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Page values for "Protector/Skills/Etrian Odyssey 2 Untold"

From Etrian Odyssey Wiki

"SkillData_EO2U" values

27 rows are stored for this page
skill_name   Shield Protect
skill_desc   

Support Skill: Force Boost

Increases effectiveness of Shield skills for 3 turns.

skill_class   Protector
category   Force
max_level   1
param1   Damage decrease
param1_type   %
param1_value   50.0
skill_name   Perfect Defense
skill_desc   

Defense Skill: Force Break

Voids all damage to party for this turn.

skill_class   Protector
category   Force
body_parts   Arms
max_level   1
skill_name   Shield Mastery
skill_desc   

Support Skill: Mastery

Enables Shield skills and may void physical attacks with shield equipped.

skill_class   Protector
category   Shield Mastery
max_level   20
param1   Activation chance
param1_type   %
param1_value   1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0 10.0 11.0 11.0 12.0 12.0 13.0 13.0 14.0 14.0 15.0
skill_name   Front Guard
skill_desc   

Defense Skill: Shield/Guard

Lowers all physical damage to the front line for this turn.

skill_class   Protector
category   Shield Mastery
prereq   Shield Mastery
prereq_level   1
body_parts   Arms
max_level   20
tp_cost   4 4 4 4 8 8 8 8 8 12 12 12 12 12 12 12 12 12 12 17
param1   Physical damage decrease
param1_type   %
param1_value   30.0 33.0 36.0 38.0 45.0 47.0 49.0 50.0 51.0 55.0 56.0 57.0 58.0 59.0 60.0 61.0 62.0 63.0 64.0 70.0
skill_name   Rear Guard
skill_desc   

Defense Skill: Shield/Guard

Lowers all physical damage to the rear line for this turn.

skill_class   Protector
category   Shield Mastery
prereq   Shield Mastery
prereq_level   1
body_parts   Arms
max_level   20
tp_cost   4 4 4 4 8 8 8 8 8 12 12 12 12 12 12 12 12 12 12 17
param1   Physical damage decrease
param1_type   %
param1_value   30.0 33.0 36.0 38.0 45.0 47.0 49.0 50.0 51.0 55.0 56.0 57.0 58.0 59.0 60.0 61.0 62.0 63.0 64.0 70.0
skill_name   Keep Guard
skill_desc   

Defense Skill: Shield/Guard

Lowers physical damage to 1 ally until end of next turn.

skill_class   Protector
category   Shield Mastery
prereq   Front Guard; Rear Guard
prereq_level   3 3
body_parts   Arms
max_level   20
tp_cost   4 4 4 4 7 7 7 7 7 10 10 10 10 10 10 10 10 10 10 14
param1   Physical damage decrease
param1_type   %
param1_value   30.0 33.0 36.0 38.0 45.0 47.0 49.0 50.0 51.0 55.0 56.0 57.0 58.0 59.0 60.0 61.0 62.0 63.0 64.0 70.0
skill_name   Fire Wall
skill_desc   

Defense Skill: Shield/Guard

Protects against one fire attack for all allies this turn.

skill_class   Protector
category   Shield Mastery
prereq   Shield Mastery
prereq_level   3
body_parts   Arms
max_level   20
tp_cost   4 4 4 4 16 14 12 10 8 12 12 12 12 12 12 12 12 12 12 14
param1   Fire damage decrease
param2   Fire damage absorption
param1_type   %
param2_type   %
param1_value   30.0 55.0 75.0 85.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0
param2_value   0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 10.0 15.0 20.0 25.0 30.0 35.0 40.0 45.0 50.0 55.0 70.0
skill_name   Ice Wall
skill_desc   

Defense Skill: Shield/Guard

Protects against one ice attack for all allies this turn.

skill_class   Protector
category   Shield Mastery
prereq   Shield Mastery
prereq_level   3
body_parts   Arms
max_level   20
tp_cost   4 4 4 4 16 14 12 10 8 12 12 12 12 12 12 12 12 12 12 14
param1   Ice damage decrease
param2   Ice damage absorption
param1_type   %
param2_type   %
param1_value   30.0 55.0 75.0 85.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0
param2_value   0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 10.0 15.0 20.0 25.0 30.0 35.0 40.0 45.0 50.0 55.0 70.0
skill_name   Volt Wall
skill_desc   

Defense Skill: Shield/Guard

Protects against one volt attack for all allies this turn.

