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Page values for "Shogun/Skills/Etrian Odyssey Nexus"
"SkillData_EON" values
26 rows are stored for this pageskill_name | Battle Formation |
skill_desc | Force Boost For three turns, increases the maximum HP and damage dealt for all allies. |
skill_class | Shogun |
category | Force Boost |
max_level | 1 |
param1 | Max HP increase |
param2 | ATK increase |
param1_type | % |
param2_type | % |
param1_value | 40.0 |
param2_value | 15.0 |
skill_name | Body Double |
skill_desc | Force Break For one turn, negates the first action (attack, bind, ailment, etc.) taken by enemies against all allies. Activates only once per ally. |
skill_class | Shogun |
category | Force Break |
body_parts | Head |
max_level | 1 |
skill_name | Second Sword |
skill_desc | Passive Skill Enables the user to equip two weapons, and increases physical defence when two weapons are equipped. |
skill_class | Shogun |
category | Novice |
max_level | 10 |
param1 | Physical DEF increase |
param1_type | % |
param1_value | 5.0 • 6.0 • 7.0 • 8.0 • 12.0 • 13.0 • 14.0 • 15.0 • 16.0 • 20.0 |
skill_name | Spirit Flow |
skill_desc | Katana Skill Deals melee Cut damage to one enemy. If a sub-weapon is equipped, deals a second attack with that weapon after the target acts. |
skill_class | Shogun |
category | Novice |
prereq | Second Sword |
prereq_level | 2 |
body_parts | Arms |
skill_stats | STR |
max_level | 10 |
tp_cost | 3 • 3 • 3 • 3 • 6 • 6 • 6 • 6 • 6 • 9 |
param1 | Damage |
param2 | Second attack damage |
param3 | Activation speed |
param4 | Accuracy |
param1_type | % |
param2_type | % |
param3_type | % |
param4_type | % |
param1_value | 120.0 • 123.0 • 126.0 • 129.0 • 141.0 • 145.0 • 149.0 • 153.0 • 157.0 • 180.0 |
param2_value | 100.0 • 103.0 • 106.0 • 109.0 • 120.0 • 123.0 • 126.0 • 129.0 • 132.0 • 150.0 |
param3_value | 500.0 • 500.0 • 500.0 • 500.0 • 500.0 • 500.0 • 500.0 • 500.0 • 500.0 • 500.0 |
param4_value | 120.0 • 120.0 • 120.0 • 120.0 • 120.0 • 120.0 • 120.0 • 120.0 • 120.0 • 120.0 |
skill_name | Counter Formation |
skill_desc | Attack Skill For one turn, if the chosen ally is attacked, all allies on the front line will counterattack their attacker with a regular attack. |
skill_class | Shogun |
category | Novice |
body_parts | Arms |
skill_stats | STR |
max_level | 6 |
tp_cost | 4 • 4 • 4 • 4 • 4 • 8 |
param1 | Damage |
param2 | Activation speed |
param1_type | % |
param2_type | % |
param1_value | 125.0 • 133.0 • 141.0 • 149.0 • 157.0 • 200.0 |
param2_value | 200.0 • 200.0 • 200.0 • 200.0 • 200.0 • 200.0 |
skill_name | Lightning Slash |
skill_desc | Katana Skill Deals melee Cut/Volt damage to one enemy. |
skill_class | Shogun |
category | Novice |
body_parts | Arms |
skill_stats | STR |
max_level | 8 |
tp_cost | 6 • 6 • 6 • 10 • 10 • 10 • 10 • 15 |
param1 | Damage |
param2 | Accuracy |
param1_type | % |
param2_type | % |
