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Gunner/Skills/Etrian Odyssey Nexus
This page details full data for the Gunner's skills in Etrian Odyssey Nexus.
Force skills (Lv. 1)
Action Boost | |
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Force Boost
For three turns, all Gun skills will activate twice. The second shot has reduced power, but does not consume TP. | |
Level | 1 |
Second shot power | 40% |
Supreme Bolt | |||
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Force Break
Deals ranged Stab damage to one enemy. Attempts to stun the target.
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Level | 1 | 2 | 3 |
Damage | 400% | 800% | 1200% |
Stun chance | 1000% |
Novice skills (Lv. 1)
Rapid Fire | ||||||||
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Gun Skill
Deals three ranged Stab attacks to one enemy. Has low accuracy.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 4 | 8 | 12 | |||||
Damage per shot | 75% | 79% | 83% | 95% | 99% | 103% | 107% | 130% |
Activation speed | 200% | |||||||
Accuracy | 75% |
Spread Shot | ||||||||
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Gun Skill
Deals ranged Stab damage to one enemy, with splash damage to other enemies on the same line.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP cost | 7 | 11 | 15 | |||||
Damage | 180% | 188% | 196% | 226% | 234% | 242% | 250% | 300% |
Splash damage | 50% | |||||||
Activation speed | 80% | |||||||
Accuracy | 95% |
Leg Snipe | ||||||||||
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Gun Skill
Deals ranged Stab damage to one enemy. Guaranteed to hit. Attempts to bind the target's legs.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 5 | 9 | 13 | |||||||
Damage | 160% | 166% | 172% | 178% | 198% | 204% | 210% | 216% | 222% | 260% |
Leg bind chance | 40% | 50% | 60% | |||||||
Activation speed | 40% |
Arm Snipe | ||||||||||
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Gun Skill
Deals ranged Stab damage to one enemy. Guaranteed to hit. Attempts to bind the target's arms.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 5 | 9 | 13 | |||||||
Damage | 160% | 166% | 172% | 178% | 198% | 204% | 210% | 216% | 222% | 260% |
Arm bind chance | 40% | 50% | 60% | |||||||
Activation speed | 40% |
Cover Fire | ||||||
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Healing Skill
If the user is in the rear line and defends, restores HP to the front line. Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP. | ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
HP recovery (base) | 8 | 9 | 10 | 11 | 12 | 15 |
HP recovery (% of max HP) | 5% | 6% | 7% | 8% | 9% | 15% |
Shell Shock | ||||
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Support Skill
Lowers the attack, defence, accuracy, and evasion of the rear enemy line, and attempts to stun them.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 |
TP cost | 4 | 7 | ||
Enemy ATK decrease | 15% | 17% | 19% | 25% |
Enemy DEF decrease | 15% | 18% | 21% | 30% |
Enemy accuracy decrease | 10% | 11% | 12% | 15% |
Enemy evasion decrease | 15% | 18% | 21% | 30% |
Stun chance | 40% | 45% | 50% | 65% |
Activation speed | 300% |
Medic Bullet | ||||||
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Gun Skill
Restores HP and removes ailments for one ally. Total HP recovered is equal to the skill's base HP recovery, plus an amount determined by the skill's healing power and the user's WIS stat.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 6 | 10 | ||||
HP recovery (base) | 15 | 19 | 23 | 27 | 31 | 50 |
Healing power | 10% | 14% | 18% | 22% | 26% | 40% |
Activation speed | 70% | 250% |
Flare Bullet | ||||||
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Buff Skill
Increases all allies' accuracy for three turns.
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP cost | 4 | 7 | ||||
Accuracy increase | 15% | 16.5% | 18% | 19.5% | 21% | 30% |
Activation speed | 40% | 60% | 80% | 100% | 120% | 200% |
Mine | |
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Field Skill
Allows the party to find more items at Mine points. | |
Level | 1 |
Veteran skills (Lv. 20)
Head Snipe | ||||||||||
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Gun Skill
Deals ranged Stab damage to one enemy. Guaranteed to hit. Attempts to bind the target's head.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP cost | 5 | 9 | 13 | |||||||
Damage | 160% | 166% | 172% | 178% | 198% | 204% | 210% | 216% | 222% | 260% |
Head bind chance | 40% | 50% | 60% | |||||||
Activation speed | 40% |