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EO2U/War Magus/Skills
This page details full data for the War Magus' skills in Etrian Odyssey 2 Untold: The Fafnir Knight. In addition to these skills, each character can equip Grimoire Stones which allow them to use skills from another class or monster. When a character equips a grimoire with a skill they have already learned, the level of the skill and the level of the grimoire are added together, meaning that a skill can have twice its maximum level.
Force skills
War Edge Power 巫剣の力 | |
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Support Skill: Force Boost For 3 turns, War Edge skill effects occur regardless of ailments. Envelop one's sword with high War Lore, drawing out its inner power. | |
Fairy Robe 大巫術:精霊衣 | |||
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Healing Skill: Force Break Recover party's HP & binds/ailments. Voids negative effects for the turn. Unleash War Lore built up to heal and protect allies. "Negative effects" refers to binds, ailments (including stun and instant death), and debuffs. Healing power scales based on the user's level.
| |||
Level | 1 | 2 | 3 |
HP Recovery (Base Value) | 300 | 600 | 900 |
War Lore Mastery branch
War Lore Mastery 巫術マスタリー | ||||||||||||||||||||
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Support Skill: Mastery Enables War Lore skills. Increases War Lore effects. Improve to learn new war lore skills.
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
Healing Power Increase | 2% | 3% | 5% | 6% | 8% | 9% | 11% | 12% | 14% | 15% | ||||||||||
Buff Power Increase | 2% | 4% | 6% | |||||||||||||||||
Success Rate Increase | 2% | 3% | 5% | 6% | 8% | 9% | 11% | 12% | 14% | 15% | ||||||||||
Poison Damage Increase | 2% | 3% | 5% | 6% | 8% | 9% | 11% | 12% | 14% | 15% | ||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
Healing Power Increase | 15% | 16% | 17% | 18% | 19% | 20% | ||||||||||||||
Buff Power Increase | 6% | 7% | 8% | |||||||||||||||||
Success Rate Increase | 16% | 17% | 18% | 19% | 20% | |||||||||||||||
Poison Damage Increase | 16% | 17% | 18% | 19% | 20% |
War Heal 巫術:再生 | ||||||||||||||||||||
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Healing Skill: War Lore Restores HP to 1 ally at start of turn, then again at end of turn. Restore allies' HP using War Lore.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 3 | 5 | 8 | |||||||||||||||||
HP Recovery (Base Value) | 40 | 42 | 44 | 46 | 70 | 73 | 76 | 79 | 82 | 115 | ||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 8 | 9 | 10 | |||||||||||||||||
HP Recovery (Base Value) | 117 | 119 | 121 | 123 | 140 | 143 | 145 | 148 | 150 | 175 |
War Heal Line 巫術:再生帯 | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Healing Skill: War Lore Restores HP to 1 line at start of turn, then again at end of turn. Restore allies' HP using War Lore.
Prerequisite skill(s):
| ||||||||||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 6 | 10 | 16 | |||||||||||||||||
HP Recovery (Base Value) | 35 | 36 | 38 | 39 | 57 | 60 | 62 | 65 | 67 | 95 | ||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 16 | 18 | 20 | |||||||||||||||||
HP Recovery (Base Value) | 96 | 98 | 99 | 101 | 113 | 115 | 116 | 118 | 119 | 135 |
War Heal All 巫術:再生陣 | ||||||||||||||||||||
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Healing Skill: War Lore Restores HP to party at start of turn, then again at end of turn. Restore allies' HP using War Lore.