skill_class   Protector
category   Shield Mastery
prereq   Shield Mastery
prereq_level   3
body_parts   Arms
max_level   20
tp_cost   4 4 4 4 16 14 12 10 8 12 12 12 12 12 12 12 12 12 12 14
param1   Volt damage decrease
param2   Volt damage absorption
param1_type   %
param2_type   %
param1_value   30.0 55.0 75.0 85.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0 100.0
param2_value   0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 10.0 15.0 20.0 25.0 30.0 35.0 40.0 45.0 50.0 55.0 70.0
skill_name   Heal Guard
skill_desc   

Healing Skill: Shield/Guard

Restores 1 ally's HP and lowers physical damage to that ally for this turn.

skill_class   Protector
category   Shield Mastery
prereq   Shield Mastery
prereq_level   5
body_parts   Arms
skill_stats   TEC VIT
max_level   20
tp_cost   6 6 6 6 10 10 10 10 10 16 16 16 16 16 19 19 19 19 19 23
param1   HP recovery (base)
param2   Physical damage decrease
param2_type   %
param1_value   90.0 93.0 96.0 99.0 123.0 127.0 131.0 135.0 139.0 180.0 183.0 186.0 189.0 192.0 210.0 214.0 218.0 222.0 226.0 250.0
param2_value   30.0 33.0 36.0 38.0 45.0 47.0 49.0 50.0 51.0 55.0 56.0 57.0 58.0 59.0 60.0 61.0 62.0 63.0 64.0 70.0
skill_name   Shield Smite
skill_desc   

Attack Skill: Shield

Melee bash attack to 1 enemy. May bind the enemy's arms.

skill_class   Protector
category   Shield Mastery
prereq   Shield Mastery
prereq_level   7
body_parts   Arms
skill_stats   STR VIT LUC
max_level   20
tp_cost   10 10 10 10 16 16 16 16 16 22 22 22 22 22 25 25 25 25 25 30
param1   Damage
param2   Arm bind chance
param3   Accuracy
param4   Activation speed
param1_type   %
param2_type   %
param3_type   %
param4_type   %
param1_value   220.0 225.0 230.0 235.0 275.0 280.0 285.0 290.0 295.0 350.0 354.0 358.0 362.0 366.0 400.0 404.0 408.0 412.0 416.0 465.0
param2_value   25.0 25.0 25.0 25.0 35.0 35.0 35.0 35.0 35.0 45.0 45.0 45.0 45.0 45.0 50.0 50.0 50.0 50.0 50.0 55.0
param3_value   120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0
param4_value   200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0
skill_name   Shield Rush
skill_desc   

Attack Skill: Shield

Melee bash attack to all enemies. Lowers their physical ATK for a number of turns.

skill_class   Protector
category   Shield Mastery
prereq   Shield Smite
prereq_level   5
body_parts   Arms
skill_stats   STR VIT
max_level   20
tp_cost   15 15 15 15 21 21 21 21 21 27 27 27 27 27 29 29 29 29 29 34
param1   Damage
param2   Enemy physical ATK decrease
param3   Debuff duration (turns)
param4   Activation speed
param5   Accuracy
param1_type   %
param2_type   %
param4_type   %
param5_type   %
param1_value   200.0 205.0 210.0 215.0 230.0 235.0 240.0 245.0 250.0 270.0 273.0 276.0 279.0 282.0 290.0 293.0 296.0 299.0 302.0 310.0
param2_value   15.0 15.0 15.0 15.0 20.0 20.0 20.0 20.0 20.0 25.0 25.0 25.0 25.0 25.0 25.0 30.0 30.0 30.0 30.0 30.0 30.0
param3_value   3.0 3.0 3.0 3.0 4.0 4.0 4.0 4.0 4.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 6.0
param4_value   150.0 150.0 150.0 150.0 150.0 150.0 150.0 150.0 150.0 150.0 150.0 150.0 150.0 150.0 150.0 150.0 150.0 150.0 150.0 150.0
param5_value   99.0 99.0 99.0 99.0 99.0 99.0 99.0 99.0 99.0 99.0 99.0 99.0 99.0 99.0 99.0 99.0 99.0 99.0 99.0 99.0
skill_name   Sentinel Guard
skill_desc   

Defense Skill: Shield/Guard

Makes party's DEF the same as the user's for this turn, and lowers damage taken.

