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Page values for "Farmer/Skills/Etrian Odyssey Nexus"

From Etrian Odyssey Wiki

"SkillData_EON" values

26 rows are stored for this page
skill_name   Item Again
skill_desc   

Force Boost

For three turns, any item used by the user will activate twice, while only consuming one use of the item.

skill_class   Farmer
category   Force Boost
max_level   1
skill_name   Final Plan
skill_desc   

Force Break

Refills all allies' Force gauges, and has a chance to restore any broken Force gauges.

skill_class   Farmer
category   Force Break
body_parts   Head
max_level   1
param1   Force Break restore chance
param1_type   %
param1_value   33.0
skill_name   Sympathy Pain
skill_desc   

Special Skill

Attempts to inflict any ailments or binds the user is afflicted with on all enemies.

skill_class   Farmer
category   Novice
body_parts   Arms
skill_stats   LUC
max_level   6
tp_cost   5 5 5 5 5 9
param1   Bind/ailment chance
param2   Activation speed
param1_type   %
param2_type   %
param1_value   40.0 42.0 45.0 47.0 50.0 60.0
param2_value   60.0 60.0 60.0 60.0 60.0 60.0
skill_name   Strange Seeds
skill_desc   

Special Skill

At the end of the turn, attempts to inflict one of head, arm, or leg bind on all enemies.

skill_class   Farmer
category   Novice
prereq   Sympathy Pain
prereq_level   1
body_parts   Arms
skill_stats   LUC
max_level   10
tp_cost   5 5 5 5 9 9 9 9 9 14
param1   Bind chance
param2   Activation speed
param1_type   %
param2_type   %
param1_value   25.0 27.0 28.0 30.0 35.0 36.0 38.0 39.0 41.0 50.0
param2_value   300.0 300.0 300.0 300.0 300.0 300.0 300.0 300.0 300.0 300.0
skill_name   Play Possum
skill_desc   

Support Skill

Decreases one ally's chance of being targeted by enemies for three turns.

skill_class   Farmer
category   Novice
prereq   Sympathy Pain
prereq_level   1
body_parts   Head
max_level   6
tp_cost   3 3 3 3 3 5
param1   Target chance decrease
param2   Activation speed
param1_type   %
param2_type   %
param1_value   60.0 65.0 70.0 75.0 80.0 95.0
param2_value   300.0 300.0 300.0 300.0 300.0 300.0 300.0 300.0 300.0 300.0
skill_name   Keen Eye
skill_desc   

Field Skill

For a number of steps, displays the locations of all treasure chests, hidden passages, staircases, FOEs, and gathering points on the map.

skill_class   Farmer
category   Novice
max_level   6
tp_cost   4 4 4 4 4 8
param1   Duration (steps)
param1_value   1.0 5.0 15.0 30.0 50.0 255.0
skill_name   Search Skill
skill_desc   

Field Skill

Gives the user a chance to find gatherable items while exploring the labyrinth.

skill_class   Farmer
category   Novice
prereq   Keen Eye
prereq_level   2
max_level   8
param1   Activation chance
param1_type   %
param1_value   
skill_name   Flee
skill_desc   

Escape Skill

Consumes party HP to attempt to escape battle and return to the last staircase or Geomagnetic Pole used. Will not consume HP if the escape fails. Always fails against bosses.

skill_class   Farmer
category   Novice
body_parts   Legs
max_level   4
tp_cost   3 3 3 7
param1   HP cost
param2   Escape chance
param1_type   %
param2_type   %
param1_value   75.0 60.0 40.0 5.0
param2_value   65.0 70.0 80.0 100.0
skill_name   Slap Awake
skill_desc   

Field Skill

Revives one dead ally. Can only be used in the field.

skill_class   Farmer
category   Novice
max_level   4
tp_cost   7 7 7 10
param1   HP recovery
param1_value   1.0 20.0 50.0 300.0
skill_name   Harvestry
skill_desc   

