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Page values for "Shogun/Skills/Etrian Odyssey Nexus"

From Etrian Odyssey Wiki

"SkillData_EON" values

26 rows are stored for this page
skill_name   Battle Formation
skill_desc   

Force Boost

For three turns, increases the maximum HP and damage dealt for all allies.

skill_class   Shogun
category   Force Boost
max_level   1
param1   Max HP increase
param2   ATK increase
param1_type   %
param2_type   %
param1_value   40.0
param2_value   15.0
skill_name   Body Double
skill_desc   

Force Break

For one turn, negates the first action (attack, bind, ailment, etc.) taken by enemies against all allies. Activates only once per ally.

skill_class   Shogun
category   Force Break
body_parts   Head
max_level   1
skill_name   Second Sword
skill_desc   

Passive Skill

Enables the user to equip two weapons, and increases physical defence when two weapons are equipped.

skill_class   Shogun
category   Novice
max_level   10
param1   Physical DEF increase
param1_type   %
param1_value   5.0 6.0 7.0 8.0 12.0 13.0 14.0 15.0 16.0 20.0
skill_name   Spirit Flow
skill_desc   

Katana Skill

Deals melee Cut damage to one enemy. If a sub-weapon is equipped, deals a second attack with that weapon after the target acts.

skill_class   Shogun
category   Novice
prereq   Second Sword
prereq_level   2
body_parts   Arms
skill_stats   STR
max_level   10
tp_cost   3 3 3 3 6 6 6 6 6 9
param1   Damage
param2   Second attack damage
param3   Activation speed
param4   Accuracy
param1_type   %
param2_type   %
param3_type   %
param4_type   %
param1_value   120.0 123.0 126.0 129.0 141.0 145.0 149.0 153.0 157.0 180.0
param2_value   100.0 103.0 106.0 109.0 120.0 123.0 126.0 129.0 132.0 150.0
param3_value   500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0
param4_value   120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0
skill_name   Counter Formation
skill_desc   

Attack Skill

For one turn, if the chosen ally is attacked, all allies on the front line will counterattack their attacker with a regular attack.

skill_class   Shogun
category   Novice
body_parts   Arms
skill_stats   STR
max_level   6
tp_cost   4 4 4 4 4 8
param1   Damage
param2   Activation speed
param1_type   %
param2_type   %
param1_value   125.0 133.0 141.0 149.0 157.0 200.0
param2_value   200.0 200.0 200.0 200.0 200.0 200.0
skill_name   Lightning Slash
skill_desc   

Katana Skill

Deals melee Cut/Volt damage to one enemy.

skill_class   Shogun
category   Novice
body_parts   Arms
skill_stats   STR
max_level   8
tp_cost   6 6 6 10 10 10 10 15
param1   Damage
param2   Accuracy
param1_type   %
param2_type   %
param1_value   160.0 168.0 176.0 196.0 204.0 212.0 220.0 260.0
param2_value   105.0 105.0 105.0 105.0 105.0 105.0 105.0 105.0
skill_name   Night's End
skill_desc   

Passive Skill

Increases the user's attack during the night or if they are blinded.

skill_class   Shogun
category   Novice
max_level   4
param1   ATK increase
param1_type   %
param1_value   7.0 10.0 13.0 20.0
skill_name   Daifuhensha
skill_desc   

Support Skill

For three turns, increases one ally's physical attack, and chance of being targeted by enemies.

skill_class   Shogun
category   Novice
body_parts   Head
max_level   6
tp_cost   5 5 5 5 5 9
param1   Physical ATK increase
param2   Target chance increase
param3   Activation speed
param1_type   %
param3_type   %
param1_value   120.0 125.0 130.0 135.0 140.0 160.0
param2_value   200.0 220.0 240.0 260.0 280.0 400.0
param3_value   150.0 150.0 150.0 150.0 150.0 150.0
skill_name   Assassin's Gathering
skill_desc   

Field Skill

Raises encounter rate and EXP gain for a certain number of steps.

skill_class   Shogun
category   Novice
prereq   Daifuhensha
prereq_level   2
max_level   6
tp_cost   5 5 5 5 5 15
param1   Duration (steps)
param2   EXP increase
param3   Encounter rate increase
param2_type   %
param3_type   %
param1_value   100.0 100.0 100.0 100.0 100.0 100.0
param2_value   120.0 130.0 140.0 150.0 159.8 200.0
param3_value   250.0 325.0 400.0 475.0 550.0 1,000.0
skill_name   Morale Boost
skill_desc   

Passive Skill

Restores a fixed amount of HP to all allies whenever the user is revived in battle.

skill_class   Shogun
category   Novice
max_level   4
param1   HP recovery
param1_value   25.0 30.0 35.0 50.0
skill_name   Take
skill_desc   

Field Skill

Allows the party to find more items at Take points.

skill_class   Shogun
category   Novice
max_level   1
skill_name   Twin Swallows
skill_desc   