Prerequisite skill(s):
| ||||||||||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 12 | 20 | 32 | |||||||||||||||||
HP/TP Recovery (Base Value) | 30 | 31 | 32 | 33 | 45 | 47 | 49 | 51 | 53 | 75 | ||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 32 | 36 | 40 | |||||||||||||||||
HP/TP Recovery (Base Value) | 76 | 77 | 78 | 79 | 85 | 86 | 87 | 88 | 89 | 100 |
Warmight 巫術:鬼力化 | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Support Skill: War Lore Raises 1 ally's phys/elem ATK for 3 turns. Enhance allies' body using War Lore. Improve to increase duration.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 3 | 6 | 12 | |||||||||||||||||
ATK Increase | 17% | 18% | 19% | 20% | 22% | 23% | 24% | 25% | ||||||||||||
Duration (Turns) | 3 | 4 | 5 | |||||||||||||||||
Activation Speed | 80% | |||||||||||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 12 | 16 | ||||||||||||||||||
ATK Increase | 26% | 27% | 28% | 29% | 30% | 31% | 32% | 33% | 34% | 35% | ||||||||||
Duration (Turns) | 5 | 6 | ||||||||||||||||||
Activation Speed | 80% |
Rockskin 巫術:皮硬化 | ||||||||||||||||||||
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Support Skill: War Lore Raises 1 ally's phys/elem DEF for 3 turns. Enhance allies' body using War Lore. Improve to increase duration.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 3 | 6 | 12 | |||||||||||||||||
DEF Increase | 17% | 18% | 19% | 20% | 22% | 23% | 24% | 25% | ||||||||||||
Duration (Turns) | 3 | 4 | 5 | |||||||||||||||||
Activation Speed | 80% | |||||||||||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 12 | 16 | ||||||||||||||||||
DEF Increase | 26% | 27% | 28% | 29% | 30% | 31% | 32% | 33% | 34% | 35% | ||||||||||
Duration (Turns) | 5 | 6 | ||||||||||||||||||
Activation Speed | 80% |
Artery 巫術:脈動 | ||||||||||||||||||||
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Healing Skill: War Lore Party members recover HP after acting for 3 turns. Restore allies' HP using War Lore. Improve to increase duration. Places a buff on all allies. Recovery is based on the caster's TEC/VIT.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 8 | 14 | 24 | |||||||||||||||||
HP Recovery (Base Value) | 30 | 33 | 37 | 40 | 43 | 47 | 51 | 55 | ||||||||||||
Duration (Turns) | 3 | 4 | 5 | |||||||||||||||||
Activation Speed | 80% | |||||||||||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 24 | 28 | ||||||||||||||||||
HP Recovery (Base Value) | 57 | 58 | 60 | 61 | 63 | 64 | 66 | 67 | 69 | 70 | ||||||||||
Duration (Turns) | 5 | 6 | ||||||||||||||||||
Activation Speed | 80% |
War Response 巫術:呼応 | ||||||||||||||||||||
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Healing Skill: War Lore Party recovers HP when target enemy acts for 3 turns. Restore allies' HP using War Lore. Improve to increase duration. Places a debuff on the target enemy. Recovery is based on the caster's TEC/VIT.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 10 | 17 | 28 | |||||||||||||||||
HP Recovery (Base Value) | 20 | 21 | 23 | 24 | 26 | 28 | 30 | 32 | ||||||||||||
Duration (Turns) | 3 | 4 | 5 | |||||||||||||||||
Activation Speed | 80% | |||||||||||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 28 | 33 | ||||||||||||||||||
HP Recovery (Base Value) | 33 | 34 | 35 | 36 | 40 | 41 | 42 | 43 | 44 | 45 | ||||||||||
Duration (Turns) | 5 | 6 | ||||||||||||||||||
Activation Speed | 80% |
Random Disease 巫術:乱疫 | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Support Skill: War Lore May cause poison, paralysis, blind, sleep, curse, or fear. Use War Lore to cause sickness to target.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 3 | 6 | 10 | |||||||||||||||||
Infliction Rate | 50% | 52% | 54% | 56% | 65% | 67% | 69% | 71% | 73% | 85% | ||||||||||
Poison Damage | 20 | 29 | 38 | 47 | 90 | 100 | 110 | 120 | 130 | 215 | ||||||||||
Activation Speed | 80% | |||||||||||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 10 | 12 | ||||||||||||||||||
Infliction Rate | 86% | 87% | 88% | 89% | 90% | 91% | 92% | 93% | 94% | 100% | ||||||||||
Poison Damage | 220 | 225 | 230 | 235 | 280 | 285 | 290 | 295 | 300 | 380 | ||||||||||
Activation Speed | 80% |
Displace 巫術:転移 | ||||||||||||||||||||