param1_value | 160.0 • 168.0 • 176.0 • 196.0 • 204.0 • 212.0 • 220.0 • 260.0 |
param2_value | 105.0 • 105.0 • 105.0 • 105.0 • 105.0 • 105.0 • 105.0 • 105.0 |
skill_name | Night's End |
skill_desc | Passive Skill Increases the user's attack during the night or if they are blinded. |
skill_class | Shogun |
category | Novice |
max_level | 4 |
param1 | ATK increase |
param1_type | % |
param1_value | 7.0 • 10.0 • 13.0 • 20.0 |
skill_name | Daifuhensha |
skill_desc | Support Skill For three turns, increases one ally's physical attack, and chance of being targeted by enemies. |
skill_class | Shogun |
category | Novice |
body_parts | Head |
max_level | 6 |
tp_cost | 5 • 5 • 5 • 5 • 5 • 9 |
param1 | Physical ATK increase |
param2 | Target chance increase |
param3 | Activation speed |
param1_type | % |
param3_type | % |
param1_value | 120.0 • 125.0 • 130.0 • 135.0 • 140.0 • 160.0 |
param2_value | 200.0 • 220.0 • 240.0 • 260.0 • 280.0 • 400.0 |
param3_value | 150.0 • 150.0 • 150.0 • 150.0 • 150.0 • 150.0 |
skill_name | Assassin's Gathering |
skill_desc | Field Skill Raises encounter rate and EXP gain for a certain number of steps. |
skill_class | Shogun |
category | Novice |
prereq | Daifuhensha |
prereq_level | 2 |
max_level | 6 |
tp_cost | 5 • 5 • 5 • 5 • 5 • 15 |
param1 | Duration (steps) |
param2 | EXP increase |
param3 | Encounter rate increase |
param2_type | % |
param3_type | % |
param1_value | 100.0 • 100.0 • 100.0 • 100.0 • 100.0 • 100.0 |
param2_value | 120.0 • 130.0 • 140.0 • 150.0 • 159.8 • 200.0 |
param3_value | 250.0 • 325.0 • 400.0 • 475.0 • 550.0 • 1,000.0 |
skill_name | Morale Boost |
skill_desc | Passive Skill Restores a fixed amount of HP to all allies whenever the user is revived in battle. |
skill_class | Shogun |
category | Novice |
max_level | 4 |
param1 | HP recovery |
param1_value | 25.0 • 30.0 • 35.0 • 50.0 |
skill_name | Take |
skill_desc | Field Skill Allows the party to find more items at Take points. |
skill_class | Shogun |
category | Novice |
max_level | 1 |
skill_name | Twin Swallows |
skill_desc | Katana Skill Deals melee damage to one enemy. If a sub-weapon is equipped, deals a second attack with that weapon. The attacks' elements are determined by the weapons used. |
skill_class | Shogun |
category | Veteran |
prereq | Spirit Flow |
prereq_level | 3 |
body_parts | Arms |
skill_stats | STR |
max_level | 10 |
tp_cost | 6 • 6 • 6 • 6 • 11 • 11 • 11 • 11 • 11 • 17 |
param1 | Damage |
param2 | Activation speed |
param3 | Accuracy |
param1_type | % |
param2_type | % |
param3_type | % |
param1_value | 140.0 • 144.0 • 148.0 • 152.0 • 168.0 • 172.0 • 176.0 • 180.0 • 184.0 • 225.0 |
param2_value | 80.0 • 80.0 • 80.0 • 80.0 • 80.0 • 80.0 • 80.0 • 80.0 • 80.0 • 80.0 |
param3_value | 95.0 • 95.0 • 95.0 • 95.0 • 95.0 • 95.0 • 95.0 • 95.0 • 95.0 • 95.0 |
skill_name | Crouching Tiger |
skill_desc | Attack Skill For one turn, if the user is attacked, all allies except the user will counterattack the attacker with a regular attack. |