Katana Skill

Deals melee damage to one enemy. If a sub-weapon is equipped, deals a second attack with that weapon. The attacks' elements are determined by the weapons used.

skill_class   Shogun
category   Veteran
prereq   Spirit Flow
prereq_level   3
body_parts   Arms
skill_stats   STR
max_level   10
tp_cost   6 6 6 6 11 11 11 11 11 17
param1   Damage
param2   Activation speed
param3   Accuracy
param1_type   %
param2_type   %
param3_type   %
param1_value   140.0 144.0 148.0 152.0 168.0 172.0 176.0 180.0 184.0 225.0
param2_value   80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0
param3_value   95.0 95.0 95.0 95.0 95.0 95.0 95.0 95.0 95.0 95.0
skill_name   Crouching Tiger
skill_desc   

Attack Skill

For one turn, if the user is attacked, all allies except the user will counterattack the attacker with a regular attack.

skill_class   Shogun
category   Veteran
prereq   Counter Formation
prereq_level   2
body_parts   Arms
skill_stats   STR
max_level   6
tp_cost   5 5 5 5 5 10
param1   Damage
param2   Activation speed
param1_type   %
param2_type   %
param1_value   110.0 116.0 123.0 129.0 136.0 175.0
param2_value   200.0 200.0 200.0 200.0 200.0 200.0
skill_name   Blitz Command
skill_desc   

Attack Skill

Commands all allies except the user to deal regular attacks to one enemy.

skill_class   Shogun
category   Veteran
prereq   Crouching Tiger
prereq_level   2
body_parts   Arms
skill_stats   STR
max_level   10
tp_cost   10 10 10 10 15 15 15 15 15 22
param1   Damage
param2   Activation speed
param3   Accuracy
param1_type   %
param2_type   %
param3_type   %
param1_value   75.0 78.0 81.0 84.0 93.0 96.0 99.0 102.0 105.0 120.0
param2_value   80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0
param3_value   95.0 95.0 95.0 95.0 95.0 95.0 95.0 95.0 95.0 95.0
skill_name   Myoujou
skill_desc   

Katana Skill

Deals melee Cut damage to one enemy line. Deals increased damage during the day.

skill_class   Shogun
category   Veteran
prereq   Lightning Slash
prereq_level   3
body_parts   Arms
skill_stats   STR
max_level   6
tp_cost   12 12 12 12 12 18
param1   Damage
param2   Damage during day (7am-6pm)
param3   Activation speed
param4   Accuracy
param1_type   %
param2_type   %
param3_type   %
param4_type   %
param1_value   130.0 138.0 146.0 154.0 162.0 200.0
param2_value   195.0 207.0 219.0 231.0 243.0 300.0
param3_value   70.0 70.0 70.0 70.0 70.0 70.0
param4_value   95.0 95.0 95.0 95.0 95.0 95.0
skill_name   Magatoki
skill_desc   

Katana Skill

Deals melee Cut damage to one enemy. Deals increased damage during the night.

skill_class   Shogun
category   Veteran
prereq   Night's End
prereq_level   2
body_parts   Arms
skill_stats   STR
max_level   6
tp_cost   7 7 7 7 7 12
param1   Damage
param2   Damage during night (7pm-6am)
param3   Activation speed
param4   Accuracy
param1_type   %
param2_type   %
param3_type   %
param4_type   %
param1_value   160.0 172.0 184.0 196.0 208.0 265.0
param2_value   240.0 258.0 276.0 294.0 312.0 398.0
param3_value   125.0 125.0 125.0 125.0 125.0 125.0
param4_value   105.0 105.0 105.0 105.0 105.0 105.0
skill_name   Bloody Lance
skill_desc   

Passive Skill

Increases the user's damage each time they kill an enemy or ally, up to nine times. The effect is reset if the user dies.

skill_class   Shogun
category   Veteran
prereq   Magatoki
prereq_level   2
max_level   6
param1   Damage increase
param1_type   %
param1_value   6.0 8.0 10.0 12.0 14.0 20.0
skill_name   Reincarnation
skill_desc   

Passive Skill

If the user is killed, they have a chance to be revived automatically with 1 HP at the end of the turn in which they were killed.

skill_class   Shogun
category   Veteran
max_level   10
param1   Activation chance
param1_type   %
param1_value   5.0 6.0 7.0 8.0 11.0 12.0 13.0 14.0 15.0 20.0
skill_name   Fallen Bird
skill_desc   

Passive Skill

Increases damage based on the number of attacks performed by the user during the previous turn.

skill_class   Shogun
category   Veteran
max_level   10
param1   ATK increase
param2   Max stacks
param1_type   %
param1_value   5.0 5.0 5.0 5.0 7.0 7.0 7.0 7.0 7.0 10.0
param2_value   2.0 3.0 4.0 5.0 5.0 6.0 7.0 8.0 9.0 9.0
skill_name   Seppuku
skill_desc   