skill_class   Protector
category   Shield Mastery
prereq   Shield Mastery
prereq_level   10
body_parts   Arms
max_level   20
tp_cost   30 30 30 30 35 35 35 35 35 40 40 40 40 40 40 40 40 40 40 50
param1   Damage decrease
param1_type   %
param1_value   5.0 7.0 8.0 10.0 15.0 17.0 18.0 20.0 21.0 25.0 26.0 27.0 28.0 29.0 30.0 31.0 32.0 33.0 34.0 40.0
skill_name   Phys DEF Up
skill_desc   

Support Skill

Raises physical DEF.

skill_class   Protector
category   Phys DEF Up
max_level   20
param1   Physical DEF increase
param1_type   %
param1_value   2.0 3.0 5.0 6.0 8.0 9.0 11.0 12.0 14.0 15.0 15.0 16.0 16.0 17.0 17.0 18.0 18.0 19.0 19.0 20.0
skill_name   Provoke
skill_desc   

Support Skill

Raises user's chance of being targeted for a number of turns.

skill_class   Protector
category   Phys DEF Up
prereq   Phys DEF Up
prereq_level   1
body_parts   Head
max_level   20
tp_cost   2 2 2 2 5 5 5 5 5 9 9 9 9 9 9 9 9 9 9 12
param1   Target chance increase
param2   DEF increase
param3   Duration (turns)
param4   Activation speed
param1_type   %
param2_type   %
param4_type   %
param1_value   50.0 55.0 60.0 65.0 90.0 95.0 100.0 105.0 110.0 150.0 155.0 160.0 165.0 170.0 175.0 180.0 185.0 190.0 195.0 250.0
param2_value   0.0 0.0 0.0 0.0 5.0 5.0 5.0 5.0 5.0 10.0 10.0 10.0 10.0 10.0 10.0 10.0 10.0 10.0 10.0 15.0
param3_value   3.0 3.0 3.0 3.0 4.0 4.0 4.0 4.0 4.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 6.0
param4_value   500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0 500.0
skill_name   Pre-Provoke
skill_desc   

Support Skill

May use Provoke at start of battle.

skill_class   Protector
category   Phys DEF Up
prereq   Provoke
prereq_level   5
max_level   10
param1   Activation chance
param1_type   %
param1_value   15.0 25.0 35.0 45.0 60.0 67.0 74.0 81.0 88.0 100.0
skill_name   Fortify
skill_desc   

Support Skill

Raises the user's physical DEF for a number of turns.

skill_class   Protector
category   Phys DEF Up
prereq   Phys DEF Up
prereq_level   3
body_parts   Arms
max_level   20
tp_cost   2 2 2 2 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 10
param1   Physical DEF increase
param2   Duration (turns)
param3   Activation speed
param1_type   %
param3_type   %
param1_value   28.0 30.0 32.0 33.0 33.0 35.0 37.0 39.0 40.0 40.0 41.0 42.0 43.0 44.0 45.0 46.0 47.0 48.0 49.0 50.0
param2_value   3.0 3.0 3.0 3.0 4.0 4.0 4.0 4.0 4.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 6.0
param3_value   200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0 200.0
skill_name   Parry
skill_desc   

Support Skill

May void physical attacks towards user's line.

skill_class   Protector
category   Phys DEF Up
prereq   Phys DEF Up
prereq_level   5
body_parts   Arms
max_level   10
param1   Activation chance
param1_type   %
param1_value   2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0 11.0
skill_name   Elem DEF Up
skill_desc   

Support Skill

Raises elemental DEF.

skill_class   Protector
category   Elem DEF Up
max_level   20
param1   Elemental DEF increase
param1_type   %
param1_value   2.0 3.0 5.0 6.0 8.0 9.0 11.0 12.0 14.0 15.0 15.0 16.0 16.0 17.0 17.0 18.0 18.0 19.0 19.0 20.0
skill_name   Line Cure
skill_desc   

Healing Skill

Restores 1 line's HP.

skill_class   Protector
category   Elem DEF Up
prereq   Elem DEF Up
prereq_level   3
body_parts   Head
skill_stats   TEC VIT
max_level   20
tp_cost   6 6 6 6 8 8 8 8 8 12 12 12 12 12 14 14 14 14 14 16
param1   HP recovery (base)
param2   Activation speed
param2_type   %
param1_value   90.0 93.0 96.0 99.0 130.0 135.0 140.0 145.0 150.0 195.0 198.0 200.0 203.0 205.0 230.0 234.0 237.0 240.0 243.0 275.0
param2_value   100.0 100.0 100.0 100.0 125.0 125.0 125.0 125.0 125.0 150.0 150.0 150.0 150.0 150.0 175.0 175.0 175.0 175.0 175.0 200.0
skill_name   Line Heal
skill_desc   