Field Skill

Allows the party to find more items at all gathering points.

skill_class   Farmer
category   Novice
max_level   1
skill_name   Earth's Bounty
skill_desc   

Passive Skill

Increases experience gain for the party while the user is alive.

skill_class   Farmer
category   Novice
max_level   10
param1   EXP increase
param1_type   %
param1_value   9.0 10.0 12.0 13.0 15.0 16.0 18.0 19.0 21.0 30.0
skill_name   Rotten Egg
skill_desc   

Debuff Skill

Reduces physical and elemental Attack for all enemies. If any enemy is suffering from an ailment, the effect is strengthened.

skill_class   Farmer
category   Veteran
prereq   Strange Seeds; Play Possum
prereq_level   3 1
body_parts   Arms
max_level   6
tp_cost   6 6 6 6 6 10
param1   Enemy ATK decrease
param2   Enemy ATK decrease (with ailment)
param3   Activation speed
param1_type   %
param2_type   %
param3_type   %
param1_value   4.0 5.0 6.0 7.0 8.0 10.0
param2_value   11.0 13.0 15.0 17.0 19.0 25.0
param3_value   40.0 60.0 80.0 100.0 120.0 200.0
skill_name   Persistence
skill_desc   

Passive Skill

If the user is dead, has a chance to automatically revive themselves with 1 HP at the end of each turn.

skill_class   Farmer
category   Veteran
prereq   Rotten Egg
prereq_level   2
max_level   10
param1   Activation chance
param1_type   %
param1_value   3.0 4.0 5.0 6.0 8.0 9.0 10.0 11.0 12.0 15.0
skill_name   Waste Not
skill_desc   

Passive Skill

Increases item drop rate at the end of battle.

skill_class   Farmer
category   Veteran
max_level   4
param1   Drop rate increase
param1_type   %
param1_value   10.0 15.0 20.0 30.0
skill_name   Stroke of Luck
skill_desc   

Field Skill

Gives the user a chance to find consumable items while exploring the labyrinth.

skill_class   Farmer
category   Veteran
prereq   Search Skill
prereq_level   3
max_level   8
param1   Activation chance
param1_type   %
param1_value   
skill_name   Rain or Shine
skill_desc   

Field Skill

Nullifies damaging and muddy tiles, and decreases damage taken from FOE field skills.

skill_class   Farmer
category   Veteran
prereq   Flee
prereq_level   1
max_level   6
tp_cost   5 5 5 5 5 10
param1   Duration (steps)
param1_value   60.0 70.0 80.0 90.0 100.0 255.0
skill_name   Safe Stroll
skill_desc   

Field Skill

Reduces enemy encounter rate for a number of steps.

skill_class   Farmer
category   Veteran
prereq   Rain or Shine
prereq_level   2
max_level   6
tp_cost   8 8 8 8 8 14
param1   Duration (steps)
param2   Encounter rate decrease
param2_type   %
param1_value   80.0 100.0 120.0 140.0 160.0 255.0
param2_value   50.0 55.0 60.0 65.0 70.0 85.0
skill_name   Share the Profits
skill_desc   

Support Skill

Consumes the user's TP to restore TP to allies on the same line.

skill_class   Farmer
category   Veteran
body_parts   Arms
max_level   8
tp_cost   10 14 18 22 26 30 34 50
param1   TP recovery
param1_value   5.0 7.0 9.0 11.0 13.0 15.0 17.0 25.0
skill_name   Brave Heart
skill_desc   

Passive Skill

Restores TP to the user at the end of each turn, if they are in the front line and have full HP. Total TP recovered is equal to the skill's base TP recovery, plus a percentage of the user's max TP.

skill_class   Farmer
category   Veteran
max_level   4
param1   TP recovery (base)
param2   TP recovery (% of max TP)
param2_type   %
param1_value   1.0 2.0 3.0 4.0
param2_value   1.0 1.0 1.0 2.0
skill_name   Survival Instinct
skill_desc   