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Support Skill: War Lore Transfers 1 ally's binds/ailments to 1 enemy. Transfer bad effects to the enemy using War Lore.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 10 | 13 | 16 | |||||||||||||||||
Transfer Chance | 25% | 27% | 29% | 31% | 50% | 52% | 54% | 56% | 58% | 80% | ||||||||||
Activation Speed | 80% | |||||||||||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 16 | 18 | ||||||||||||||||||
Transfer Chance | 81% | 82% | 83% | 84% | 85% | 86% | 87% | 88% | 89% | 100% | ||||||||||
Activation Speed | 80% |
Barrier 巫術:結界 | ||||||||||||||||||||
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Defense Skill: War Lore May void bind/ailment/debuff to party this turn. Use War Lore to protect party. Will also block self-inflicted binds or ailments, such as from Stigmata or Chained Benefit. If Barrier is Level 20 and War Lore Mastery is Level 15 or higher, Barrier will always activate until its limit is reached.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 6 | 12 | 18 | |||||||||||||||||
Maximum Activations | 3 | 4 | 5 | |||||||||||||||||
Activation Chance | 45% | 47% | 49% | 51% | 53% | 57% | 60% | 63% | 67% | 70% | ||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 18 | 22 | ||||||||||||||||||
Maximum Activations | 5 | |||||||||||||||||||
Activation Chance | 71% | 72% | 73% | 74% | 75% | 76% | 77% | 78% | 79% | 85% |
War Revive 巫術:反魂 | ||||||||||||||||||||
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Healing Skill: War Lore Revives 1 ally at start of turn, then again at end of turn. Restore allies' HP using War Lore. Revival at the end of the turn always revives the target with 1 HP.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 12 | 18 | 25 | |||||||||||||||||
HP Recovery On Revival (Turn Start) | 1 | 5 | 10 | 17 | 35 | 44 | 56 | 71 | 91 | 135 | ||||||||||
Revival Chance (Turn End) | 50% | 60% | 75% | |||||||||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 25 | 27 | 30 | |||||||||||||||||
HP Recovery On Revival (Turn Start) | 140 | 145 | 150 | 155 | 165 | 170 | 175 | 180 | 185 | 200 | ||||||||||
Revival Chance (Turn End) | 75% | 85% | 100% |
War Edge Mastery branch
War Edge Mastery 巫剣マスタリー | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Support Skill: Mastery Enables Edge skills with staves. Sword: Max TP up. Staff: Raises damage. Improve to learn new war edge skills for staves and swords. Allows the user to use any sword skill while they have a staff equipped, not just War Edge skills. | ||||||||||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
ATK Increase (Staff) | 1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | ||||||||||
Max TP Increase (Sword) | 1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | ||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
ATK Increase (Staff) | 10% | 11% | 12% | 13% | 14% | 15% | ||||||||||||||
Max TP Increase (Sword) | 10% | 11% | 12% | 13% | 14% | 15% |
Strength Slash 巫剣:霊攻衰斬 | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack Skill: Sword/War Edge Cut attack. Lowers phys/elem ATK for 7 turns if target has ailments. Use War Lore to attack with a sword. Ignores enemies' resistance to phys attacks. Improve to raise duration. Calculates damage using the STR damage formula, but using the average of the user's STR and TEC in place of STR.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 5 | 9 | 15 | |||||||||||||||||
Damage | 150% | 154% | 159% | 163% | 180% | 185% | 190% | 195% | 200% | 225% | ||||||||||
ATK Decrease | 10% | 15% | 20% | |||||||||||||||||
Duration (Turns) | 7 | 8 | 9 | |||||||||||||||||
Hit Rate Modifier | +15 | |||||||||||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 15 | 17 | 20 | |||||||||||||||||
Damage | 227% | 230% | 232% | 235% | 255% | 258% | 261% | 264% | 267% | 300% | ||||||||||
ATK Decrease | 20% | 25% | 30% | |||||||||||||||||
Duration (Turns) | 9 | |||||||||||||||||||
Hit Rate Modifier | +15 |
Guard Slash 巫剣:霊防衰斬 | ||||||||||||||||||||
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Attack Skill: Sword/War Edge Cut attack. Lowers phys/elem DEF for 7 turns if target has ailments. Use War Lore to attack with a sword. Ignores enemies' resistance to phys attacks. Improve to raise duration. Calculates damage using the STR damage formula, but using the average of the user's STR and TEC in place of STR.
Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 5 | 9 | 15 | |||||||||||||||||
Damage | 150% | 154% | 159% | 163% | 180% | 185% | 190% | 195% | 200% | 225% | ||||||||||
DEF Decrease | 20% | 25% | 30% | |||||||||||||||||
Duration (Turns) | 7 | 8 | 9 | |||||||||||||||||
Hit Rate Modifier | +15 | |||||||||||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 15 | 17 | 20 | |||||||||||||||||
Damage | 227% | 230% | 232% | 235% | 255% | 258% | 261% | 264% | 267% | 300% | ||||||||||
DEF Decrease | 30% | 35% | 40% | |||||||||||||||||
Duration (Turns) | 9 | |||||||||||||||||||
Hit Rate Modifier | +15 |
Headcut 巫剣:霊封頭斬 | ||||||||||||||||||||
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Attack Skill: Sword/War Edge Cut attack to 1 enemy. May head bind if target has ailments. Use War Lore to attack with a sword. Ignores enemies' resistance to phys attacks. Calculates damage using the STR damage formula, but using the average of the user's STR and TEC in place of STR.
Prerequisite skill(s):
| ||||||||||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 7 | 12 | 19 | |||||||||||||||||
Damage | 200% | 204% | 209% | 213% | 230% | 235% | 240% | 245% | 250% | 290% | ||||||||||
Head Bind Chance | 100% | 125% | 150% | |||||||||||||||||
Hit Rate Modifier | +15 | |||||||||||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 19 | 21 | 24 | |||||||||||||||||
Damage | 293% | 296% | 299% | 302% | 325% | 328% | 331% | 334% | 337% | 380% | ||||||||||
Head Bind Chance | 150% | 175% | 200% | |||||||||||||||||
Hit Rate Modifier | +15 |
Armcut 巫剣:霊封腕斬 | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack Skill: Sword/War Edge Cut attack to 1 enemy. May arm bind if target has ailments. Use War Lore to attack with a sword. Ignores enemies' resistance to phys attacks. Calculates damage using the STR damage formula, but using the average of the user's STR and TEC in place of STR.
Prerequisite skill(s):
| ||||||||||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 7 | 12 | 19 | |||||||||||||||||
Damage | 200% | 204% | 209% | 213% | 230% | 235% | 240% | 245% | 250% | 290% | ||||||||||
Arm Bind Chance | 100% | 125% | 150% | |||||||||||||||||
Hit Rate Modifier | +15 | |||||||||||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 19 | 21 | 24 | |||||||||||||||||
Damage | 293% | 296% | 299% | 302% | 325% | 328% | 331% | 334% | 337% | 380% | ||||||||||
Arm Bind Chance | 150% | 175% | 200% | |||||||||||||||||
Hit Rate Modifier | +15 |
Legcut 巫剣:霊封脚斬 | ||||||||||||||||||||
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Attack Skill: Sword/War Edge Cut attack to 1 enemy. May leg bind if target has ailments. Use War Lore to attack with a sword. Ignores enemies' resistance to phys attacks. Calculates damage using the STR damage formula, but using the average of the user's STR and TEC in place of STR.
Prerequisite skill(s):
| ||||||||||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 7 | 12 | 19 | |||||||||||||||||
Damage | 200% | 204% | 209% | 213% | 230% | 235% | 240% | 245% | 250% | 290% | ||||||||||
Leg Bind Infliction Rate | 100% | 125% | 150% | |||||||||||||||||
Hit Rate Modifier | +15 | |||||||||||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 19 | 21 | 24 | |||||||||||||||||
Damage | 293% | 296% | 299% | 302% | 325% | 328% | 331% | 334% | 337% | 380% | ||||||||||
Leg Bind Infliction Rate | 150% | 175% | 200% | |||||||||||||||||
Hit Rate Modifier | +15 |
Ailing Slash 巫剣:霊攻大斬 | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack Skill: Sword/War Edge Cut attack to 1 enemy. Higher damage if target has ailments. Use War Lore to attack with a sword. Ignores enemies' resistance to phys attacks. Calculates damage using the STR damage formula, but using the average of the user's STR and TEC in place of STR.
