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EO2/Yggdrasil Labyrinth/Ancient Forest
Ancient Forest | |
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Day Night ![]() Ancient Forest in Etrian Odyssey II: Heroes of Lagaard, Etrian Odyssey 2 Untold: The Fafnir Knight and Etrian Odyssey II HD during the day Day Night ![]() Ancient Forest in Etrian Odyssey II: Heroes of Lagaard, Etrian Odyssey 2 Untold: The Fafnir Knight and Etrian Odyssey II HD during the day |
The Ancient Forest is the first area of the labyrinth. A vast, dense forest, home of a diverse ecosystem. It seems that a pack of ferocious deer have taken residence on the lower reaches. The path leading deeper into the forest is guarded by the fearsome beast knew as the Chimaera, whose strength is enough to bring monsters that are supposed to live only on the upper reaches of the labyrinth.
Monsters
Listing | Creature Name | Secondary Tags |
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Common | Woodmai • Hedgehog • Mole • Crawler • Venomfly • Cactoid • Ladybug • Roller • Redhorn • Kingmai • Evil Eye • Cube Gel • Hypnowl • Raflesia | ♣Quest-exclusive enemy ★Event-exclusive enemy |
FOE | Furyhorn • Furylord • Raptor • Slaveimp • Raidmole • Stalker • Gashtor♣ • Greedbud★ | |
Boss | Chimaera • Wyvern♣ |
Gathered Materials
- Mine: Aragonite, Amazonite, Garnet
- Take: Sour Fruit, Tiny Bloom, Green Nut
- Chop: Hard Root, Bent Twig, Bell Fruit
Missions
Entrance Examination
- You must be granted High Lagaardian citizenship before you begin your journey. Enter the Labyrinth and create a map of the first floor.
- Reward: 200en
You're given a partial map that only shows the first area of 1F. The guard you meet will transport your party to a distant corner, where you are then introduced to the mapping controls and have to navigate your way back to the entrance. Don't forget to draw in the walls, or the guard won't let you return home.
Find the Missing Guards
- Every guard the Duke has sent to patrol the Labyrinth has gone missing. Investigate these disappearances and, if possible, rescue the guards.
- Reward: 500en
This mission becomes available after Hrothgar and Kurogane prevent you from opening the door on 3F. Accept the mission and receive a Lure Bell to help with navigating the FOEs.
Open the door at sector C-3 and you'll find two Furyhorns patrolling around their pillars and a Furylord who won't move. Use the Lure Bell to move it out of position, then slip into the corridor it's guarding and find the guard at the dead end in the north. There's also a shortcut at the corner of the corridor that serves as the escape route.
Chimaera, king of beasts
- The monstrous Chimaera has attracted a horde of beasts into the first Stratum. This monster must be subjugated by order of the Grand Duchy.
- Reward: 1500en
This mission is available immediately after you have completed the previous mission.
Travel to 5F, where the Chimaera awaits in the central room. It's not alone, as it has six Slaveimps that will approach you during the fight and attempt to join the battle. You can use items or skills to lure the Slaveimps away and pick them off, as they are not very threatening on their own, or you can just stun the FOEs with skills or items to buy some time while fighting the Chimaera.
Quests
Pure mineral water
- A local restaurateur needs his supply of clear mineral water replenished. Retrieve some from the Labyrinth.
- Unlock: Complete the first story mission.
- Reward: Freeze Oil
Find the water source in the dead end at B1F, sector D-3.
The leathersmith's request
- A local leathersmith has requested a group of explorers to retrieve 3 Long Pins for him.
- Unlock: Complete "Pure mineral water"
- Reward: 200en
Obtain Long Pins by killing Hedgehogs within a single turn.
The item trade I
- Sitoth Trading is developing a new weapon, and they need explorers to collect the materials for it.
- Unlock: Complete "Pure mineral water"
- Reward: Wood Bow
Unlock the Wood Bow by selling 1 Bug Wing (from Venomflies) and 1 Bent Twig (from chop points in B3F). If you've already unlocked the weapon, speak to Abigail at the shop and the quest can be completed.
