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EON/Highlander/Skills
This page details full data for the Highlander's skills in Etrian Odyssey Nexus. Skills from other classes can be used by assigning a subclass to the character.
Force skills (Lv. 1)
Hero Battle 英雄の戦い | |
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Force Boost For 3 turns, raises spear skill damage. Party recovers HP for damage dealt. If the enemy is instakilled, you will recover HP based on the damage you would have done with a normal hit. For three turns, spear attacks will deal increased damage, and heal allies by a portion of damage dealt. | |
Level | 1 |
Damage Increase | 140% |
HP Recovery (% Of Damage Dealt) | 15% |
Gae Bolg ゲイボルグ | |||
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Force Break Powerful ranged stab to all enemies. User recovers TP for damage dealt. Throw a spear with all your might, rending all enemies in body and mind. Deals ranged Stab damage to all enemies, and restores TP to the user based on the damage dealt.
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Level | 1 | 2 | 3 |
Damage | 450% | 900% | 1350% |
TP Recovery (% Of Damage Dealt) | 3% |
Novice skills (Lv. 1)
Long Thrust ロングスラスト | ||||||||
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Attack Skill (Spear) Ranged stab attack to 1 enemy. Lunge forward, using the spear's reach to pierce your target. Deals ranged Stab damage to one enemy.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 3 | 5 | 8 | |||||
Damage | 160% | 168% | 176% | 211% | 219% | 227% | 235% | 280% |
Activation Speed | 85% |
Spear Assist スピアインボルブ | ||||||||||
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Attack Skill (Spear) Melee stab to 1 enemy. Can be powered up by ally's previous elemental attack. If the party uses multiple elemental attacks during the turn, only the most recent element will be imbued. Deals melee Stab damage to one enemy at the end of the turn. If an ally used an elemental attack before this activates, this skill copies its element and its attack power is doubled.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 6 | 10 | 16 | |||||||
Damage | 110% | 113% | 116% | 119% | 133% | 136% | 139% | 142% | 145% | 170% |
Accuracy | 120% |
Turning Tide ハーベスト | ||||||
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Heal Skill Recovers HP for party whenever user slays an enemy. The enemy's loss is your party's gain. Restores the party's HP when the user defeats an enemy. Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP. | ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
HP Recovery (Base Value) | 10 | 12 | 14 | 16 | 18 | 25 |
HP Recovery (% Of Max HP) | 10% | 12% | 14% | 16% | 18% | 25% |
Draining Thrust シングルスラスト | ||||||
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Attack Skill (Spear) Consumes user's HP for a melee stab attack to the enemy's front line. An intense thrust resulting in a dangerous whirlwind. Consumes the user's HP to deal melee Stab damage to the front enemy line.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 5 | 10 | ||||
HP Cost | 25% | 40% | ||||
Damage | 125% | 135% | 145% | 155% | 165% | 270% |
Accuracy | 110% |
Legion Thrust レギオンスラスト | ||||||
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Attack Skill (Spear) Consumes allies' HP for a melee stab attack to the enemy's front line. An intense thrust resulting in a dangerous whirlwind. Consumes allies' HP (not including the user) to deal melee Stab damage to the front enemy line.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 6 | 12 | ||||
HP Cost | 15% | 25% | ||||
Damage | 160% | 170% | 180% | 190% | 200% | 300% |
Accuracy | 110% |
Spirit Shield 不可視の霊盾 | ||||
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Buff Skill: DEF Consumes user's HP to raise 1 line's elemental DEF for 3 turns. Protect your allies with a shielding aura. Consumes the user's HP to increase one line's elemental defence for three turns.
