enemies for a certain number of turns.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 3 | 6 | 10 | |||||||
Enemy Evasion Decrease | 9% | 12% | 15% | 18% | 21% | 24% | 27% | 30% | ||
Enemy Action Speed Decrease | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% | ||
Duration (Turns) | 3 | 4 | 5 | |||||||
Activation Speed | 60% |
Paralyzing Reap 痺止の鎌 | ||||||
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Attack Skill (Scythe) Melee cut to 1 enemy line. If Miasma Armor is active, may paralyze. Rend the enemies with your scythe. Using miasma can paralyze the targets. Deals melee Cut damage to one enemy line. If Miasma Armour is active, attempts to paralyse damaged enemies.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 6 | 13 | ||||
Damage | 180% | 190% | 200% | 210% | 220% | 280% |
Paralysis Chance | 30% | 40% | ||||
Activation Speed | 50% |
Toxic Reap 惨毒の鎌 | ||||||
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Attack Skill (Scythe) Melee cut to 1 enemy line. If Miasma Armor is active, may poison. Rend the enemies with your scythe. Using miasma can poison the targets. Deals melee Cut damage to one enemy line. If Miasma Armour is active, attempts to poison damaged enemies.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 6 | 13 | ||||
Damage | 180% | 190% | 200% | 210% | 220% | 280% |
Poison Infliction Rate | 35% | 45% | ||||
Poison Damage | 25 | 30 | 35 | 40 | 45 | 75 |
Activation Speed | 50% |
Miasma Armor 瘴気の兵装 | ||||
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Support Skill Enables Miasma Armor for 3 turns, increasing act speed. Envelop yourself in miasma. Once learned, Miasma Armor will activate at the start of battle. The user enables Miasma Armour for 3 turns, boosting attack speed while active. Automatically activates at the start of battle.
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Level | 1 | 2 | 3 | 4 |
TP Cost | 3 | 5 | ||
Attack Speed Increase | 20% | 35% | 50% | 100% |
Activation Speed | 50% |
Endless Shroud 終わりなき衣 | ||||||||
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Support Skill When casting a debuff skill, Miasma Armor may activate automatically. Envelop yourself in miasma for ease of battling. If you already have Miasma Armor active, duration is extended. May automatically activate Miasma Armour when the user uses a debuff skill, without consuming TP. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Activation Chance | 26% | 34% | 42% | 50% | 58% | 66% | 74% | 100% |
Atonement 贖いの血 | ||||||||
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Heal Skill (Miasma Armor) Dispels Miasma Armor to restore party HP. May remove ailments. Release your miasma to heal allies. Dispels the user's current Miasma Armour status to heal the party's HP. Also has a chance to remove ailments (but not binds). Can only be used while Miasma Armour is active.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 9 | 15 | 24 | |||||
Ailment Heal Chance | 50% | 52% | 54% | 64% | 66% | 68% | 70% | 85% |
Healing Power | 100% | 105% | 110% | 140% | 145% | 150% | 155% | 200% |
Take 採取 | |
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Gathering Skill Increases material yield from taking in the labyrinth. -- Allows the party to find more items at Take points. | |
Veteran skills (Lv. 20)
Wilting Miasma 虚弱の瘴気 | ||||||||||
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Debuff Skill: Status For 3 turns, lowers all enemies' ailment resistance and natural recovery. Use miasma techniques to weaken the enemy. Level up to extend duration. Increases the chance to inflict ailments on each enemy for a certain number of turns, and decreases their rate of recovery from ailments.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 8 | 14 | 20 | |||||||
Ailment Infliction Rate Increase | 12% | 14% | 16% | 18% | 21% | 24% | 27% | 30% | ||
Ailment Recovery Chance Decrease | 7% | 9% | 11% | 13% | 16% | 19% | 22% | 25% | ||
Duration (Turns) | 3 | 4 | 5 | |||||||
Activation Speed | 60% |
Binding Miasma 縛弱の瘴気 | ||||||||||
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Debuff Skill: Status For 3 turns, lowers all enemies' bind resistance and natural recovery. Use miasma techniques to weaken the enemy. Level up to extend duration. Increases the chance to inflict binds on each enemy for a certain number of turns, and decreases their rate of recovery from binds.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 8 | 14 | 20 | |||||||
Bind Chance Increase | 12% | 14% | 16% | 18% | 21% | 24% | 27% | 30% | ||
Bind Recovery Chance Decrease | 7% | 9% | 11% | 13% | 16% | 19% | 22% | 25% | ||
Duration (Turns) | 3 | 4 | 5 | |||||||
Activation Speed | 60% |
Darkness Reap 深闇の鎌 | ||||||
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Attack Skill (Scythe) Melee cut to 1 enemy line. If Miasma Armor is active, may blind. Rend the enemies with your scythe. Using miasma can blind the targets. Deals melee Cut damage to one enemy line. If Miasma Armour is active, attempts to blind damaged enemies.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 6 | 13 | ||||
Damage | 180% | 190% | 200% | 210% | 220% | 280% |
Blindness Chance | 35% | 45% | ||||
Activation Speed | 50% |
Chaos Reap 禍乱の鎌 | ||||||
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Attack Skill (Scythe) Melee cut to 1 enemy line. If Miasma Armor is active, may cause panic. Rend the enemies with your scythe. Using miasma can panic the targets. Deals melee Cut damage to one enemy line. If Miasma Armour is active, attempts to panic damaged enemies.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 10 | 18 | ||||
Damage | 200% | 215% | 230% | 245% | 260% | 340% |
Panic Infliction Rate | 23% | 30% | ||||
Activation Speed | 50% |