Healing Skill

Greatly restores 1 line's HP.

skill_class   Protector
category   Elem DEF Up
prereq   Line Cure
prereq_level   5
body_parts   Head
skill_stats   TEC VIT
max_level   20
tp_cost   15 15 15 15 19 19 19 19 19 23 23 23 23 23 25 25 25 25 25 27
param1   HP recovery (base)
param2   Activation speed
param2_type   %
param1_value   160.0 165.0 169.0 174.0 220.0 225.0 230.0 235.0 240.0 295.0 298.0 301.0 304.0 307.0 325.0 329.0 333.0 337.0 341.0 370.0
param2_value   80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0 80.0
skill_name   Aegis
skill_desc   

Support Skill

May survive a mortal blow with 1 HP.

skill_class   Protector
category   Elem DEF Up
prereq   Elem DEF Up
prereq_level   5
max_level   20
param1   Activation chance
param1_type   %
param1_value   10.0 12.0 13.0 15.0 16.0 18.0 19.0 21.0 22.0 24.0 25.0 26.0 27.0 28.0 29.0 30.0 31.0 32.0 33.0 35.0
skill_name   Armor of Light
skill_desc   

Support Skill

May void binds, ailments, and debuffs for the user for a number of turns.

skill_class   Protector
category   Elem DEF Up
prereq   Elem DEF Up
prereq_level   10
body_parts   Head
max_level   20
tp_cost   5 5 5 5 9 9 9 9 9 15 15 15 15 15 15 15 15 15 15 20
param1   Activation chance
param2   Duration (turns)
param3   Activation speed
param1_type   %
param3_type   %
param1_value   35.0 38.0 41.0 44.0 50.0 52.0 54.0 56.0 58.0 60.0 61.0 63.0 64.0 66.0 67.0 69.0 70.0 72.0 73.0 75.0
param2_value   3.0 3.0 3.0 3.0 4.0 4.0 4.0 4.0 4.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 5.0 6.0
param3_value   90.0 90.0 90.0 90.0 100.0 100.0 100.0 100.0 100.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 120.0 200.0
skill_name   HP Up
skill_desc   

Support Skill: Stat Up

Raises maximum HP.

skill_class   Protector
category   HP Up
max_level   20
param1   Max HP increase
param1_type   %
param1_value   5.0 7.0 9.0 11.0 13.0 14.0 16.0 17.0 18.0 20.0 21.0 22.0 23.0 24.0 25.0 26.0 27.0 28.0 29.0 30.0
skill_name   Flee
skill_desc   

Special Skill

Consumes party's HP to escape from battle to the entrance to the floor.

skill_class   Protector
category   HP Up
prereq   HP Up
prereq_level   3
body_parts   Legs
max_level   20
tp_cost   3 3 3 3 5 5 5 5 5 7 7 7 7 7 8 8 8 8 8 9
param1   Success rate
param2   HP cost (% of max HP)
param1_type   %
param2_type   %
param1_value   45.0 50.0 55.0 60.0 65.0 70.0 75.0 80.0 85.0 90.0 90.0 90.0 90.0 90.0 95.0 95.0 95.0 95.0 95.0 100.0
param2_value   50.0 50.0 50.0 50.0 40.0 40.0 40.0 40.0 40.0 30.0 26.0 22.0 19.0 16.0 14.0 12.0 10.0 8.0 6.0 1.0
skill_name   TP Up
skill_desc   

Support Skill: Stat Up

Raises maximum TP.

skill_class   Protector
category   Standalone
max_level   20
param1   Max TP increase
param1_type   %
param1_value   5.0 7.0 9.0 11.0 13.0 14.0 16.0 17.0 18.0 20.0 21.0 22.0 23.0 24.0 25.0 26.0 27.0 28.0 29.0 30.0
skill_name   Mine
skill_desc   

Field Skill: Gathering

Allows the user to find more resources at certain mining spots.

skill_class   Protector
category   Standalone
max_level   20
param1   Mine yield increase
param2   Activation rate
param1_type   %
param2_type   %
param1_value   2.0 4.0 6.0 8.0 10.0 12.0 14.0 16.0 18.0 20.0 20.0 20.0 20.0 20.0 20.0 20.0 20.0 20.0 20.0 20.0
param2_value   0.0 2.0 4.0 6.0 10.0 11.0 12.0 13.0 14.0 20.0 20.0 20.0 20.0 20.0 20.0 20.0 20.0 20.0 20.0 20.0