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EO3/Consumables
From Etrian Odyssey Wiki
< EO3
This is a list of all consumable items in Etrian Odyssey III: The Drowned City. Each item sells for 40% of its base price.
Items with names in yellow are of limited stock. Instead of unlimited supply upon unlocking, the shop stocks one copy of that item for every set of its materials you sell to it, and can run out if you purchase too many without replenishing the materials.
Name | Price | Description | Materials |
---|---|---|---|
Madora II | 5000 | Pricey medicine made of a legendary flower. Heals moderate HP of a row. | Ambrosia x1 |
Hamao II | 4000 | Expensive medicine made from a rare plant oil. Heals moderate HP/TP. | Hogweed Oil x1 |
Amrita III | 2000 | Expensive spiritual medicine made from shining wheat. | Maiden's Wheat x1 |
Medica IV | 1000 | Expensive medicine made a drifting monster core. Heals HP completely. | Fairy's Core x10 |
Metopon | 1000 | Liquid nerve toxin that saps one's will. Nullifies all enemy buffs. | Mint x1 |
Curse Gas | 800 | A demonic gas that curses all enemies. | White Fox Fur x1 |
Addle Gas | 800 | A mesmerizing gas that confuses all enemies. | Dawn Thorn x5 |
Flame Jar | 500 | Open to unleash a sea of flame upon all enemies. | Waterlily Leaf x1 |
Frost Jar | 500 | Open to unleash a cold snap upon all enemies. | Waterlily Leaf x1 |
Storm Jar | 500 | Open to unleash blades of wind that slash all enemies. | Waterlily Leaf x1 |
Amrita II | 500 | Spiritual medicine made with honey and tonic. Heals moderate TP. | Life Honey x1 |
Unihorn | 500 | Medicine made from boiling aquatic flowers. Nullifies party debuffs. | Hyacinth Petal x1 |
Formaldehyde | 500 | Provides all monster materials of a monster slain the turn it is used. | Atrocity Sigh x1 |
Madora | 400 | Pricey medicine made from preserved fruit. Heals a little HP of a row. | Flame Fruit x1 |
Medica III | 400 | Medicine extracted from a tree monster's branch. Heals great HP. | Writhing Wood x7 |
Ward Chime | 300 | Its annoying chime decreases the encounter rate. | Broken Rock x1 |
Hamao | 300 | Expensive medicine made from ground strawberries. Heals HP/TP a little. | Moss Strawberry x1 |
Nectar II | 300 | Expensive life medicine made from fruit. Revives with moderate HP. | Crabapple x1 |
Bravant | 300 | Candy made from coagulated monster bones. Raises an ally's attack. | Monster Bone x5 |
Sleep Gas | 300 | A soporific gas that puts all enemies to sleep. | Dryad Liquid x1 |
Cut Mist | 300 | Fog that diffuses slash attacks on both the party and enemies. | Aloe x1 |
Bash Mist | 300 | Fog that diffuses strike attacks on both the party and enemies. | Aloe x1 |
Stab Mist | 300 | Fog that diffuses pierce attacks on both the party and enemies. | Aloe x1 |
Stun Gas | 200 | An anaesthetic gas that paralyzes all enemies. | Red Fragment x1 |
Stonard | 150 | Jelly made of coagulated dinosaur fangs. Raises an ally's defense. | Predator Fang x3 |
Blind Gas | 150 | A dark gas that blinds all enemies. | Ebony Liver x1 |
Fire Mist | 150 | Fog that diffuses fire attacks on both the party and enemies. | Scarlet Sage x1 |
Ice Mist | 150 | Fog that diffuses ice attacks on both the party and enemies. | Scarlet Sage x1 |
Volt Mist | 150 | Fog that diffuses volt attacks on both the party and enemies. | Scarlet Sage x1 |
Guard Sole | 150 | Nulls special floor effects for an unspecified time when used. | Sea Grapes x1 |
Amrita | 150 | Spiritual medicine made from boiled seaweed. Heals a little TP. | Green Algae x1 |
Ariadne Thread | 100 | Thread used to return the party to town from the Labyrinth. | Finish story mission "Prelude to the forest" |
Theriaca A | 100 | Status medicine boiled from a starfish. Heals an ally's binds. | King Core x1 |
Fire Jar | 100 | Open to unleash a ball of fire at a single enemy. | Narcissus x1 |
Ice Jar | 100 | Open to unleash an ice spear on a single enemy. | Narcissus x1 |
Volt Jar | 100 | Open to unleash a bolt of lightning on a single enemy. | Narcissus x1 |
Simple Scope | 100 | Disposable, easy-use telescope. It reveals one FOE on the floor. | Small Scale x1 |
Tent | 100 | Use to rest at specific points inside the Labyrinth. | Frog Cheek x1 Mountain Claw x1 |
Poison Gas | 100 | A toxic gas that poisons all enemies. | Poison Tail x15 |
Blaze Oil | 75 | Oil for giving weapons fire properties. | Hibiscus x1 |
Freeze Oil | 75 | Oil for giving weapons ice properties. | Hibiscus x1 |
Shock Oil | 75 | Oil for giving weapons volt properties. | Hibiscus x1 |
Medica II | 60 | Medicine extracted from a sea beast's skin. Heals moderate HP. | Sea Beast Fur x5 |
Nectar | 50 | Life medicine boiled from a pungent flower. Revives with some HP. | Small Flower x1 |
Pole Stone | 50 | Magnetic rock that takes its user to the last used stairs or pole. | Shell Piece x6 |
Beast Bell | 50 | Its alluring chime increases the encounter rate. | Black Fragment x5 |
Theriaca B | 30 | Status medicine made from a sour fruit. Heals an ally's ailment. | Anra Fruit x1 |
Medica | 20 | Traditional medicine of the ocean city. Heals a little HP. | None |
Coupon | 0 | Halves the price of an item purchased from the store. | Found only in chests |
- Coupon Chests : B2F[E-6] / B5F[A-7] / B8F[E-7] / B11F[F-1] / B15F[C-4] / B18F[B-2] / B21F[A-1] / B24F[A-7]