Drilldown: SkillData EOU
From Etrian Odyssey Wiki
Choose a table:
- ClassStats EMD (990)
- ClassStats EMD2 (1485)
- ClassStats EO1 (990)
- ClassStats EO2 (1188)
- ClassStats EO2U (1485)
- ClassStats EO3 (1188)
- ClassStats EO4 (990)
- ClassStats EO5 (2673)
- ClassStats EON (2470)
- ClassStats EOU (1089)
- SkillData EO2U (0)
- SkillData EO5 (0)
- SkillData EON (0)
- SkillData EOU (264)
- WeaponData EO5 (2)
Use the filters below to narrow your results.
Abdomen Curse (1) ·
Blinding Slap (1) ·
Blood Fortune (1) ·
Breath (1) ·
Corrupt Curse (1) ·
Cranial Curse (1) ·
Fire Rounds (1) ·
Fire Wall (1) ·
Flame Fantasia (1) ·
Frost Fantasia (1) ·
Ice Rounds (1) ·
Ice Wall (1) ·
Immobile Curse (1) ·
Recover (1) ·
Refresh (1) ·
Savage Cry (1) ·
Shell Shock (1) ·
Shock Fantasia (1) ·
Spear Assist (1) ·
Stalker (1) ·
Stoning Curse (1) ·
Stunning Smash (1) ·
Taboo Rondo (1) ·
Volt Rounds (1) ·
Volt Wall (1)
Axe Mastery (1) ·
Blinding Curse; Madness Curse (1) ·
Curse Mastery (1) ·
DEF Up (2) ·
Fire Prelude (1) ·
Gun Mastery (1) ·
Heal Mastery (1) ·
Healing Lullaby; Peace Ballad (1) ·
HP Up (1) ·
Ice Prelude (1) ·
Madness Curse; Torpor Curse (1) ·
Medic Bullet; Cover Fire (1) ·
Predator (1) ·
Recover (1) ·
Shield Mastery (1) ·
Spear Mastery (1) ·
Sword Mastery (1) ·
Volt Prelude (1)
Arm bind chance (1) ·
Binds removed (1) ·
Buff/debuff duration increase (turns) (1) ·
Curse chance (1) ·
Damage (2) ·
Damage (base) (1) ·
Encounter rate decrease (1) ·
Enemy DEF decrease (1) ·
Fire damage decrease (1) ·
Head bind chance (1) ·
HP cost (% of current HP) (1) ·
HP Recovery (Base Value) (1) ·
Ice damage decrease (1) ·
Leg Bind Infliction Rate (1) ·
Party Fire resistance increase (1) ·
Party Ice resistance increase (1) ·
Party Volt resistance increase (1) ·
Petrify Infliction Rate (1) ·
Range (1) ·
Stun chance (1) ·
Volt damage decrease (1)
Activation Speed (4) ·
ATK decrease (1) ·
Bind/Ailment Infliction Rate Increase (1) ·
Blind chance (1) ·
Damage (with element) (1) ·
Duration (steps) (1) ·
Enemy Fire resistance decrease (1) ·
Enemy Ice resistance decrease (1) ·
Enemy Volt resistance decrease (1) ·
Fire damage absorption (1) ·
HP recovery (% of max HP) (1) ·
Ice damage absorption (1) ·
Max HP increase (1 bind) (1) ·
Stun chance (1) ·
Target chance increase (1) ·
Volt damage absorption (1)
Showing below up to 250 results in range #1 to #250.
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