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Level | 1 | 2 | 3 | 4 |
TP Cost | 5 | 9 | ||
HP Cost | 20% | 34% | ||
Elemental DEF Increase | 20% | 22% | 24% | 30% |
Activation Speed | 150% |
Bloody Veil ブラッドベール | ||||||
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Support Skill When the user takes damage, all DEF increases until end of turn. Reflexively brace in response to pain. When the user loses HP, raises their defence until the end of the turn. Affects all forms of damage. Activates only once per turn. | ||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 |
DEF Increase | 20% | 22% | 24% | 26% | 28% | 34% |
HP Up HPブースト | ||||||||
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Support Skill: Stats Increases maximum HP. Build up your vitality. Increases the user's maximum HP. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Max HP Increase | 5% | 6% | 7% | 11% | 12% | 13% | 14% | 20% |
Mine 採掘 | |
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Gathering Skill Increases material yield from mining in the labyrinth. -- Allows the party to find more items at Mine points. | |
Veteran skills (Lv. 20)
Head Pierce ブレインレンド | ||||||
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Attack Skill (Spear) Melee stab attack to 1 enemy, with chance to bind the enemy's head or instakill. Thrust sharply, aiming to stab the enemy's brain. Deals melee Stab damage to one enemy. Attempts to instantly kill the target; if that fails, attempts to bind the target's head.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 7 | 13 | ||||
Damage | 180% | 195% | 210% | 225% | 240% | 300% |
Instant Kill Infliction Rate | 6% | 7% | 8% | 9% | 10% | 13% |
Head Bind Chance | 25% | 27% | 29% | 31% | 33% | 40% |
Activation Speed | 75% | |||||
Accuracy | 105% |
Draining Burst シングルバースト | ||||||||
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Attack Skill (Spear) Consumes user's HP for a melee stab attack to all enemies. An intense thrust resulting in a dangerous whirlwind. Consumes the user's HP to deal melee Stab damage to all enemies.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 8 | 12 | 17 | |||||
HP Cost | 35% | 50% | 65% | |||||
Damage | 120% | 130% | 140% | 200% | 210% | 220% | 230% | 320% |
Accuracy | 110% |
Legion Burst レギオンバースト | ||||||||
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Attack Skill (Spear) Consumes allies' HP for a melee stab attack to all enemies. An intense thrust resulting in a dangerous whirlwind. Consumes allies' HP (not including the user) to deal melee Stab damage to all enemies.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 10 | 14 | 20 | |||||
HP Cost | 25% | 30% | 35% | |||||
Damage | 180% | 192% | 204% | 244% | 256% | 268% | 280% | 350% |
Accuracy | 110% |
Delayed Charge ディレイチャージ | ||||||||||
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Attack Skill (Spear) Consumes user's HP for a ranged stab attack to 1 enemy, 2 turns later. Level up to lengthen delay, increasing power of attack. Effect is lost if user is KO'd. Consumes user's HP to deal ranged Stab damage to one enemy, after a delay of a number of turns. Fails if the user dies before attacking. Cannot be used on consecutive turns. If activated early by Cross Charge, damage dealt is reduced.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 9 | 14 | 20 | |||||||
HP Cost | 15% | 20% | 25% | |||||||
Damage | 340% | 350% | 360% | 370% | 500% | 515% | 530% | 545% | 560% | 780% |
Delay (Turns) | 2 | 3 | 4 | |||||||
Accuracy | 180% |
Blood Fortune グッドラック | ||||||||
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Buff Skill: Status Consumes party's HP to raise their bind/ailment success rate for 3 turns. Level up to extend duration. Consumes the party's HP to increase the bind/ailment success rate of all allies.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 7 | 12 | 18 | |||||
HP Cost | 15% | 25% | 35% | |||||
Bind/Ailment Infliction Rate Increase | 10% | 13% | 16% | 19% | 22% | 25% | ||
Duration (Turns) | 3 | 4 | 5 | |||||
Activation Speed | 80% |
Battle Instinct 防衛本能 | ||||||
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Support Skill: Status (Buff) At start of battle, may make party immune to ailments for 3 turns. The effect ends when an ailment is negated. Will not activate if activated by another party member first. Gives the user a chance to place a buff on all allies at the start of battle, which negates the first ailment they are affected by. The buff lasts for three turns. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
Activation Chance | 15% | 20% | 25% | 30% | 35% | 50% |
Bloody Offense ブラッドウェポン | ||||||||