In the Duke's service I
- The Grand Duchy seeks a guild that can spare a landsknecht who has reached at least level 3.
- Unlock: 2F
- Reward: Power Ring
Bring a level 3 or higher Landsknecht to the bar. If you have a level 6-9 Landsknecht, you get a bonus 50en. If they are level 10 or higher, the bonus increases to 100en.
A cranky monster
- A monster resting in the 1st floor woke up and began to attack the passersby! It must be defeated.
- Unlock: 3F
- Reward: Nectar
Defeat a Gashtor at 1F sector B-2.
Supply lines
- We require an able guild to deliver supplies to a group of guards in the Labyrinth. Apply immediately.
- Unlock: 3F
- Reward: Fire Jar
You receive a Large Case and must deliver this to 4F without any one of your party members dying.
Sounding the call
- The Grand Duchy's guards are looking for 3 Red Shards to fashion their traditional hunting horn.
- Unlock: 3F, complete "The leathersmith's request"
- Reward: Poison Gas
Obtain Red Shards by defeating Redhorns at 3F.
The nameless flower
- Bring an old lady her proposal flower in memoriam of her late husband.
- Unlock: 4F
- Reward: 400en
Find the Pale Bloom on 5F, sector D-6. You will get attacked by three Hypnowls, and be aware that the target square is on the patrol route of a Furyhorn.
The item trade II
- Sitoth Trading has another request for materials used in a new armor. Go and find the items they require.
- Unlock: 4F, complete "The item trade I"
- Reward: Pure Vest
Obtain 1 Metal Hull (by killing Kingmai) and 5 Bug Shells (by killing Ladybugs) and sell them to the shop.
In the Duke's service II
- The Grand Duchy seeks a guild that can spare a protector who has reached at least level 3.
- Unlock: 4F, complete "In the Duke's service I"
- Reward: Charm Gas
Bring a level 3 or higher Protector to the bar. If they know Shields at level 3 or 4, you get a bonus 100en. If their investment in Shields is level 5 or higher, your bonus increases to 200en.
Special projects team
- The 4th floor monsters are becoming more aggressive. Stay there for three days, slaying as many as possible.
- Unlock: Complete "In the Duke's service I"
- Reward: Life Belt
Spend three consecutive in-game days at 4F without leaving. This quest is best tackled later in the game when your party is stronger and you have better gear available.
Paint the town blue
- The Amazonite used to decorate the town's roads is old and worn. Bring 5 new rocks to replace it.
- Unlock: 5F, complete "Supply lines"
- Reward: Blind Gas
Amazonite can be obtained from mining in 5F.
Braggart Chap's tall tale
- Another of Braggart Chap's stories talks of a pond that holds the moon's tears. Right...
- Unlock: 5F
- Reward: Fungus Jet
Find the Moon Tears in 5F sector B-4 at night.
The dying forest
- The Labyrinth's trees are dying of an unknown disease. Please help us investigate the phenomenon.
- Unlock: 5F
- Reward: Volt Jar
Enter the hospital at night to receive the briefing from Dr. Stiles. Collect at least three samples from withering trees. They are located at 4F A-5, 5F A-1, 6F B-7, 7F D-6, 8F D-6. Returning four samples gets you a bonus 500en, getting five increases your bonus to 2000en.
Maps
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V • T • E | Etrian Odyssey II: Heroes of Lagaard (Category • Gallery) | ||
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Publisher/Developer: Atlus • Console: Nintendo DS | |||
Locations | Flaus Inn • Lagaard Hospital • Sitoth Trading • Stickleback Bar • Explorers Guild • Duke's Palace • Forest Entrance |
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Ancient Forest • Auburn Thicket • Frozen Grounds • Petal Bridge • Heavenly Keep Click to toggle hidden content: Forbidden Wood | |||
Classes | Click to toggle hidden content: Beast | ||
Characters | |||
Items | |||
Misc | |||
Remake |