Black Shroud 黒き衣 | ||||||||
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Support Skill While Miasma Armor is active, physical/elemental DEF is increased. The miasma shroud dampens enemy attacks. While Miasma Armour is active, decreases the damage taken by the user. Affects all forms of damage. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 6 | 13 | ||||||
Damage Decrease | 10% | 11% | 13% | 14% | 16% | 17% | 19% | 25% |
Soul Transfer 魂転移 | ||||||
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Heal Skill (Miasma Armor) Dispels Miasma Armor for a chance to revive the party. Release your miasma to bring fallen allies back to the waking world. Dispels the user's current Miasma Armour status for a chance to revive all dead allies. Can only be used while Miasma Armour is active.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 10 | 25 | ||||
Revival Chance | 50% | 53% | 56% | 59% | 62% | 75% |
HP Recovery On Revival | 1 | 30 | 60 | 90 | 120 | 250 |
Activation Speed | 20% |
Black Wave 黒き波動 | ||||
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Heal Skill If Miasma Armor is active at end of turn, restores user's TP. Being enveloped in miasma is mentally stimulating. While Miasma Armour is active, restores the user's TP at the end of each turn. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 |
TP Recovery | 1 | 2 | 3 | 5 |
Spirit Absorb 生気吸収 | ||||||
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Heal Skill Restores HP when you inflict an enemy with debuff. Can heal beyond MAX HP. Weaken the enemy and drain their health. Surplus HP disappears at end of turn. Restores the user's HP when inflicting an enemy with a debuff. Can heal past the user's maximum HP; excess HP is lost at the end of the turn.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 6 | 13 | ||||
Healing Power | 80% | 95% | 110% | 125% | 140% | 220% |
Excess HP Maximum | 15% | 18% | 21% | 24% | 27% | 40% |
Status ATK Up 抑制攻撃ブースト | ||||||||
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Support Skill: Stats Increases bind/ailment success rate. Increases success rate of head/arm/leg bind, petrification, curse, sleep, panic, paralysis, poison, and blindness. Increases the user's bind/ailment success rate. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Bind/Ailment Infliction Rate Increase | 4% | 5% | 6% | 9% | 10% | 11% | 12% | 15% |
Master skills (Lv. 40)
Death Tolerance 死の耐性 | ||||||||
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Support Skill User may nullify a debuff or ailment. Strengthen your body, helping it resist diseases. May nullify debuffs or ailments inflicted on the user. Cannot nullify binds or instant death. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Activation Chance | 7% | 9% | 11% | 13% | 15% | 17% | 19% | 25% |
Ephemeral Reap 泡沫の鎌 | ||||||||||
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Attack Skill (Scythe) Melee cut attack to 1 enemy. Cuts the target once per debuff. The more debuffs, the more attacks dealt. Deals melee Cut damage to one target; the number of hits is equal to the number of debuffs on the target.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 16 | 22 | 30 | |||||||
Damage | 170% | 177% | 184% | 191% | 212% | 219% | 226% | 233% | 240% | 280% |
Activation Speed | 30% |
Fatal Reap 死の鎌 | ||||||||
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Attack Skill (Scythe) Melee cut attack to 1 enemy. May instakill. Take the enemy's life with your scythe, not unlike Death himself. Deals melee Cut damage to one enemy. Attempts to kill the target instantly.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 13 | 17 | 23 | |||||
Damage | 320% | 330% | 340% | 380% | 395% | 410% | 425% | 500% |
Instant Kill Infliction Rate | 15% | 20% | 25% | |||||
Activation Speed | 30% | |||||||
Accuracy | 105% |
Miasma Wall 瘴気の防壁 | ||||||
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Support Skill (Miasma Armor) Dispels Miasma Armor for a chance to null all binds/ailments this turn. Release your miasma to protect the entire party from binds and status ailments. Dispels the user's current Miasma Armour status for a chance to block ailments and binds for the party for one turn. Activates at the start of the turn. Can only be used while Miasma Armour is active.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 15 | 30 | ||||
Activation Chance | 75% | 77% | 80% | 82% | 85% | 95% |
Maximum Activations | 4 | 5 |
Spirit Barrier 霊魂固着 | ||||||
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Support Skill (Miasma Armor) Dispels Miasma Armor for a chance to null all instakills/stuns/debuffs this turn. Release your miasma to protect the entire party from being instakilled, stunned, or debuffed. Dispels the user's current Miasma Armour status for a chance to block instant death, debuffs, and stuns for the party for one turn. Activates at the start of the turn. Can only be used while Miasma Armour is active.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 15 | 30 | ||||
Activation Chance | 75% | 77% | 80% | 82% | 85% | 95% |
Maximum Activations | 4 | 5 |
Enduring Armor 瘴気残留 | ||||
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Support Skill When dispelling Miasma Armor, armor is reduced by 7 turns instead of ending. If Miasma Armor's turns are reduced to 0 or below, it dissipates. Skills which dispel Miasma Armour will instead reduce its duration. If its duration is reduced to zero or lower, it is dispelled. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 |
Duration Reduction | 7 | 6 | 5 | 3 |
References
- Datamining and tips for Harbinger by Rea
- Common Passives Data by Rea
- Skill Data for Harbinger by Hououin Makise/Rea
- Skill simulator