Field Skill

Restores HP and TP to all allies when gathering. Total HP/TP recovered is equal to the skill's base HP/TP recovery, plus a percentage of the target's max HP/TP.

skill_class   Farmer
category   Veteran
prereq   Earth's Bounty
prereq_level   3
max_level   6
tp_cost   6 6 6 6 6 13
param1   HP recovery (base)
param2   HP recovery (% of max HP)
param3   TP recovery (base)
param4   TP recovery (% of max TP)
param2_type   %
param4_type   %
param1_value   10.0 15.0 20.0 25.0 30.0 50.0
param2_value   25.0 27.0 29.0 31.0 33.0 50.0
param3_value   3.0 4.0 5.0 6.0 7.0 10.0
param4_value   3.0 4.0 5.0 6.0 7.0 10.0
skill_name   Lullaby
skill_desc   

Special Skill

Puts the user to sleep, and attempts to put all enemies to sleep in the process.

skill_class   Farmer
category   Master
prereq   Persistence
prereq_level   2
body_parts   Head
skill_stats   LUC
max_level   6
tp_cost   9 9 9 9 9 14
param1   Sleep chance
param2   Activation speed
param1_type   %
param2_type   %
param1_value   50.0 52.0 55.0 57.0 60.0 75.0
param2_value   20.0 20.0 20.0 20.0 20.0 200.0
skill_name   Labour Song
skill_desc   

Field Skill

Restores 1 TP to all allies after a certain number of steps while walking through the labyrinth.

skill_class   Farmer
category   Master
prereq   Lullaby
prereq_level   3
max_level   8
param1   Steps to restore
param1_value   12.0 11.0 10.0 9.0 8.0 7.0 6.0 3.0
skill_name   Dissection
skill_desc   

Passive Skill

Restores all allies' Force gauges when the user defeats an enemy.

skill_class   Farmer
category   Master
prereq   Waste Not
prereq_level   2
max_level   6
tp_cost   6 6 6 6 6 13
param1   Force gauge recovery
param1_type   %
param1_value   3.0 4.0 5.0 6.0 7.0 10.0
skill_name   Harvest Festival
skill_desc   

Attack Skill

Deals melee Cut damage to all enemies. If the enemy has a bind, increases damage dealt, and attempts to kill the target instantly.

skill_class   Farmer
category   Master
body_parts   Arms
skill_stats   STR LUC
max_level   10
tp_cost   12 12 12 12 18 18 18 18 18 28
param1   Damage
param2   Damage vs. bound enemy
param3   Instant kill chance
param4   Activation speed
param5   Accuracy
param1_type   %
param2_type   %
param3_type   %
param4_type   %
param5_type   %
param1_value   125.0 129.0 133.0 137.0 152.0 160.0 168.0 176.0 184.0 250.0
param2_value   438.0 452.0 466.0 480.0 532.0 560.0 588.0 616.0 644.0 875.0
param3_value   25.0 26.0 27.0 28.0 32.0 34.0 36.0 38.0 40.0 50.0
param4_value   50.0 50.0 50.0 50.0 50.0 50.0 50.0 50.0 50.0 50.0
param5_value   90.0 90.0 90.0 90.0 90.0 90.0 90.0 90.0 90.0 90.0
skill_name   Nature's Bounty
skill_desc   

Field Skill

Gives a chance to find rare items when gathering.

skill_class   Farmer
category   Master
prereq   Survival Instinct
prereq_level   2
max_level   4
param1   Rare items found
param1_value   1.0 2.0 3.0 4.0
skill_name   Double Crop
skill_desc   

Field Skill

When gathering items, the user has a chance to immediately gather a second time from the same spot. Can only activate once per gathering attempt.

skill_class   Farmer
category   Master
prereq   Nature's Bounty
prereq_level   2
max_level   8
param1   Activation chance
param1_type   %
param1_value   16.0 19.0 22.0 25.0 28.0 31.0 34.0 50.0