Prerequisite skill(s):
| ||||||||||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
TP Cost | 10 | 16 | 24 | |||||||||||||||||
Damage | 250% | 255% | 260% | 265% | 285% | 290% | 295% | 300% | 305% | 335% | ||||||||||
Damage Vs. Ailing Enemy | 500% | 510% | 520% | 530% | 613% | 624% | 634% | 645% | 656% | 771% | ||||||||||
Hit Rate Modifier | +15 | |||||||||||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
TP Cost | 24 | 27 | 30 | |||||||||||||||||
Damage | 338% | 341% | 344% | 347% | 375% | 378% | 381% | 384% | 387% | 440% | ||||||||||
Damage Vs. Ailing Enemy | 777% | 784% | 791% | 798% | 900% | 907% | 914% | 922% | 929% | 1100% | ||||||||||
Hit Rate Modifier | +15 |
Vampire 吸命 | ||||||||||||||||||||
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Healing Skill User's line recovers HP when user damages an enemy with an ailment. User's line recovers HP when user damages an enemy with an ailment. Prerequisite skill(s):
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Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
% Damage As Heal | 10% | 12% | 14% | 16% | 19% | 21% | 23% | 25% | 27% | 30% | ||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
% Damage As Heal | 32% | 34% | 36% | 38% | 40% | 42% | 44% | 46% | 48% | 50% |
Standalone skills
HP Up HPブースト | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Support Skill: Stat Up Raises maximum HP. | ||||||||||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
Max HP Increase | 5% | 7% | 9% | 11% | 13% | 14% | 16% | 17% | 18% | 20% | ||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
Max HP Increase | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% |
TP Up TPブースト | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Support Skill: Stat Up Raises maximum TP. | ||||||||||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
Max TP Increase | 5% | 7% | 9% | 11% | 13% | 14% | 16% | 17% | 18% | 20% | ||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
Max TP Increase | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% |
Phys ATK Up 物理攻撃ブースト | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Support Skill Raises physical ATK. Raises cut/stab/bash damage. Does not stack with elemental attack boosts. | ||||||||||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
Physical ATK Increase | 2% | 3% | 5% | 6% | 8% | 9% | 11% | 12% | 14% | 15% | ||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
Physical ATK Increase | 15% | 16% | 17% | 18% | 19% | 20% |
Curb DEF Up 抑制防御ブースト | ||||||||||||||||||||
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Support Skill Increases bind/ailment resistance. Raises resistance to head/arm/leg bind, petrify, fear, sleep, panic, poison, paralysis, and blind. | ||||||||||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
Bind/ailment Resistance Increase | 10% | 13% | 16% | 19% | 22% | 25% | 27% | 30% | 32% | 35% | ||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
Bind/ailment Resistance Increase | 37% | 39% | 41% | 43% | 45% | 47% | 49% | 51% | 53% | 55% |
Chop 伐採 | ||||||||||||||||||||
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Field Skill: Gathering Allows the user to find more resources at certain chopping spots. While it is possible to create and equip a Grimoire Stone of this skill, it has no additional effect past Level 10. | ||||||||||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||||||||
Chop Yield Increase | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% | ||||||||||
Activation Rate | 0% | 2% | 4% | 6% | 10% | 11% | 12% | 13% | 14% | 20% | ||||||||||
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||||
Chop Yield Increase | 20% | |||||||||||||||||||
Activation Rate | 20% |
References
- Datamining and tips for War Magus by DrFetus/Araxxor
- Common Passives Data by DrFetus/Araxxor
- Skill Data for War Magus by Hououin Makise/Rea
- Skill simulator