Healing Skill

Restores HP to all allies and has a chance to revive fallen allies, but kills the user instantly.

skill_class   Shogun
category   Veteran
body_parts   Arms
skill_stats   WIS
max_level   6
tp_cost   15 15 15 15 15 25
param1   Revival chance
param2   Healing power
param3   Activation speed
param1_type   %
param2_type   %
param3_type   %
param1_value   34.0 38.0 42.0 46.0 50.0 67.0
param2_value   100.0 115.0 130.0 145.0 160.0 250.0
param3_value   40.0 40.0 40.0 40.0 40.0 40.0
skill_name   Five-Ring Sword
skill_desc   

Katana Skill

Deals a random number of melee Cut attacks to one enemy. If a sub-weapon is equipped, the number of attacks is doubled, and the attack alternates between each weapon.

skill_class   Shogun
category   Master
prereq   Twin Swallows
prereq_level   4
body_parts   Arms
skill_stats   STR
max_level   10
tp_cost   15 15 15 15 22 22 22 22 22 30
param1   Damage
param2   Minimum attacks
param3   Maximum attacks
param4   Activation speed
param5   Accuracy
param1_type   %
param4_type   %
param5_type   %
param1_value   61.0 63.0 65.0 67.0 67.0 69.0 71.0 73.0 75.0 75.0
param2_value   2.0 2.0 2.0 2.0 3.0 3.0 3.0 3.0 3.0 3.0
param3_value   4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0 4.0 5.0
param4_value   70.0 70.0 70.0 70.0 70.0 70.0 70.0 70.0 70.0 70.0
param5_value   93.0 93.0 93.0 93.0 93.0 93.0 93.0 93.0 93.0 93.0
skill_name   Return-Fire Command
skill_desc   

Attack Skill

For one turn, if the chosen ally line is attacked, all allies wielding bows or guns will counterattack the attacker with a regular attack.

skill_class   Shogun
category   Master
prereq   Blitz Command
prereq_level   3
body_parts   Legs
skill_stats   STR
max_level   6
tp_cost   7 7 7 7 7 12
param1   Damage
param2   Activation speed
param1_type   %
param2_type   %
param1_value   125.0 133.0 141.0 149.0 157.0 200.0
param2_value   200.0 200.0 200.0 200.0 200.0 200.0
skill_name   Warrior Might
skill_desc   

Attack Skill

For one turn, the user will deal a follow-up attack after every attack made by an ally, but suffers recoil damage for each attack. The recoil damage can kill the user. Does not activate for attacks performed by Link, Chase, or counterattack skills.

skill_class   Shogun
category   Master
prereq   Return-Fire Command
prereq_level   2
body_parts   Arms
skill_stats   STR
max_level   10
tp_cost   10 10 10 10 15 15 15 15 15 20
param1   Damage
param2   Recoil damage
param3   Activation speed
param1_type   %
param3_type   %
param1_value   100.0 103.0 106.0 109.0 119.0 122.0 125.0 128.0 131.0 150.0
param2_value   45.0 45.0 45.0 45.0 55.0 55.0 55.0 55.0 55.0 70.0
param3_value   500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0
skill_name   Curse Strike
skill_desc   

Katana Skill

Deals melee Bash damage to one enemy. Attempts to curse the target and bind their arms.

skill_class   Shogun
category   Master
prereq   Bloody Lance
prereq_level   2
body_parts   Arms
skill_stats   STR LUC
max_level   8
tp_cost   9 9 9 13 13 13 13 18
param1   Damage
param2   Arm bind/curse chance
param3   Activation speed
param1_type   %
param2_type   %
param3_type   %
param1_value   220.0 230.0 240.0 270.0 280.0 290.0 300.0 350.0
param2_value   25.0 25.0 25.0 32.0 32.0 32.0 32.0 40.0
param3_value   80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0
skill_name   Kaishaku
skill_desc   

Passive Skill

When the HP of any ally or enemy falls below a certain level, the user will have a chance to kill them instantly.

skill_class   Shogun
category   Master
prereq   Curse Strike
prereq_level   3
body_parts   Arms
max_level   4
param1   HP threshold
param2   Activation chance
param1_type   %
param2_type   %
param1_value   5.0 7.0 9.0 15.0
param2_value   25.0 30.0 35.0 60.0
skill_name   Fore Honor
skill_desc   

Buff Skill

For three turns, increases one ally's physical attack and action speed, but decreases their physical defence.

skill_class   Shogun
category   Master
prereq   Reincarnation
prereq_level   2
body_parts   Head
max_level   6
tp_cost   10 10 10 10 10 16
param1   Physical ATK increase
param2   Action speed increase
param3   Physical DEF decrease
param1_type   %
param2_type   %
param3_type   %
param1_value   20.0 22.0 25.0 27.0 30.0 40.0
param2_value   350.0 425.0 500.0 575.0 650.0 1,000.0
param3_value   50.0 50.0 50.0 50.0 50.0 50.0