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Module:SkillTable

From Etrian Odyssey Wiki
Revision as of 18:02, 11 December 2018 by Moydow (talk | contribs) (Slight tweak so line breaks in the description actually work)

Documentation for this module may be created at Module:SkillTable/doc

local p = {}

function p.skill_table(frame)
	-- Frame arguments are strings, but we need this one as a number
    local max_lv = tonumber(frame.args["max_level"])

	-- Split up TP cost input
    if frame.args["tp_cost"] ~= "" then
        tp_costs = mw.text.split(frame.args["tp_cost"], ";%s")
    end
    
    local skill_desc = frame.args["skill_desc"] .. "\n"
    
    -- Add body parts/stats used to skill description
    if frame.args["body_parts"] ~= "" then
    	skill_desc = skill_desc .. "----\n'''Body part(s) used:''' " .. frame.args["body_parts"]
    end
    
    -- Split up prerequisite input, and add to skill description
    if frame.args["prereq"] ~= "" then
        prereq = mw.text.split(frame.args["prereq"], ";%s")
    	prereq_lv = mw.text.split(frame.args["prereq_level"], ";%s")
    	local prereq_data = ""
	    for i = 1, #prereq do
	    	prereq_data = prereq_data .. "\n* " .. prereq[i] .. ", lv. " .. prereq_lv[i]
	    end
	    skill_desc = skill_desc .. "----\n'''Requires:'''" .. prereq_data
    end
    
	-- Split up skill parameter input and convert to a table for easier usage
    params = {}
    for i = 1, 6 do
        if frame.args["param"..i] ~= "" then
            params[i] = {
                frame.args["param"..i],
                frame.args["param"..i.."_type"],
                mw.text.split(frame.args["param"..i.."_value"], ";%s")
            }
        end
    end

	-- Start building the output table
    out_table = mw.html.create("table")
    	-- If the skill doesn't have 10 levels, make the table narrower, it looks better this way
        :addClass("wikitable"):css("width", math.max(80 / (10 / max_lv), 40) .. "%")
        :tag("tr")
            :tag("th"):attr("colspan", max_lv + 1):wikitext(frame.args["skill_name"]):done()
        :done()
            :tag("td"):attr("colspan", max_lv + 1):wikitext(skill_desc):done()
        :done():tag("tr")
            :tag("th"):css("width", "20%"):wikitext("Level"):done()

	-- Add level headings
    for i = 1, max_lv do
        out_table:tag("th"):css("width", (80 / max_lv) .."%"):wikitext(i):done()
    end

	-- If skill has a TP cost, add it to the table
    if tp_costs ~= nil then
        local tr = out_table:tag("tr")
            :tag("th"):wikitext("TP Cost"):done()
        -- Loop through each item and merge identical adjacent values into a single cell
        local colspan = 0
        local prev_value = tp_costs[1]
        for i = 1, max_lv do
        	if prev_value == tp_costs[i] then
        		colspan = colspan + 1
        	else
        		tr:tag("td"):css("text-align", "center"):attr("colspan", colspan):wikitext(tp_costs[i-1]):done()
        		prev_value = tp_costs[i]
        		colspan = 1
        	end
        end
        tr:tag("td"):css("text-align", "center"):attr("colspan", colspan):wikitext(tp_costs[max_lv]):done()
        tr:done()
    end

	-- For each parameter input, add to the table
    for i = 1, #params do
        local tr = out_table:tag("tr")
            :tag("th"):wikitext(params[i][1]):done()
        -- Loop through each item and merge identical adjacent values into a single cell
		local colspan = 0
        local prev_value = params[i][3][1] .. params[i][2]
        for j = 1, max_lv do
        	if prev_value == params[i][3][j] .. params[i][2] then
        		colspan = colspan + 1
        	else
        		tr:tag("td"):css("text-align", "center"):attr("colspan", colspan):wikitext(params[i][3][j-1] .. params[i][2]):done()
        		prev_value = params[i][3][j] .. params[i][2]
        		colspan = 1
        	end
        end
		tr:tag("td"):css("text-align", "center"):attr("colspan", colspan):wikitext(params[i][3][max_lv] .. params[i][2]):done()
        tr:done()
    end

    return out_table:done()
end

return p