skill_class | Shogun |
category | Veteran |
prereq | Counter Formation |
prereq_level | 2 |
body_parts | Arms |
skill_stats | STR |
max_level | 6 |
tp_cost | 5 • 5 • 5 • 5 • 5 • 10 |
param1 | Damage |
param2 | Activation speed |
param1_type | % |
param2_type | % |
param1_value | 110.0 • 116.0 • 123.0 • 129.0 • 136.0 • 175.0 |
param2_value | 200.0 • 200.0 • 200.0 • 200.0 • 200.0 • 200.0 |
skill_name | Blitz Command |
skill_desc | Attack Skill Commands all allies except the user to deal regular attacks to one enemy. |
skill_class | Shogun |
category | Veteran |
prereq | Crouching Tiger |
prereq_level | 2 |
body_parts | Arms |
skill_stats | STR |
max_level | 10 |
tp_cost | 10 • 10 • 10 • 10 • 15 • 15 • 15 • 15 • 15 • 22 |
param1 | Damage |
param2 | Activation speed |
param3 | Accuracy |
param1_type | % |
param2_type | % |
param3_type | % |
param1_value | 75.0 • 78.0 • 81.0 • 84.0 • 93.0 • 96.0 • 99.0 • 102.0 • 105.0 • 120.0 |
param2_value | 80.0 • 80.0 • 80.0 • 80.0 • 80.0 • 80.0 • 80.0 • 80.0 • 80.0 • 80.0 |
param3_value | 95.0 • 95.0 • 95.0 • 95.0 • 95.0 • 95.0 • 95.0 • 95.0 • 95.0 • 95.0 |
skill_name | Myoujou |
skill_desc | Katana Skill Deals melee Cut damage to one enemy line. Deals increased damage during the day. |
skill_class | Shogun |
category | Veteran |
prereq | Lightning Slash |
prereq_level | 3 |
body_parts | Arms |
skill_stats | STR |
max_level | 6 |
tp_cost | 12 • 12 • 12 • 12 • 12 • 18 |
param1 | Damage |
param2 | Damage during day (7am-6pm) |
param3 | Activation speed |
param4 | Accuracy |
param1_type | % |
param2_type | % |
param3_type | % |
param4_type | % |
param1_value | 130.0 • 138.0 • 146.0 • 154.0 • 162.0 • 200.0 |
param2_value | 195.0 • 207.0 • 219.0 • 231.0 • 243.0 • 300.0 |
param3_value | 70.0 • 70.0 • 70.0 • 70.0 • 70.0 • 70.0 |
param4_value | 95.0 • 95.0 • 95.0 • 95.0 • 95.0 • 95.0 |
skill_name | Magatoki |
skill_desc | Katana Skill Deals melee Cut damage to one enemy. Deals increased damage during the night. |
skill_class | Shogun |
category | Veteran |
prereq | Night's End |
prereq_level | 2 |
body_parts | Arms |
skill_stats | STR |
max_level | 6 |
tp_cost | 7 • 7 • 7 • 7 • 7 • 12 |
param1 | Damage |
param2 | Damage during night (7pm-6am) |
param3 | Activation speed |
param4 | Accuracy |
param1_type | % |
param2_type | % |
param3_type | % |
param4_type | % |
param1_value | 160.0 • 172.0 • 184.0 • 196.0 • 208.0 • 265.0 |
param2_value | 240.0 • 258.0 • 276.0 • 294.0 • 312.0 • 398.0 |
param3_value | 125.0 • 125.0 • 125.0 • 125.0 • 125.0 • 125.0 |
param4_value | 105.0 • 105.0 • 105.0 • 105.0 • 105.0 • 105.0 |
skill_name | Bloody Lance |
skill_desc | Passive Skill Increases the user's damage each time they kill an enemy or ally, up to nine times. The effect is reset if the user dies. |
skill_class | Shogun |
category | Veteran |
prereq | Magatoki |
prereq_level | 2 |
