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Drilldown: SkillData EON
From Etrian Odyssey Wiki
Choose a table:
- ClassStats EMD (990)
- ClassStats EMD2 (1485)
- ClassStats EO1 (891)
- ClassStats EO2 (1188)
- ClassStats EO2U (1485)
- ClassStats EO3 (1188)
- ClassStats EO4 (990)
- ClassStats EO5 (2673)
- ClassStats EON (2470)
- ClassStats EOU (1089)
- SkillData EO2U (415)
- SkillData EO5 (300)
- SkillData EON (497)
- SkillData EOU (264)
- WeaponData EO5 (2)
Use the filters below to narrow your results.
Artery (1) ·
Barrier (1) ·
Cautious Steps (1) ·
Disabling Shot (1) ·
Displace (1) ·
Efficiency (1) ·
Fairy Robe (1) ·
Finishing Shot (1) ·
Flame Arrow (1) ·
Hazy Arrow (1) ·
HP Up (1) ·
Illusory Formation (1) ·
Inspiration (1) ·
Natural Instinct (1) ·
Nature's Blessing (1) ·
Physical ATK Up (1) ·
Plague (1) ·
Quick Step (1) ·
Resuscitate (1) ·
Risk Perception (1) ·
Rouse (1) ·
Safe Passage (1) ·
Scapegoat (1) ·
Sneak Attack (1) ·
Sorting Skill (1) ·
Status DEF Up (1) ·
Take (1) ·
Vampire (1) ·
War Edge Mastery (1) ·
War Edge Power (1) ·
War Heal (1) ·
War Heal All (1) ·
War Heal Line (1) ·
War Response (1) ·
War Revive (1)
None (2) ·
Artery; War Response (1) ·
Finishing Arrow (1) ·
Flank Shot (1) ·
Inspiration (1) ·
Patrol (1) ·
Power Shot (1) ·
Resuscitate (1) ·
Risk Perception (1) ·
Rouse (1) ·
Speed Boost (1) ·
Stalker (1) ·
Trick Step (1) ·
Vampire (1) ·
War Heal (1) ·
War Heal All (1) ·
War Heal Line (1) ·
War Revive (1)
None (2) ·
Action speed increase (1) ·
Activation chance (2) ·
ATK increase (staff) (1) ·
Bind/ailment resistance increase (1) ·
Damage (1) ·
Damage decrease (1) ·
Duration (steps) (1) ·
Force gauge restore (1) ·
Healing power (1) ·
HP recovery (1) ·
HP recovery increase (1) ·
Infliction chance (1) ·
Inventory size increase (1) ·
Leg bind chance (1) ·
Max HP increase (1) ·
Physical ATK increase (1) ·
Preemptive strike chance increase (1) ·
Rare items found (1) ·
Turn-start HP recovery (1)
None (2) ·
Accuracy (1) ·
Activation speed (2) ·
Base poison damage (1) ·
Duration (steps) (1) ·
Encounter rate decrease (1) ·
Evasion increase (1) ·
Max TP increase (sword) (1) ·
Maximum activations (2) ·
Revival HP (1) ·
Target HP threshold (1) ·
TP recovery (base) (1) ·
Turn-end revival chance (1)
Showing below up to 35 results in range #1 to #35.