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Buff Skill: ATK For 3 turns, increases all ATK for 1 line. Consumes HP with each action. Power up at the cost of health. Level up to extend duration. Increases the physical and elemental attack of one line of allies for a number of turns, but consumes their HP each time they attack.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 6 | 9 | 14 | |||||
HP Cost | 10% | 12% | 14% | 16% | 18% | 20% | ||
ATK Increase | 20% | 25% | 30% | 35% | 40% | 45% | ||
Duration (Turns) | 3 | 4 | 5 | |||||
Activation Speed | 80% |
Bloodlust 血の暴走 | ||||||||||
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Attack Skill May perform a normal attack each time you lose HP. Reflexively lash out in response to pain. Gives the user a chance to perform a normal attack each time they lose HP. Attacks a random enemy target. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Activation Chance | 10% | 13% | 16% | 19% | 28% | 31% | 34% | 37% | 40% | 50% |
Attack Accuracy | 110% |
Phys DEF Up 物理防御ブースト | ||||||||
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Support Skill: Stats Increases your defense against physical attacks. Decreases damage from cut/stab/bash attacks. Raises the user's physical defence. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Physical Damage Decrease | 4% | 5% | 6% | 9% | 10% | 11% | 12% | 15% |
Master skills (Lv. 40)
Spear Reversal スピアリバーサル | ||||||
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Attack Skill (Spear) Melee stab to 1 enemy. Damage rises if target's HP bar is fuller than the user's. Strike back in your moment of weakness. Deals melee Stab damage to one enemy. If the target has a higher percentage of its maximum HP remaining than the user, deals increased damage.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 9 | 14 | ||||
Damage | 170% | 180% | 190% | 200% | 210% | 270% |
Damage Vs. Healthier Enemy | 510% | 540% | 570% | 600% | 630% | 810% |
Activation Speed | 150% |
Cross Charge クロスチャージ | ||||||
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Attack Skill (Spear) Consumes user's HP for a melee stab to 1 enemy. Stronger with Delayed Charge. If this skill is used on the enemy while Delayed Charge is active, Delayed Charge will attack immediately. Consumes the user's HP to deal melee Stab damage to one enemy. If attacking the same enemy targeted by Delayed Charge, activates Delayed Charge immediately, and increases Cross Charge's damage.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 |
TP Cost | 13 | 17 | ||||
HP Cost | 20% | |||||
Damage | 200% | 210% | 220% | 230% | 240% | 300% |
Damage With Delayed Charge | 500% | 525% | 550% | 575% | 600% | 750% |
Activation Speed | 200% | |||||
Accuracy | 110% |
Legion Charge レギオンチャージ | ||||||||||
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Attack Skill (Spear) Consumes allies' HP for a stab attack to 1 enemy. Gather your friends' strength and sacrifice health to pull off an intense charge attack. Consumes allies' HP (not including the user) to deal melee Stab damage to one enemy.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
TP Cost | 10 | 14 | 20 | |||||||
HP Cost | 15% | 30% | 50% | |||||||
Damage | 350% | 365% | 380% | 395% | 500% | 515% | 530% | 545% | 560% | 700% |
Activation Speed | 50% | |||||||||
Accuracy | 130% |
Allied Bonds 絆の恩恵 | ||||
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Heal Skill If user's skills consume HP of allies in the same line, they recover TP at end of turn. Does not stack. When the user's skills consume allies' HP, restores TP to allies on the same line as the user. Total TP recovered is equal to the skill's base TP recovery, plus a percentage of the target's max TP. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 |
TP Recovery (Base Value) | 2 | 3 | 4 | 6 |
TP Recovery (% Of Maximum TP) | 1% | 2% |
Black Sabbath ブラックサバス | ||||||||
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Attack Skill Ranged, untyped, STR-based attack to all enemies. Damage dealt heals the party. Create an aura that robs energy from enemies to give peace of mind to allies. Heals a portion of damage dealt. Deals ranged untyped damage to all enemies, and restores party HP based on damage dealt.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
TP Cost | 15 | 22 | 30 | |||||
Damage | 150% | 155% | 160% | 185% | 190% | 195% | 200% | 250% |
HP Recovery (% Of Damage Dealt) | 15% | |||||||
Activation Speed | 50% | |||||||
Accuracy | 150% |
Phys ATK Up 物理攻撃ブースト | ||||||||
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Support Skill: Stats Raises physical ATK. Increases strength of cut/stab/bash attacks. Increases the user's physical attack. | ||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Physical ATK Increase | 4% | 5% | 6% | 9% | 10% | 11% | 12% | 15% |
References
- Datamining and tips for Highlander by Rea
- Common Passives Data by Rea
- Skill Data for Highlander by Hououin Makise/Rea
- Skill simulator