max_level | 6 |
param1 | Damage increase |
param1_type | % |
param1_value | 6.0 • 8.0 • 10.0 • 12.0 • 14.0 • 20.0 |
skill_name | Reincarnation |
skill_desc | Passive Skill If the user is killed, they have a chance to be revived automatically with 1 HP at the end of the turn in which they were killed. |
skill_class | Shogun |
category | Veteran |
max_level | 10 |
param1 | Activation chance |
param1_type | % |
param1_value | 5.0 • 6.0 • 7.0 • 8.0 • 11.0 • 12.0 • 13.0 • 14.0 • 15.0 • 20.0 |
skill_name | Fallen Bird |
skill_desc | Passive Skill Increases damage based on the number of attacks performed by the user during the previous turn. |
skill_class | Shogun |
category | Veteran |
max_level | 10 |
param1 | ATK increase |
param2 | Max stacks |
param1_type | % |
param1_value | 5.0 • 5.0 • 5.0 • 5.0 • 7.0 • 7.0 • 7.0 • 7.0 • 7.0 • 10.0 |
param2_value | 2.0 • 3.0 • 4.0 • 5.0 • 5.0 • 6.0 • 7.0 • 8.0 • 9.0 • 9.0 |
skill_name | Seppuku |
skill_desc | Healing Skill Restores HP to all allies and has a chance to revive fallen allies, but kills the user instantly. |
skill_class | Shogun |
category | Veteran |
body_parts | Arms |
skill_stats | WIS |
max_level | 6 |
tp_cost | 15 • 15 • 15 • 15 • 15 • 25 |
param1 | Revival chance |
param2 | Healing power |
param3 | Activation speed |
param1_type | % |
param2_type | % |
param3_type | % |
param1_value | 34.0 • 38.0 • 42.0 • 46.0 • 50.0 • 67.0 |
param2_value | 100.0 • 115.0 • 130.0 • 145.0 • 160.0 • 250.0 |
param3_value | 40.0 • 40.0 • 40.0 • 40.0 • 40.0 • 40.0 |
skill_name | Five-Ring Sword |
skill_desc | Katana Skill Deals a random number of melee Cut attacks to one enemy. If a sub-weapon is equipped, the number of attacks is doubled, and the attack alternates between each weapon. |
skill_class | Shogun |
category | Master |
prereq | Twin Swallows |
prereq_level | 4 |
body_parts | Arms |
skill_stats | STR |
max_level | 10 |
tp_cost | 15 • 15 • 15 • 15 • 22 • 22 • 22 • 22 • 22 • 30 |
param1 | Damage |
param2 | Minimum attacks |
param3 | Maximum attacks |
param4 | Activation speed |
param5 | Accuracy |
param1_type | % |
param4_type | % |
param5_type | % |
param1_value | 61.0 • 63.0 • 65.0 • 67.0 • 67.0 • 69.0 • 71.0 • 73.0 • 75.0 • 75.0 |
param2_value | 2.0 • 2.0 • 2.0 • 2.0 • 3.0 • 3.0 • 3.0 • 3.0 • 3.0 • 3.0 |
param3_value | 4.0 • 4.0 • 4.0 • 4.0 • 4.0 • 4.0 • 4.0 • 4.0 • 4.0 • 5.0 |
param4_value | 70.0 • 70.0 • 70.0 • 70.0 • 70.0 • 70.0 • 70.0 • 70.0 • 70.0 • 70.0 |
param5_value | 93.0 • 93.0 • 93.0 • 93.0 • 93.0 • 93.0 • 93.0 • 93.0 • 93.0 • 93.0 |
skill_name | Return-Fire Command |
skill_desc | Attack Skill For one turn, if the chosen ally line is attacked, all allies wielding bows or guns will counterattack the attacker with a regular attack. |
skill_class | Shogun |
category | Master |
prereq | Blitz Command |
prereq_level | 3 |
body_parts | Legs |
skill_stats | STR |
max_level | 6 |
tp_cost | 7 • 7 • 7 • 7 • 7 • 12 |
param1 | Damage |
param2 | Activation speed |
param1_type | % |
param2_type | % |
param1_value | 125.0 • 133.0 • 141.0 • 149.0 • 157.0 • 200.0 |
param2_value | 200.0 • 200.0 • 200.0 • 200.0 • 200.0 • 200.0 |
skill_name | Warrior Might |
skill_desc | Attack Skill For one turn, the user will deal a follow-up attack after every attack made by an ally, but suffers recoil damage for each attack. The recoil damage can kill the user. Does not activate for attacks performed by Link, Chase, or counterattack skills. |
skill_class | Shogun |
category | Master |
prereq | Return-Fire Command |
prereq_level | 2 |
body_parts | Arms |
skill_stats | STR |
max_level | 10 |
tp_cost | 10 • 10 • 10 • 10 • 15 • 15 • 15 • 15 • 15 • 20 |
param1 | Damage |
param2 | Recoil damage |
param3 | Activation speed |
param1_type | % |
param3_type | % |
param1_value | 100.0 • 103.0 • 106.0 • 109.0 • 119.0 • 122.0 • 125.0 • 128.0 • 131.0 • 150.0 |
param2_value | 45.0 • 45.0 • 45.0 • 45.0 • 55.0 • 55.0 • 55.0 • 55.0 • 55.0 • 70.0 |
param3_value | 500.0 • 500.0 • 500.0 • 500.0 • 500.0 • 500.0 • 500.0 • 500.0 • 500.0 • 500.0 |
skill_name | Curse Strike |
skill_desc | Katana Skill Deals melee Bash damage to one enemy. Attempts to curse the target and bind their arms. |
skill_class | Shogun |
category | Master |
prereq | Bloody Lance |
prereq_level | 2 |
body_parts | Arms |
skill_stats | STR • LUC |
max_level | 8 |
tp_cost | 9 • 9 • 9 • 13 • 13 • 13 • 13 • 18 |
param1 | Damage |
param2 | Arm bind/curse chance |
param3 | Activation speed |
param1_type | % |
param2_type | % |
param3_type | % |
param1_value | 220.0 • 230.0 • 240.0 • 270.0 • 280.0 • 290.0 • 300.0 • 350.0 |
param2_value | 25.0 • 25.0 • 25.0 • 32.0 • 32.0 • 32.0 • 32.0 • 40.0 |
param3_value | 80.0 • 80.0 • 80.0 • 80.0 • 80.0 • 80.0 • 80.0 • 80.0 |
skill_name | Kaishaku |
skill_desc | Passive Skill When the HP of any ally or enemy falls below a certain level, the user will have a chance to kill them instantly. |
skill_class | Shogun |
category | Master |
prereq | Curse Strike |
prereq_level | 3 |
body_parts | Arms |
max_level | 4 |
param1 | HP threshold |
param2 | Activation chance |
param1_type | % |
param2_type | % |
param1_value | 5.0 • 7.0 • 9.0 • 15.0 |
param2_value | 25.0 • 30.0 • 35.0 • 60.0 |
skill_name | Fore Honor |
skill_desc | Buff Skill For three turns, increases one ally's physical attack and action speed, but decreases their physical defence. |
skill_class | Shogun |
category | Master |
prereq | Reincarnation |
prereq_level | 2 |
body_parts | Head |
max_level | 6 |
tp_cost | 10 • 10 • 10 • 10 • 10 • 16 |
param1 | Physical ATK increase |
param2 | Action speed increase |
param3 | Physical DEF decrease |
param1_type | % |
param2_type | % |
param3_type | % |
param1_value | 20.0 • 22.0 • 25.0 • 27.0 • 30.0 • 40.0 |
param2_value | 350.0 • 425.0 • 500.0 • 575.0 • 650.0 • 1,000.0 |
param3_value | 50.0 • 50.0 • 50.0 • 50.0 • 50.0 • 50.0 |